Commit message (Collapse) | Author | Age | |
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* | steam: add libGL to the environment | Nikolay Amiantov | 2018-03-26 |
| | | | | Also remove duplicate libGLU. | ||
* | steam: add dependencies for Surviving Mars | Nikolay Amiantov | 2018-03-20 |
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* | steam: improvements for native runtime | Nikolay Amiantov | 2018-03-16 |
| | | | | | | | | | | * Update dependencies using steam-native-runtime from Arch Linux as a reference. * Remove native-only Steam Runtime, just use installed libraries instead. * Mark native-only Steam as broken (due to segfault inside D-Bus). Seems it was already broken for a long time. Doesn't apply to steam-run. * Some cleanups for chrootenv. | ||
* | treewide: s/xlibs/xorg/g (#36889) | volth | 2018-03-13 |
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* | steam: don't add zoneinfo manually | Nikolay Amiantov | 2018-03-11 |
| | | | | We already have this done for FHS environments in general. | ||
* | Merge branch 'master' | Vladimír Čunát | 2018-03-05 |
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| * | tree-wide: autorename gnome packages to use dashes | Jan Tojnar | 2018-02-25 |
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* | | treewide: transition from mesa_glu to libGLU | Alexander V. Nikolaev | 2018-02-24 |
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* | steam: Check for NixOS, improve error message | wchresta | 2017-12-31 |
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* | steam: add wrapper testing for libGL | wchresta | 2017-12-30 |
| | | | | | | | | | NixOS: Failing to set hardware.opengl.driSupport32Bit will lead to a confusing error message about missing libGL.so.1. We include a wrapper around the steam bin to test for working 32bit opengl with glxinfo. When failing, we display a proper warning hinting towards the option. Fixes: #19518 | ||
* | steam: override nss, nspr, fixes #32781 | Piotr Bogdan | 2017-12-18 |
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* | treewide platform checks: `abort` -> `throw` | Vladimír Čunát | 2017-12-12 |
| | | | | | | They aren't meant to be critical (uncatchable) errors. Tested with nix-env + checkMeta: [ "x86_64-linux" "i686-linux" "x86_64-darwin" "aarch64-linux" ] | ||
* | steam: add /steamrt/run.sh | Nikolay Amiantov | 2017-11-11 |
| | | | | | | | This is needed for Steam Beta which expects run.sh to print runtime library paths. Fixes #31384. | ||
* | steam-chrootenv: add iana-etc, fixes #25443 | David Izquierdo | 2017-11-10 |
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* | treewide: Depend on stdenv.cc.bintools instead of binutils directly | John Ericson | 2017-11-05 |
| | | | | | One should do this when needed executables at build time. It is more honest and cross-friendly than refering to binutils directly. | ||
* | tbb: 4.4-u2 -> 2018_U1, merge with libtbb | Nikolay Amiantov | 2017-10-29 |
| | | | | Remove libtbb derivation as a duplicate. | ||
* | steam-runtime-wrapped: switch curl to use gnutls | David Izquierdo | 2017-10-28 |
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* | steam-runtime-wrapped: add libtbb | David Izquierdo | 2017-10-28 |
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* | steam-run-native: init | Nikolay Amiantov | 2017-10-16 |
| | | | | | Refactor Steam so that native steam-run can be built as a free package and expose it so that Hydra builds needed i686 packages. | ||
* | steam: Get rid of newStdcpp option, always on | Sarah Brofeldt | 2017-09-10 |
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* | steam: Added extraPkgs option to chroot env. | Itai Zukerman | 2017-06-02 |
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* | steam: move libpciaccess as non-runtime dependencies | Philipp Steinpass | 2017-04-11 |
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* | Revert "steam: use custom openssl" | David McFarland | 2017-04-03 |
| | | | | | | No longer necessary. See https://github.com/NixOS/nixpkgs/pull/23034#issuecomment-291005754 This reverts commit a120bad30cbd63019971e9d03edd82423131852c. | ||
* | steamPackages.steam-runtime-wrapped: override vulkan-loader | Nikolay Amiantov | 2017-03-19 |
| | | | | | This way we get /run/opengl-driver as a search path. Fixes #24056. | ||
* | gst-plugins-base: align attrname with pkgname | Bjørn Forsman | 2017-02-27 |
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* | udev182: remove | Nikolay Amiantov | 2016-12-29 |
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* | steam: use custom openssl | David McFarland | 2016-11-09 |
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* | steam: Add /etc/{localtime,zoneinfo}. | Moritz Ulrich | 2016-11-08 |
| | | | | | | Some games (in my case Stardew Valley) require at least something in /etc/localtime. The actual file linked there doesn't matter as long as it's some valid timezone. | ||
* | steam: add xkeyboardconfig | Nikolay Amiantov | 2016-11-05 |
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* | steam-runtime: add libXxf86vm | Nikolay Amiantov | 2016-09-28 |
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* | steam: don't write runtime tag file | Nikolay Amiantov | 2016-09-13 |
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* | steam: runtime-generated.nix md5->sha256 | Chris Martin | 2016-09-13 |
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* | steam: Some games use Mono | Svein Ove Aas | 2016-09-11 |
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* | steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13 | Nikolay Amiantov | 2016-08-14 |
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* | steam: fix primus with new libstdc++ and add to steam-run | Nikolay Amiantov | 2016-07-11 |
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* | steam-run: refactor, remove unneeded files and dependencies | Nikolay Amiantov | 2016-05-26 |
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* | steamPackages.steam-runtime-wrapped: fix w. multiple outputs | Nikolay Amiantov | 2016-05-15 |
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* | steam: add xdg_utils to chrootenv | Nikolay Amiantov | 2016-04-08 |
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* | steam-run: add derivation | Nikolay Amiantov | 2016-04-03 |
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* | useOldCXXAbi: Change into a setup hook | Eelco Dolstra | 2016-04-01 |
| | | | | Stdenv adapters considered weird. | ||
* | steam: use old C++ ABI for primus | Nikolay Amiantov | 2016-03-31 |
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* | steam: enable hardware decoding (for In-Home Streaming) | Brian McKenna | 2016-03-29 |
| | | | | | | | | | | | | Previous to this patch I was getting software decoding when I used In-Home Streaming. I had a look around and according to: https://bbs.archlinux.org/viewtopic.php?id=187922 > It seems that the libva version Steam comes with, is not compatible anymore to > the newer libva 1.4.0. Substituting in our version of libva gives me hardware decoding! | ||
* | steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03 | Nikolay Amiantov | 2016-03-04 |
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* | steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51 | Nikolay Amiantov | 2016-03-04 |
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* | steamPackages.runtime: 20151020 -> 2016-02-18 | Nikolay Amiantov | 2016-02-19 |
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* | steamPackages: add runtime-mirror helper derivation | Nikolay Amiantov | 2016-02-19 |
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* | steamPackages.runtime: use mirrors, add my mirror | Nikolay Amiantov | 2016-02-19 |
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* | steam: actually propagate flags to the runtime, now from chrootenv wrapper | Nikolay Amiantov | 2016-01-27 |
| | | | | | | | | | | Example: instead of (steamPackages.override { newStdcpp = true; }).steam-chrootenv (which wasn't working anyway) you now do just: steam.override { newStdcpp = true; } | ||
* | steam: propagate runtime-wrapped flags for more convenient overrides | Nikolay Amiantov | 2016-01-15 |
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* | steam-runtime-wrapped: add optional override of libstdc++ | Nikolay Amiantov | 2016-01-15 |
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