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authorNikolay Amiantov <ab@fmap.me>2016-09-03 16:52:39 +0300
committerNikolay Amiantov <ab@fmap.me>2016-09-17 23:06:46 +0300
commit2551d9717eb849dbca795586a96ba5e5e6d65645 (patch)
treeb04fc8e281af36eaa9d3d26dea23a1b51a7a5d95 /pkgs/games/ut2004
parenta38476a32e83261cb04021c6b1fe55153d45ff79 (diff)
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ut2004demo: refactor, 3120 -> 3334
Diffstat (limited to 'pkgs/games/ut2004')
-rw-r--r--pkgs/games/ut2004/default.nix9
-rw-r--r--pkgs/games/ut2004/demo.nix40
-rw-r--r--pkgs/games/ut2004/wrapper.nix46
3 files changed, 95 insertions, 0 deletions
diff --git a/pkgs/games/ut2004/default.nix b/pkgs/games/ut2004/default.nix
new file mode 100644
index 00000000000..3f306ac6eb5
--- /dev/null
+++ b/pkgs/games/ut2004/default.nix
@@ -0,0 +1,9 @@
+{ callPackage }:
+
+{
+  ut2004-demo = callPackage ./demo.nix { };
+
+  ut2004 = gamePacks: callPackage ./wrapper.nix {
+    inherit gamePacks;
+  };
+}
diff --git a/pkgs/games/ut2004/demo.nix b/pkgs/games/ut2004/demo.nix
new file mode 100644
index 00000000000..f5fcdc088c8
--- /dev/null
+++ b/pkgs/games/ut2004/demo.nix
@@ -0,0 +1,40 @@
+{ stdenv, fetchurl }:
+
+let
+  arch =
+    if stdenv.system == "x86_64-linux" then "amd64"
+    else if stdenv.system == "i686-linux" then "x86"
+    else throw "Unsupported architecture";
+
+in stdenv.mkDerivation rec {
+  name = "ut2004-demo-${version}";
+  version = "3334";
+
+  src = fetchurl {
+    url = "http://treefort.icculus.org/ut2004/UT2004-LNX-Demo${version}.run.gz";
+    sha256 = "0d5f84qz8l1rg16yzx2k4ikr46n9iwj68na1bqi87wrww7ck6jh7";
+  };
+
+  buildCommand = ''
+    cat $src | gunzip > setup.run
+    chmod +x setup.run
+    ./setup.run --noexec --target .
+    mkdir $out
+    tar -xaf ut2004demo.tar.bz2 -C $out
+    tar -xaf linux-${arch}.tar.bz2 -C $out
+
+    rm $out/System/libSDL-1.2.so.0
+    rm $out/System/openal.so
+  '';
+
+  dontStrip = true;
+  dontPatchELF = true;
+
+  meta = with stdenv.lib; {
+    description = "A first-person shooter video game developed by Epic Games and Digital Extreme -- demo version";
+    homepage = "http://www.unrealtournament2004.com";
+    license = licenses.unfree;
+    maintainers = with maintainers; [ abbradar ];
+    platforms = [ "x86_64-linux" "i686-linux" ];
+  };
+}
diff --git a/pkgs/games/ut2004/wrapper.nix b/pkgs/games/ut2004/wrapper.nix
new file mode 100644
index 00000000000..31d0763be4d
--- /dev/null
+++ b/pkgs/games/ut2004/wrapper.nix
@@ -0,0 +1,46 @@
+{ stdenv, lib, runCommand, buildEnv, makeWrapper, makeDesktopItem, gamePacks, libstdcxx5, SDL, openal }:
+
+let
+  game = buildEnv {
+    name = "ut2004-game";
+    paths = gamePacks;
+    ignoreCollisions = true;
+    pathsToLink = [ "/" "/System" ];
+    postBuild = ''
+      ln -s ${lib.getLib SDL}/lib/libSDL-1.2.so.0 $out/System
+      ln -s ${lib.getLib openal}/lib/libopenal.so $out/System/openal.so
+      for i in $out/System/*-bin; do
+        path="$(readlink -f "$i")"
+        rm "$i"
+        cp "$path" "$i"
+        chmod +w "$i"
+        patchelf \
+          --set-interpreter $(cat ${stdenv.cc}/nix-support/dynamic-linker) \
+          --set-rpath "$out/System:${lib.makeLibraryPath [ libstdcxx5 ]}" \
+          "$i"
+      done
+    '';
+  };
+
+  desktop = makeDesktopItem {
+    name = "ut2004";
+    desktopName = "Unreal Tournament 2004";
+    comment = "A first-person shooter video game developed by Epic Games and Digital Extreme";
+    genericName = "First-person shooter";
+    categories = "Application;Game;";
+    exec = "ut2004";
+  };
+
+in runCommand "ut2004" {
+  nativeBuildInputs = [ makeWrapper ];
+} ''
+  mkdir -p $out/bin
+  for i in ${game}/System/*-bin; do
+    name="$(basename "$i")"
+    makeWrapper $i $out/bin/''${name%-bin} \
+      --run "cd ${game}/System"
+  done
+
+  mkdir -p $out/share/applications
+  ln -s ${desktop}/share/applications/* $out/share/applications
+''