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author | Brian McKenna <brian@brianmckenna.org> | 2016-03-29 09:14:27 +1100 |
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committer | Brian McKenna <brian@brianmckenna.org> | 2016-03-29 09:17:15 +1100 |
commit | d47e2fde696749e5d79871ca6e85c9e9af67ff25 (patch) | |
tree | b66dfb536a5082b4c637dfb2c48b0598580f2329 /pkgs/games/steam | |
parent | dcae10ebdac761005c6ce3fc33ea6d958faa3bb0 (diff) | |
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steam: enable hardware decoding (for In-Home Streaming)
Previous to this patch I was getting software decoding when I used In-Home Streaming. I had a look around and according to: https://bbs.archlinux.org/viewtopic.php?id=187922 > It seems that the libva version Steam comes with, is not compatible anymore to > the newer libva 1.4.0. Substituting in our version of libva gives me hardware decoding!
Diffstat (limited to 'pkgs/games/steam')
-rw-r--r-- | pkgs/games/steam/runtime-wrapped.nix | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/pkgs/games/steam/runtime-wrapped.nix b/pkgs/games/steam/runtime-wrapped.nix index c1c79f8ac43..a8037be8f83 100644 --- a/pkgs/games/steam/runtime-wrapped.nix +++ b/pkgs/games/steam/runtime-wrapped.nix @@ -85,6 +85,7 @@ let libpulseaudio alsaLib openalSoft + libva ] ++ lib.optional newStdcpp gcc.cc; ourRuntime = if runtimeOnly then [] |