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authorVladimír Čunát <vcunat@gmail.com>2018-03-05 12:49:52 +0100
committerVladimír Čunát <vcunat@gmail.com>2018-03-05 14:53:27 +0100
commit565bd805e6aea9258ead5449b46c5e56ae0568fb (patch)
tree81a23c558823fc865d180bb8b6318d24ec38729d /pkgs/games/quake3
parent25a78f7234ced8840610178a695078b5b08d9e6b (diff)
parent97693915e1d31478528ee72e8d1fea5aa384577b (diff)
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Merge branch 'master'
Diffstat (limited to 'pkgs/games/quake3')
-rw-r--r--pkgs/games/quake3/ioquake/default.nix23
1 files changed, 13 insertions, 10 deletions
diff --git a/pkgs/games/quake3/ioquake/default.nix b/pkgs/games/quake3/ioquake/default.nix
index 70e330fa1ce..4e3a50b37b9 100644
--- a/pkgs/games/quake3/ioquake/default.nix
+++ b/pkgs/games/quake3/ioquake/default.nix
@@ -1,20 +1,23 @@
-{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, libGLU_combined, openalSoft
-, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
+{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, libGLU_combined, openalSoft
+, curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype
 }:
 
 stdenv.mkDerivation rec {
   name = "ioquake3-git-${version}";
-  version = "2017-07-25";
+  version = "2018-02-23";
 
   src = fetchFromGitHub {
     owner = "ioquake";
     repo = "ioq3";
-    rev = "356ae10ef65d4401958d50f03288dcb22d957c96";
-    sha256 = "0dz4zqlb9n3skaicj0vfvq4nr3ig80s8nwj9m87b39wc9wq34c5j";
+    rev = "0d6edd227a13f1447938da1d1b020303c2545eb2";
+    sha256 = "1nsagyzrai8cxhabcv2my8bbwmwckvri288j6x4qi5bmp78xl4hx";
   };
 
   nativeBuildInputs = [ which pkgconfig ];
-  buildInputs = [ xlibsWrapper SDL2 libGLU_combined openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
+  buildInputs = [
+    SDL2 libGLU_combined openalSoft curl speex opusfile libogg libvorbis libopus libjpeg
+    freetype mumble
+  ];
 
   enableParallelBuilding = true;
 
@@ -28,11 +31,11 @@ stdenv.mkDerivation rec {
     mkdir -p $out/baseq3
   '';
 
-  meta = {
+  meta = with stdenv.lib; {
     homepage = https://ioquake3.org/;
     description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
-    license = lib.licenses.gpl2;
-    platforms = lib.platforms.linux;
-    maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
+    license = licenses.gpl2;
+    platforms = platforms.linux;
+    maintainers = with maintainers; [ eelco abbradar ];
   };
 }