diff options
Diffstat (limited to 'pkgs/games/quake3')
-rw-r--r-- | pkgs/games/quake3/content/demo.nix | 4 | ||||
-rw-r--r-- | pkgs/games/quake3/content/hires.nix | 26 | ||||
-rw-r--r-- | pkgs/games/quake3/content/pointrelease.nix | 4 | ||||
-rw-r--r-- | pkgs/games/quake3/ioquake/default.nix | 14 | ||||
-rw-r--r-- | pkgs/games/quake3/quake3e/default.nix | 8 | ||||
-rw-r--r-- | pkgs/games/quake3/wrapper/default.nix | 2 |
6 files changed, 42 insertions, 16 deletions
diff --git a/pkgs/games/quake3/content/demo.nix b/pkgs/games/quake3/content/demo.nix index 0d8a64f14cd..36d0396ec79 100644 --- a/pkgs/games/quake3/content/demo.nix +++ b/pkgs/games/quake3/content/demo.nix @@ -1,4 +1,4 @@ -{ stdenv, fetchurl }: +{ lib, stdenv, fetchurl }: let version = "1.11-6"; @@ -20,7 +20,7 @@ in stdenv.mkDerivation { preferLocalBuild = true; - meta = with stdenv.lib; { + meta = with lib; { description = "Quake 3 Arena demo content"; license = licenses.unfreeRedistributable; platforms = platforms.all; diff --git a/pkgs/games/quake3/content/hires.nix b/pkgs/games/quake3/content/hires.nix new file mode 100644 index 00000000000..7314028d540 --- /dev/null +++ b/pkgs/games/quake3/content/hires.nix @@ -0,0 +1,26 @@ +{ stdenv, lib, fetchzip }: + +stdenv.mkDerivation { + pname = "quake3hires"; + version = "2020-01-20"; # Unknown version, used the date of web.archive.org capture. + + src = fetchzip { + url = "https://web.archive.org/web/20200120024216/http://ioquake3.org/files/xcsv_hires.zip"; + sha256 = "09vhrray8mh1ic2qgcwv0zlmsnz789y32dkkvrz1vdki4yqkf717"; + stripRoot = false; + }; + + buildCommand = '' + mkdir -p $out/baseq3 + install -Dm444 $src/xcsv_bq3hi-res.pk3 $out/baseq3/xcsv_bq3hi-res.pk3 + ''; + + preferLocalBuild = true; + + meta = with lib; { + description = "Quake 3 high-resolution textures"; + license = licenses.cc0; + platforms = platforms.all; + maintainers = with maintainers; [ rvolosatovs ]; + }; +} diff --git a/pkgs/games/quake3/content/pointrelease.nix b/pkgs/games/quake3/content/pointrelease.nix index e34064d93b0..d9c9a55ddce 100644 --- a/pkgs/games/quake3/content/pointrelease.nix +++ b/pkgs/games/quake3/content/pointrelease.nix @@ -1,4 +1,4 @@ -{ stdenv, fetchurl }: +{ lib, stdenv, fetchurl }: let version = "1.32b-3"; @@ -20,7 +20,7 @@ in stdenv.mkDerivation { preferLocalBuild = true; - meta = with stdenv.lib; { + meta = with lib; { description = "Quake 3 Arena point release"; license = licenses.unfreeRedistributable; platforms = platforms.all; diff --git a/pkgs/games/quake3/ioquake/default.nix b/pkgs/games/quake3/ioquake/default.nix index 285fb7e6884..e006507a633 100644 --- a/pkgs/games/quake3/ioquake/default.nix +++ b/pkgs/games/quake3/ioquake/default.nix @@ -1,19 +1,19 @@ -{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, libGL, openalSoft +{ lib, stdenv, fetchFromGitHub, which, pkg-config, SDL2, libGL, openalSoft , curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype }: stdenv.mkDerivation { pname = "ioquake3-git"; - version = "2019-05-29"; + version = "2020-12-26"; src = fetchFromGitHub { owner = "ioquake"; repo = "ioq3"; - rev = "350b8f9c7c88c002dccea4f0350f1919b86d3b4e"; - sha256 = "17qkqi22f2fyh6bnfcf1zz2lycgv08d6aw52sf0hqw7r3qq86d08"; + rev = "05180e32dcfb9a4552e1b9652b56127248a9950c"; + sha256 = "0hcxxa1ambpdwhg7nb5hvb32g49rl5p9dcflpzcv5cax9drn166i"; }; - nativeBuildInputs = [ which pkgconfig ]; + nativeBuildInputs = [ which pkg-config ]; buildInputs = [ SDL2 libGL openalSoft curl speex opusfile libogg libvorbis libopus libjpeg freetype mumble @@ -31,10 +31,10 @@ stdenv.mkDerivation { mkdir -p $out/baseq3 ''; - meta = with stdenv.lib; { + meta = with lib; { homepage = "https://ioquake3.org/"; description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena"; - license = licenses.gpl2; + license = licenses.gpl2Only; platforms = platforms.linux; maintainers = with maintainers; [ rvolosatovs eelco abbradar ]; }; diff --git a/pkgs/games/quake3/quake3e/default.nix b/pkgs/games/quake3/quake3e/default.nix index 0e3e74ae7a7..25c6b4ddec0 100644 --- a/pkgs/games/quake3/quake3e/default.nix +++ b/pkgs/games/quake3/quake3e/default.nix @@ -1,4 +1,4 @@ -{ stdenv, curl, libGL, libX11, libXxf86dga, alsaLib, libXrandr, libXxf86vm, libXext, fetchFromGitHub }: +{ lib, stdenv, curl, libGL, libX11, libXxf86dga, alsa-lib, libXrandr, libXxf86vm, libXext, fetchFromGitHub }: stdenv.mkDerivation rec { pname = "Quake3e"; @@ -11,12 +11,12 @@ stdenv.mkDerivation rec { sha256 = "1jvk8qd0mi0x8lslknhkfd8h6ridwca34c6qahsbmmpcgsvdv16s"; }; - buildInputs = [ curl libGL libX11 libXxf86dga alsaLib libXrandr libXxf86vm libXext ]; + buildInputs = [ curl libGL libX11 libXxf86dga alsa-lib libXrandr libXxf86vm libXext ]; enableParallelBuilding = true; postPatch = '' sed -i -e 's#OpenGLLib = dlopen( dllname#OpenGLLib = dlopen( "${libGL}/lib/libGL.so"#' code/unix/linux_qgl.c - sed -i -e 's#Sys_LoadLibrary( "libasound.so.2" )#Sys_LoadLibrary( "${alsaLib}/lib/libasound.so.2" )#' code/unix/linux_snd.c + sed -i -e 's#Sys_LoadLibrary( "libasound.so.2" )#Sys_LoadLibrary( "${alsa-lib}/lib/libasound.so.2" )#' code/unix/linux_snd.c sed -i -e 's#Sys_LoadLibrary( "libXrandr.so.2" )#Sys_LoadLibrary( "${libXrandr}/lib/libXrandr.so.2" )#' code/unix/x11_randr.c sed -i -e 's#Sys_LoadLibrary( "libXxf86vm.so.1" )#Sys_LoadLibrary( "${libXxf86vm}/lib/libXxf86vm.so.1" )#' code/unix/x11_randr.c sed -i -e 's#Sys_LoadLibrary( "libXxf86dga.so.1" )#Sys_LoadLibrary( "${libXxf86dga}/lib/libXxf86dga.so.1" )#' code/unix/x11_dga.c @@ -27,7 +27,7 @@ stdenv.mkDerivation rec { cp build/*/*x64 $out/bin ''; - meta = with stdenv.lib; { + meta = with lib; { homepage = "https://github.com/ec-/Quake3e"; description = "Improved Quake III Arena engine"; license = licenses.gpl2; diff --git a/pkgs/games/quake3/wrapper/default.nix b/pkgs/games/quake3/wrapper/default.nix index 4ab53d67732..3cb64641153 100644 --- a/pkgs/games/quake3/wrapper/default.nix +++ b/pkgs/games/quake3/wrapper/default.nix @@ -1,6 +1,6 @@ { stdenv, buildEnv, lib, libGL, ioquake3, makeWrapper }: -{ paks, name ? (stdenv.lib.head paks).name, description ? "" }: +{ paks, name ? (lib.head paks).name, description ? "" }: let libPath = lib.makeLibraryPath [ libGL stdenv.cc.cc ]; |