1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, libGLU_combined, openalSoft
, curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype
}:
stdenv.mkDerivation rec {
name = "ioquake3-git-${version}";
version = "2018-02-23";
src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
rev = "0d6edd227a13f1447938da1d1b020303c2545eb2";
sha256 = "1nsagyzrai8cxhabcv2my8bbwmwckvri288j6x4qi5bmp78xl4hx";
};
nativeBuildInputs = [ which pkgconfig ];
buildInputs = [
SDL2 libGLU_combined openalSoft curl speex opusfile libogg libvorbis libopus libjpeg
freetype mumble
];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = with stdenv.lib; {
homepage = https://ioquake3.org/;
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
license = licenses.gpl2;
platforms = platforms.linux;
maintainers = with maintainers; [ eelco abbradar ];
};
}
|