summary refs log tree commit diff
path: root/pkgs/applications/graphics/inkscape/default.nix
blob: 3e1e482bb39c8b2d9b1abdf2ef16a599146f6ed3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
{ stdenv
, lib
, boehmgc
, boost
, cairo
, cmake
, desktopToDarwinBundle
, fetchurl
, gettext
, ghostscript
, glib
, glibmm
, gsl
, gspell
, gtk-mac-integration
, gtkmm3
, gdk-pixbuf
, imagemagick
, lcms
, lib2geom
, libcdr
, libexif
, libpng
, librevenge
, librsvg
, libsigcxx
, libsoup
, libvisio
, libwpg
, libXft
, libxml2
, libxslt
, ninja
, perlPackages
, pkg-config
, poppler
, popt
, potrace
, python3
, substituteAll
, wrapGAppsHook
, zlib
}:
let
  python3Env = python3.withPackages
    (ps: with ps; [
      appdirs
      beautifulsoup4
      cachecontrol
      numpy
      lxml
      packaging
      pillow
      scour
      pyserial
      requests
      pygobject3
    ] ++ inkex.propagatedBuildInputs);
in
stdenv.mkDerivation rec {
  pname = "inkscape";
  version = "1.2.2";

  src = fetchurl {
    url = "https://media.inkscape.org/dl/resources/file/inkscape-${version}.tar.xz";
    sha256 = "oMf9DQPAohU15kjvMB3PgN18/B81ReUQZfvxuj7opcQ=";
  };

  # Inkscape hits the ARGMAX when linking on macOS. It appears to be
  # CMake’s ARGMAX check doesn’t offer enough padding for NIX_LDFLAGS.
  # Setting strictDeps it avoids duplicating some dependencies so it
  # will leave us under ARGMAX.
  strictDeps = true;

  patches = [
    (substituteAll {
      src = ./fix-python-paths.patch;
      # Python is used at run-time to execute scripts,
      # e.g., those from the "Effects" menu.
      python3 = "${python3Env}/bin/python";
    })
    (substituteAll {
      # Fix path to ps2pdf binary
      src = ./fix-ps2pdf-path.patch;
      inherit ghostscript;
    })
  ];

  postPatch = ''
    patchShebangs share/extensions
    patchShebangs share/templates
    patchShebangs man/fix-roff-punct

    # double-conversion is a dependency of 2geom
    substituteInPlace CMakeScripts/DefineDependsandFlags.cmake \
      --replace 'find_package(DoubleConversion REQUIRED)' ""
  '';

  nativeBuildInputs = [
    pkg-config
    cmake
    ninja
    python3Env
    glib # for setup hook
    gdk-pixbuf # for setup hook
    wrapGAppsHook
  ] ++ (with perlPackages; [
    perl
    XMLParser
  ]) ++ lib.optionals stdenv.isDarwin [
    desktopToDarwinBundle
  ];

  buildInputs = [
    boehmgc
    boost
    gettext
    glib
    glibmm
    gsl
    gtkmm3
    imagemagick
    lcms
    lib2geom
    libcdr
    libexif
    libpng
    librevenge
    librsvg # for loading icons
    libsigcxx
    libsoup
    libvisio
    libwpg
    libXft
    libxml2
    libxslt
    perlPackages.perl
    poppler
    popt
    potrace
    python3Env
    zlib
  ] ++ lib.optionals (!stdenv.isDarwin) [
    gspell
  ] ++ lib.optionals stdenv.isDarwin [
    cairo
    gtk-mac-integration
  ];

  # Make sure PyXML modules can be found at run-time.
  postInstall = lib.optionalString stdenv.isDarwin ''
    install_name_tool -change $out/lib/libinkscape_base.dylib $out/lib/inkscape/libinkscape_base.dylib $out/bin/inkscape
    install_name_tool -change $out/lib/libinkscape_base.dylib $out/lib/inkscape/libinkscape_base.dylib $out/bin/inkview
  '';

  meta = with lib; {
    description = "Vector graphics editor";
    homepage = "https://www.inkscape.org";
    license = licenses.gpl3Plus;
    maintainers = [ maintainers.jtojnar ];
    platforms = platforms.all;
    mainProgram = "inkscape";
    longDescription = ''
      Inkscape is a feature-rich vector graphics editor that edits
      files in the W3C SVG (Scalable Vector Graphics) file format.

      If you want to import .eps files install ps2edit.
    '';
  };
}