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path: root/pkgs/games/xpilot/server-gcc5.patch
blob: 5618399bfecda2f248509767cd3c4b423695323c (plain) (tree)
































































                                                                                                                 
--- xpilot-1.4.6fxi/src/common/net.c	2016-02-09 00:20:43.531714342 +0000
+++ xpilot-1.4.6fxi/src/common/net.c	2016-02-09 00:21:15.301331053 +0000
@@ -608,9 +608,9 @@
 }
 
 #if STDVA
-inline int32_t Packet_scanf(sockbuf_t *sbuf, const char *fmt, ...)
+extern int32_t Packet_scanf(sockbuf_t *sbuf, const char *fmt, ...)
 #else
-inline int32_t Packet_scanf(va_alist)
+extern int32_t Packet_scanf(va_alist)
 va_dcl
 #endif
 {
--- xpilot-1.4.6fxi/src/server/collision.c	2016-02-09 00:22:29.581784405 +0000
+++ xpilot-1.4.6fxi/src/server/collision.c	2016-02-09 00:22:38.152952500 +0000
@@ -71,7 +71,7 @@
  * p: first object, q: second object
  */
 
-inline int32_t Collision_occured(int32_t p1x, int32_t p1y, int32_t p2x, int32_t p2y,
+extern int32_t Collision_occured(int32_t p1x, int32_t p1y, int32_t p2x, int32_t p2y,
 		int32_t q1x, int32_t q1y, int32_t q2x, int32_t q2y, int32_t r)
 {
 	int32_t fac1, fac2;	/* contraction between the distance between the x and y coordinates of objects */
--- xpilot-1.4.6fxi/src/server/player.c	2016-02-09 00:25:29.546313808 +0000
+++ xpilot-1.4.6fxi/src/server/player.c	2016-02-09 00:25:40.464527932 +0000
@@ -1411,12 +1411,12 @@
 	return NULL;
 }
 
-inline bool Player_idle_timed_out(player_t *pl)
+extern bool Player_idle_timed_out(player_t *pl)
 {
 	return (frame_loops - pl->frame_last_busy > MAX_PLAYER_IDLE_TICKS && (NumPlayers > 1)) ? true : false;
 }
 
-inline bool Player_is_recovered(player_t *pl)
+extern bool Player_is_recovered(player_t *pl)
 {
 	return (pl->recovery_count <= 0.0) ? true : false;
 }
--- xpilot-1.4.6fxi/src/server/score.c	2016-02-09 00:21:45.659923025 +0000
+++ xpilot-1.4.6fxi/src/server/score.c	2016-02-09 00:22:07.224345939 +0000
@@ -24,17 +24,17 @@
 char msg[MSG_LEN];
 
 
-inline double Get_Score(player_t *pl)
+extern double Get_Score(player_t *pl)
 {
     return pl->score;
 }
 
-inline void Score_set(player_t * pl, double score)
+extern void Score_set(player_t * pl, double score)
 {
     pl->score = score;
 }
 
-inline void Score_add(player_t * pl, double score)
+extern void Score_add(player_t * pl, double score)
 {
     pl->score += score;
 }