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{ stdenv, fetchurl, cmake, freeglut, libGLU_combined, glfw2, glew, libX11, xproto
, inputproto, libXi, libXmu
}:
stdenv.mkDerivation rec {
name = "chipmunk-${version}";
majorVersion = "7";
version = "${majorVersion}.0.1";
src = fetchurl {
url = "https://chipmunk-physics.net/release/Chipmunk-${majorVersion}.x/Chipmunk-${version}.tgz";
sha256 = "0q4jwv1icz8spcjkp0v3bnygi6hq2zmnsgcxkwm8i2bxfxjb8m7y";
};
nativeBuildInputs = [ cmake ];
buildInputs =
[ freeglut libGLU_combined glfw2 glew libX11 xproto inputproto libXi libXmu ];
postInstall = ''
mkdir -p $out/bin
cp demo/chipmunk_demos $out/bin
'';
meta = with stdenv.lib; {
description = "A fast and lightweight 2D game physics library";
homepage = http://chipmunk2d.net/;
license = licenses.mit;
platforms = platforms.unix; # supports Windows and MacOS as well, but those require more work
};
}
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