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authorJohannes Schleifenbaum <johannes@js-webcoding.de>2021-04-16 18:30:17 +0200
committerJohannes Schleifenbaum <johannes@js-webcoding.de>2021-04-16 18:49:20 +0200
commit7142f594baaffd8822ca92712015b33a9571fe9f (patch)
treea0017f5f8fb0390f90813b29501892ee3a31bda1 /pkgs/development/tools/godot
parent339f8138698efc512f2e4df4eb11b7c23cc2a9ee (diff)
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godot-export-templates: init at 3.2.3
Diffstat (limited to 'pkgs/development/tools/godot')
-rw-r--r--pkgs/development/tools/godot/export-templates.nix17
1 files changed, 17 insertions, 0 deletions
diff --git a/pkgs/development/tools/godot/export-templates.nix b/pkgs/development/tools/godot/export-templates.nix
new file mode 100644
index 00000000000..bfcf3e3b3dc
--- /dev/null
+++ b/pkgs/development/tools/godot/export-templates.nix
@@ -0,0 +1,17 @@
+{ godot, lib }:
+
+# https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html#building-export-templates
+godot.overrideAttrs (oldAttrs: rec {
+  pname = "godot-export-templates";
+  sconsFlags = "target=release platform=x11 tools=no";
+  installPhase = ''
+    # The godot export command expects the export templates at
+    # .../share/godot/templates/3.2.3.stable with 3.2.3 being the godot version.
+    mkdir -p "$out/share/godot/templates/${oldAttrs.version}.stable"
+    cp bin/godot.x11.opt.64 $out/share/godot/templates/${oldAttrs.version}.stable/linux_x11_64_release
+  '';
+  outputs = [ "out" ];
+  meta.description =
+    "Free and Open Source 2D and 3D game engine (export templates)";
+  meta.maintainers = with lib.maintainers; [ twey jojosch ];
+})