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path: root/pkgs/applications/graphics/renderdoc/default.nix
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{ stdenv, fetchFromGitHub, cmake, pkgconfig, mkDerivation
, qtbase, qtx11extras, qtsvg, makeWrapper
, vulkan-loader, xorg, python3, python3Packages
, bison, pcre, automake, autoconf, addOpenGLRunpath
}:
let
  custom_swig = fetchFromGitHub {
    owner = "baldurk";
    repo = "swig";
    rev = "renderdoc-modified-7";
    sha256 = "15r2m5kcs0id64pa2fsw58qll3jyh71jzc04wy20pgsh2326zis6";
  };
  pythonPackages = python3Packages;
in
mkDerivation rec {
  version = "1.5";
  pname = "renderdoc";

  src = fetchFromGitHub {
    owner = "baldurk";
    repo = "renderdoc";
    rev = "v${version}";
    sha256 = "0a05f6qfq90wrf4fixchp9knx4nhqhwjxl02n03a7k56xzxxnlci";
  };

  buildInputs = [
    qtbase qtsvg xorg.libpthreadstubs xorg.libXdmcp qtx11extras vulkan-loader python3
  ]; # ++ (with pythonPackages; [pyside2 pyside2-tools shiboken2]);
  # TODO: figure out how to make cmake recognise pyside2

  nativeBuildInputs = [ cmake makeWrapper pkgconfig bison pcre automake autoconf addOpenGLRunpath ];

  postUnpack = ''
    cp -r ${custom_swig} swig
    chmod -R +w swig
    patchShebangs swig/autogen.sh
  '';

  cmakeFlags = [
    "-DBUILD_VERSION_HASH=${src.rev}"
    "-DBUILD_VERSION_DIST_NAME=NixOS"
    "-DBUILD_VERSION_DIST_VER=${version}"
    "-DBUILD_VERSION_DIST_CONTACT=https://github.com/NixOS/nixpkgs/tree/master/pkgs/applications/graphics/renderdoc"
    "-DBUILD_VERSION_STABLE=ON"
  ];

  # TODO: define these in the above array via placeholders, once those are widely supported
  preConfigure = ''
    cmakeFlags+=" -DVULKAN_LAYER_FOLDER=$out/share/vulkan/implicit_layer.d/"
    cmakeFlags+=" -DRENDERDOC_SWIG_PACKAGE=$PWD/../swig"
  '';

  dontWrapQtApps = true;
  preFixup = ''
    wrapQtApp $out/bin/qrenderdoc --suffix LD_LIBRARY_PATH : "$out/lib:${vulkan-loader}/lib"
    wrapProgram $out/bin/renderdoccmd --suffix LD_LIBRARY_PATH : "$out/lib:${vulkan-loader}/lib"
  '';

  # The only documentation for this so far is in pkgs/build-support/add-opengl-runpath/setup-hook.sh
  postFixup = ''
    addOpenGLRunpath $out/lib/librenderdoc.so
  '';

  enableParallelBuilding = true;

  meta = with stdenv.lib; {
    description = "A single-frame graphics debugger";
    homepage = https://renderdoc.org/;
    license = licenses.mit;
    longDescription = ''
      RenderDoc is a free MIT licensed stand-alone graphics debugger that
      allows quick and easy single-frame capture and detailed introspection
      of any application using Vulkan, D3D11, OpenGL or D3D12 across
      Windows 7 - 10, Linux or Android.
    '';
    maintainers = [maintainers.jansol];
    platforms = ["i686-linux" "x86_64-linux"];
  };
}