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authorCray Elliott <MP2E@archlinux.us>2014-09-02 01:36:47 -0700
committerCray Elliott <MP2E@archlinux.us>2014-09-02 01:37:34 -0700
commitf933ccd309a58d2a8fdddea3d9233bc66abc9d35 (patch)
treeec7684d60ca638735c73c641a7e5a751b4e90699 /pkgs/games
parent416b20fbd5d44aea8ff76677ebf2e5ea36827724 (diff)
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chocolateDoom and chocolateDoomMaster added
chocolate doom is a port that aims to recreate the experience of Doom in the 1990s
as accurately as possible
Diffstat (limited to 'pkgs/games')
-rw-r--r--pkgs/games/chocolate-doom/default.nix23
-rw-r--r--pkgs/games/chocolate-doom/master.nix24
2 files changed, 47 insertions, 0 deletions
diff --git a/pkgs/games/chocolate-doom/default.nix b/pkgs/games/chocolate-doom/default.nix
new file mode 100644
index 00000000000..9cbc33dd955
--- /dev/null
+++ b/pkgs/games/chocolate-doom/default.nix
@@ -0,0 +1,23 @@
+{ stdenv, autoconf, automake, pkgconfig, SDL, SDL_mixer, SDL_net, fetchurl }:
+
+stdenv.mkDerivation rec {
+  name = "chocolate-doom-2.0.0";
+  src = fetchurl {
+    url = https://github.com/chocolate-doom/chocolate-doom/archive/chocolate-doom-2.0.0.tar.gz;
+    sha256 = "1n9lkx97h987bq8z586jgissdhs07xyfr0xfdk7m2wpw4yhw10k1";
+  };
+  buildInputs = [ autoconf autoconf automake pkgconfig SDL SDL_mixer SDL_net ];
+  patchPhase = ''
+    sed -e 's#/games#/bin#g' -i src{,/setup}/Makefile.am
+    ./autogen.sh --prefix=$out
+  '';
+
+  enableParallelBuilding = true;
+
+  meta = {
+    homepage = http://chocolate-doom.org/;
+    description = "Chocolate Doom is a Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s.";
+    license = stdenv.lib.licenses.gpl2Plus;
+    maintainers = with stdenv.lib.maintainers; [ MP2E ];
+  };
+}
diff --git a/pkgs/games/chocolate-doom/master.nix b/pkgs/games/chocolate-doom/master.nix
new file mode 100644
index 00000000000..78db86ac059
--- /dev/null
+++ b/pkgs/games/chocolate-doom/master.nix
@@ -0,0 +1,24 @@
+{ stdenv, autoconf, automake, pkgconfig, SDL, SDL_mixer, SDL_net, git, fetchgit }:
+
+stdenv.mkDerivation rec {
+  name = "chocolate-doom-20140902";
+  src = fetchgit {
+    url = git://github.com/fragglet/chocolate-doom.git;
+    rev = "204814c7bb16a8ad45435a15328072681978ea57";
+    sha256 = "1xcdxpkgb9dk3zwqf4xcr3qn7dh5rx6hmniky67imbvi1h74p587";
+  };
+  buildInputs = [ autoconf autoconf automake pkgconfig SDL SDL_mixer SDL_net git ];
+  patchPhase = ''
+    sed -e 's#/games#/bin#g' -i src{,/setup}/Makefile.am
+    ./autogen.sh --prefix=$out
+  '';
+
+  enableParallelBuilding = true;
+
+  meta = {
+    homepage = http://chocolate-doom.org/;
+    description = "Chocolate Doom is a Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s.";
+    license = stdenv.lib.licenses.gpl2Plus;
+    maintainers = with stdenv.lib.maintainers; [ MP2E ];
+  };
+}