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Diffstat (limited to 'gpu_renderer/src/generated/p_defines.rs')
-rw-r--r--gpu_renderer/src/generated/p_defines.rs799
1 files changed, 559 insertions, 240 deletions
diff --git a/gpu_renderer/src/generated/p_defines.rs b/gpu_renderer/src/generated/p_defines.rs
index b5ecb36..08946b7 100644
--- a/gpu_renderer/src/generated/p_defines.rs
+++ b/gpu_renderer/src/generated/p_defines.rs
@@ -1,66 +1,274 @@
 /* automatically generated by rust-bindgen */
 
-pub const _POSIX_PIPE_BUF : u32 = 512 ; pub const PIPE_BUF : u32 = 4096 ; pub const PIPE_BLENDFACTOR_ONE : u32 = 1 ; pub const PIPE_BLENDFACTOR_SRC_COLOR : u32 = 2 ; pub const PIPE_BLENDFACTOR_SRC_ALPHA : u32 = 3 ; pub const PIPE_BLENDFACTOR_DST_ALPHA : u32 = 4 ; pub const PIPE_BLENDFACTOR_DST_COLOR : u32 = 5 ; pub const PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE : u32 = 6 ; pub const PIPE_BLENDFACTOR_CONST_COLOR : u32 = 7 ; pub const PIPE_BLENDFACTOR_CONST_ALPHA : u32 = 8 ; pub const PIPE_BLENDFACTOR_SRC1_COLOR : u32 = 9 ; pub const PIPE_BLENDFACTOR_SRC1_ALPHA : u32 = 10 ; pub const PIPE_BLENDFACTOR_ZERO : u32 = 17 ; pub const PIPE_BLENDFACTOR_INV_SRC_COLOR : u32 = 18 ; pub const PIPE_BLENDFACTOR_INV_SRC_ALPHA : u32 = 19 ; pub const PIPE_BLENDFACTOR_INV_DST_ALPHA : u32 = 20 ; pub const PIPE_BLENDFACTOR_INV_DST_COLOR : u32 = 21 ; pub const PIPE_BLENDFACTOR_INV_CONST_COLOR : u32 = 23 ; pub const PIPE_BLENDFACTOR_INV_CONST_ALPHA : u32 = 24 ; pub const PIPE_BLENDFACTOR_INV_SRC1_COLOR : u32 = 25 ; pub const PIPE_BLENDFACTOR_INV_SRC1_ALPHA : u32 = 26 ; pub const PIPE_BLEND_ADD : u32 = 0 ; pub const PIPE_BLEND_SUBTRACT : u32 = 1 ; pub const PIPE_BLEND_REVERSE_SUBTRACT : u32 = 2 ; pub const PIPE_BLEND_MIN : u32 = 3 ; pub const PIPE_BLEND_MAX : u32 = 4 ; pub const PIPE_LOGICOP_CLEAR : u32 = 0 ; pub const PIPE_LOGICOP_NOR : u32 = 1 ; pub const PIPE_LOGICOP_AND_INVERTED : u32 = 2 ; pub const PIPE_LOGICOP_COPY_INVERTED : u32 = 3 ; pub const PIPE_LOGICOP_AND_REVERSE : u32 = 4 ; pub const PIPE_LOGICOP_INVERT : u32 = 5 ; pub const PIPE_LOGICOP_XOR : u32 = 6 ; pub const PIPE_LOGICOP_NAND : u32 = 7 ; pub const PIPE_LOGICOP_AND : u32 = 8 ; pub const PIPE_LOGICOP_EQUIV : u32 = 9 ; pub const PIPE_LOGICOP_NOOP : u32 = 10 ; pub const PIPE_LOGICOP_OR_INVERTED : u32 = 11 ; pub const PIPE_LOGICOP_COPY : u32 = 12 ; pub const PIPE_LOGICOP_OR_REVERSE : u32 = 13 ; pub const PIPE_LOGICOP_OR : u32 = 14 ; pub const PIPE_LOGICOP_SET : u32 = 15 ; pub const PIPE_MASK_R : u32 = 1 ; pub const PIPE_MASK_G : u32 = 2 ; pub const PIPE_MASK_B : u32 = 4 ; pub const PIPE_MASK_A : u32 = 8 ; pub const PIPE_MASK_RGBA : u32 = 15 ; pub const PIPE_MASK_Z : u32 = 16 ; pub const PIPE_MASK_S : u32 = 32 ; pub const PIPE_MASK_ZS : u32 = 48 ; pub const PIPE_MASK_RGBAZS : u32 = 63 ; pub const PIPE_FUNC_NEVER : u32 = 0 ; pub const PIPE_FUNC_LESS : u32 = 1 ; pub const PIPE_FUNC_EQUAL : u32 = 2 ; pub const PIPE_FUNC_LEQUAL : u32 = 3 ; pub const PIPE_FUNC_GREATER : u32 = 4 ; pub const PIPE_FUNC_NOTEQUAL : u32 = 5 ; pub const PIPE_FUNC_GEQUAL : u32 = 6 ; pub const PIPE_FUNC_ALWAYS : u32 = 7 ; pub const PIPE_POLYGON_MODE_FILL : u32 = 0 ; pub const PIPE_POLYGON_MODE_LINE : u32 = 1 ; pub const PIPE_POLYGON_MODE_POINT : u32 = 2 ; pub const PIPE_FACE_NONE : u32 = 0 ; pub const PIPE_FACE_FRONT : u32 = 1 ; pub const PIPE_FACE_BACK : u32 = 2 ; pub const PIPE_FACE_FRONT_AND_BACK : u32 = 3 ; pub const PIPE_STENCIL_OP_KEEP : u32 = 0 ; pub const PIPE_STENCIL_OP_ZERO : u32 = 1 ; pub const PIPE_STENCIL_OP_REPLACE : u32 = 2 ; pub const PIPE_STENCIL_OP_INCR : u32 = 3 ; pub const PIPE_STENCIL_OP_DECR : u32 = 4 ; pub const PIPE_STENCIL_OP_INCR_WRAP : u32 = 5 ; pub const PIPE_STENCIL_OP_DECR_WRAP : u32 = 6 ; pub const PIPE_STENCIL_OP_INVERT : u32 = 7 ; pub const PIPE_TEX_FACE_POS_X : u32 = 0 ; pub const PIPE_TEX_FACE_NEG_X : u32 = 1 ; pub const PIPE_TEX_FACE_POS_Y : u32 = 2 ; pub const PIPE_TEX_FACE_NEG_Y : u32 = 3 ; pub const PIPE_TEX_FACE_POS_Z : u32 = 4 ; pub const PIPE_TEX_FACE_NEG_Z : u32 = 5 ; pub const PIPE_TEX_FACE_MAX : u32 = 6 ; pub const PIPE_TEX_WRAP_REPEAT : u32 = 0 ; pub const PIPE_TEX_WRAP_CLAMP : u32 = 1 ; pub const PIPE_TEX_WRAP_CLAMP_TO_EDGE : u32 = 2 ; pub const PIPE_TEX_WRAP_CLAMP_TO_BORDER : u32 = 3 ; pub const PIPE_TEX_WRAP_MIRROR_REPEAT : u32 = 4 ; pub const PIPE_TEX_WRAP_MIRROR_CLAMP : u32 = 5 ; pub const PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE : u32 = 6 ; pub const PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER : u32 = 7 ; pub const PIPE_TEX_MIPFILTER_NEAREST : u32 = 0 ; pub const PIPE_TEX_MIPFILTER_LINEAR : u32 = 1 ; pub const PIPE_TEX_MIPFILTER_NONE : u32 = 2 ; pub const PIPE_TEX_FILTER_NEAREST : u32 = 0 ; pub const PIPE_TEX_FILTER_LINEAR : u32 = 1 ; pub const PIPE_TEX_COMPARE_NONE : u32 = 0 ; pub const PIPE_TEX_COMPARE_R_TO_TEXTURE : u32 = 1 ; pub const PIPE_CLEAR_DEPTH : u32 = 1 ; pub const PIPE_CLEAR_STENCIL : u32 = 2 ; pub const PIPE_CLEAR_COLOR0 : u32 = 4 ; pub const PIPE_CLEAR_COLOR1 : u32 = 8 ; pub const PIPE_CLEAR_COLOR2 : u32 = 16 ; pub const PIPE_CLEAR_COLOR3 : u32 = 32 ; pub const PIPE_CLEAR_COLOR4 : u32 = 64 ; pub const PIPE_CLEAR_COLOR5 : u32 = 128 ; pub const PIPE_CLEAR_COLOR6 : u32 = 256 ; pub const PIPE_CLEAR_COLOR7 : u32 = 512 ; pub const PIPE_CLEAR_COLOR : u32 = 1020 ; pub const PIPE_CLEAR_DEPTHSTENCIL : u32 = 3 ; pub const PIPE_BARRIER_MAPPED_BUFFER : u32 = 1 ; pub const PIPE_BIND_DEPTH_STENCIL : u32 = 1 ; pub const PIPE_BIND_RENDER_TARGET : u32 = 2 ; pub const PIPE_BIND_BLENDABLE : u32 = 4 ; pub const PIPE_BIND_SAMPLER_VIEW : u32 = 8 ; pub const PIPE_BIND_VERTEX_BUFFER : u32 = 16 ; pub const PIPE_BIND_INDEX_BUFFER : u32 = 32 ; pub const PIPE_BIND_CONSTANT_BUFFER : u32 = 64 ; pub const PIPE_BIND_DISPLAY_TARGET : u32 = 256 ; pub const PIPE_BIND_TRANSFER_WRITE : u32 = 512 ; pub const PIPE_BIND_TRANSFER_READ : u32 = 1024 ; pub const PIPE_BIND_STREAM_OUTPUT : u32 = 2048 ; pub const PIPE_BIND_CURSOR : u32 = 65536 ; pub const PIPE_BIND_CUSTOM : u32 = 131072 ; pub const PIPE_BIND_GLOBAL : u32 = 262144 ; pub const PIPE_BIND_SHADER_RESOURCE : u32 = 524288 ; pub const PIPE_BIND_COMPUTE_RESOURCE : u32 = 1048576 ; pub const PIPE_BIND_COMMAND_ARGS_BUFFER : u32 = 2097152 ; pub const PIPE_BIND_SCANOUT : u32 = 16384 ; pub const PIPE_BIND_SHARED : u32 = 32768 ; pub const PIPE_BIND_LINEAR : u32 = 2097152 ; pub const PIPE_RESOURCE_FLAG_MAP_PERSISTENT : u32 = 1 ; pub const PIPE_RESOURCE_FLAG_MAP_COHERENT : u32 = 2 ; pub const PIPE_RESOURCE_FLAG_DRV_PRIV : u32 = 65536 ; pub const PIPE_RESOURCE_FLAG_ST_PRIV : u32 = 16777216 ; pub const PIPE_USAGE_DEFAULT : u32 = 0 ; pub const PIPE_USAGE_IMMUTABLE : u32 = 1 ; pub const PIPE_USAGE_DYNAMIC : u32 = 2 ; pub const PIPE_USAGE_STREAM : u32 = 3 ; pub const PIPE_USAGE_STAGING : u32 = 4 ; pub const PIPE_SHADER_VERTEX : u32 = 0 ; pub const PIPE_SHADER_FRAGMENT : u32 = 1 ; pub const PIPE_SHADER_GEOMETRY : u32 = 2 ; pub const PIPE_SHADER_TESS_CTRL : u32 = 3 ; pub const PIPE_SHADER_TESS_EVAL : u32 = 4 ; pub const PIPE_SHADER_COMPUTE : u32 = 5 ; pub const PIPE_SHADER_TYPES : u32 = 6 ; pub const PIPE_PRIM_POINTS : u32 = 0 ; pub const PIPE_PRIM_LINES : u32 = 1 ; pub const PIPE_PRIM_LINE_LOOP : u32 = 2 ; pub const PIPE_PRIM_LINE_STRIP : u32 = 3 ; pub const PIPE_PRIM_TRIANGLES : u32 = 4 ; pub const PIPE_PRIM_TRIANGLE_STRIP : u32 = 5 ; pub const PIPE_PRIM_TRIANGLE_FAN : u32 = 6 ; pub const PIPE_PRIM_QUADS : u32 = 7 ; pub const PIPE_PRIM_QUAD_STRIP : u32 = 8 ; pub const PIPE_PRIM_POLYGON : u32 = 9 ; pub const PIPE_PRIM_LINES_ADJACENCY : u32 = 10 ; pub const PIPE_PRIM_LINE_STRIP_ADJACENCY : u32 = 11 ; pub const PIPE_PRIM_TRIANGLES_ADJACENCY : u32 = 12 ; pub const PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY : u32 = 13 ; pub const PIPE_PRIM_PATCHES : u32 = 14 ; pub const PIPE_PRIM_MAX : u32 = 15 ; pub const PIPE_TESS_SPACING_FRACTIONAL_ODD : u32 = 0 ; pub const PIPE_TESS_SPACING_FRACTIONAL_EVEN : u32 = 1 ; pub const PIPE_TESS_SPACING_EQUAL : u32 = 2 ; pub const PIPE_QUERY_OCCLUSION_COUNTER : u32 = 0 ; pub const PIPE_QUERY_OCCLUSION_PREDICATE : u32 = 1 ; pub const PIPE_QUERY_TIMESTAMP : u32 = 2 ; pub const PIPE_QUERY_TIMESTAMP_DISJOINT : u32 = 3 ; pub const PIPE_QUERY_TIME_ELAPSED : u32 = 4 ; pub const PIPE_QUERY_PRIMITIVES_GENERATED : u32 = 5 ; pub const PIPE_QUERY_PRIMITIVES_EMITTED : u32 = 6 ; pub const PIPE_QUERY_SO_STATISTICS : u32 = 7 ; pub const PIPE_QUERY_SO_OVERFLOW_PREDICATE : u32 = 8 ; pub const PIPE_QUERY_GPU_FINISHED : u32 = 9 ; pub const PIPE_QUERY_PIPELINE_STATISTICS : u32 = 10 ; pub const PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE : u32 = 11 ; pub const PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE : u32 = 12 ; pub const PIPE_QUERY_TYPES : u32 = 13 ; pub const PIPE_QUERY_DRIVER_SPECIFIC : u32 = 256 ; pub const PIPE_RENDER_COND_WAIT : u32 = 0 ; pub const PIPE_RENDER_COND_NO_WAIT : u32 = 1 ; pub const PIPE_RENDER_COND_BY_REGION_WAIT : u32 = 2 ; pub const PIPE_RENDER_COND_BY_REGION_NO_WAIT : u32 = 3 ; pub const PIPE_SPRITE_COORD_UPPER_LEFT : u32 = 0 ; pub const PIPE_SPRITE_COORD_LOWER_LEFT : u32 = 1 ; pub const PIPE_SWIZZLE_RED : u32 = 0 ; pub const PIPE_SWIZZLE_GREEN : u32 = 1 ; pub const PIPE_SWIZZLE_BLUE : u32 = 2 ; pub const PIPE_SWIZZLE_ALPHA : u32 = 3 ; pub const PIPE_SWIZZLE_ZERO : u32 = 4 ; pub const PIPE_SWIZZLE_ONE : u32 = 5 ; pub const PIPE_TIMEOUT_INFINITE : i32 = -1 ; pub const PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 : u32 = 1 ; pub const PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 : u32 = 2 ; pub type boolean = :: std :: os :: raw :: c_uchar ; pub const PIPE_OK : pipe_error = 0 ; 
- /// < Generic error 
- pub const PIPE_ERROR : pipe_error = -1 ; pub const PIPE_ERROR_BAD_INPUT : pipe_error = -2 ; pub const PIPE_ERROR_OUT_OF_MEMORY : pipe_error = -3 ; pub const PIPE_ERROR_RETRY : pipe_error = -4 ; 
- /// Gallium error codes.
+pub const _POSIX_PIPE_BUF: u32 = 512;
+pub const PIPE_BUF: u32 = 4096;
+pub const PIPE_BLENDFACTOR_ONE: u32 = 1;
+pub const PIPE_BLENDFACTOR_SRC_COLOR: u32 = 2;
+pub const PIPE_BLENDFACTOR_SRC_ALPHA: u32 = 3;
+pub const PIPE_BLENDFACTOR_DST_ALPHA: u32 = 4;
+pub const PIPE_BLENDFACTOR_DST_COLOR: u32 = 5;
+pub const PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: u32 = 6;
+pub const PIPE_BLENDFACTOR_CONST_COLOR: u32 = 7;
+pub const PIPE_BLENDFACTOR_CONST_ALPHA: u32 = 8;
+pub const PIPE_BLENDFACTOR_SRC1_COLOR: u32 = 9;
+pub const PIPE_BLENDFACTOR_SRC1_ALPHA: u32 = 10;
+pub const PIPE_BLENDFACTOR_ZERO: u32 = 17;
+pub const PIPE_BLENDFACTOR_INV_SRC_COLOR: u32 = 18;
+pub const PIPE_BLENDFACTOR_INV_SRC_ALPHA: u32 = 19;
+pub const PIPE_BLENDFACTOR_INV_DST_ALPHA: u32 = 20;
+pub const PIPE_BLENDFACTOR_INV_DST_COLOR: u32 = 21;
+pub const PIPE_BLENDFACTOR_INV_CONST_COLOR: u32 = 23;
+pub const PIPE_BLENDFACTOR_INV_CONST_ALPHA: u32 = 24;
+pub const PIPE_BLENDFACTOR_INV_SRC1_COLOR: u32 = 25;
+pub const PIPE_BLENDFACTOR_INV_SRC1_ALPHA: u32 = 26;
+pub const PIPE_BLEND_ADD: u32 = 0;
+pub const PIPE_BLEND_SUBTRACT: u32 = 1;
+pub const PIPE_BLEND_REVERSE_SUBTRACT: u32 = 2;
+pub const PIPE_BLEND_MIN: u32 = 3;
+pub const PIPE_BLEND_MAX: u32 = 4;
+pub const PIPE_LOGICOP_CLEAR: u32 = 0;
+pub const PIPE_LOGICOP_NOR: u32 = 1;
+pub const PIPE_LOGICOP_AND_INVERTED: u32 = 2;
+pub const PIPE_LOGICOP_COPY_INVERTED: u32 = 3;
+pub const PIPE_LOGICOP_AND_REVERSE: u32 = 4;
+pub const PIPE_LOGICOP_INVERT: u32 = 5;
+pub const PIPE_LOGICOP_XOR: u32 = 6;
+pub const PIPE_LOGICOP_NAND: u32 = 7;
+pub const PIPE_LOGICOP_AND: u32 = 8;
+pub const PIPE_LOGICOP_EQUIV: u32 = 9;
+pub const PIPE_LOGICOP_NOOP: u32 = 10;
+pub const PIPE_LOGICOP_OR_INVERTED: u32 = 11;
+pub const PIPE_LOGICOP_COPY: u32 = 12;
+pub const PIPE_LOGICOP_OR_REVERSE: u32 = 13;
+pub const PIPE_LOGICOP_OR: u32 = 14;
+pub const PIPE_LOGICOP_SET: u32 = 15;
+pub const PIPE_MASK_R: u32 = 1;
+pub const PIPE_MASK_G: u32 = 2;
+pub const PIPE_MASK_B: u32 = 4;
+pub const PIPE_MASK_A: u32 = 8;
+pub const PIPE_MASK_RGBA: u32 = 15;
+pub const PIPE_MASK_Z: u32 = 16;
+pub const PIPE_MASK_S: u32 = 32;
+pub const PIPE_MASK_ZS: u32 = 48;
+pub const PIPE_MASK_RGBAZS: u32 = 63;
+pub const PIPE_FUNC_NEVER: u32 = 0;
+pub const PIPE_FUNC_LESS: u32 = 1;
+pub const PIPE_FUNC_EQUAL: u32 = 2;
+pub const PIPE_FUNC_LEQUAL: u32 = 3;
+pub const PIPE_FUNC_GREATER: u32 = 4;
+pub const PIPE_FUNC_NOTEQUAL: u32 = 5;
+pub const PIPE_FUNC_GEQUAL: u32 = 6;
+pub const PIPE_FUNC_ALWAYS: u32 = 7;
+pub const PIPE_POLYGON_MODE_FILL: u32 = 0;
+pub const PIPE_POLYGON_MODE_LINE: u32 = 1;
+pub const PIPE_POLYGON_MODE_POINT: u32 = 2;
+pub const PIPE_FACE_NONE: u32 = 0;
+pub const PIPE_FACE_FRONT: u32 = 1;
+pub const PIPE_FACE_BACK: u32 = 2;
+pub const PIPE_FACE_FRONT_AND_BACK: u32 = 3;
+pub const PIPE_STENCIL_OP_KEEP: u32 = 0;
+pub const PIPE_STENCIL_OP_ZERO: u32 = 1;
+pub const PIPE_STENCIL_OP_REPLACE: u32 = 2;
+pub const PIPE_STENCIL_OP_INCR: u32 = 3;
+pub const PIPE_STENCIL_OP_DECR: u32 = 4;
+pub const PIPE_STENCIL_OP_INCR_WRAP: u32 = 5;
+pub const PIPE_STENCIL_OP_DECR_WRAP: u32 = 6;
+pub const PIPE_STENCIL_OP_INVERT: u32 = 7;
+pub const PIPE_TEX_FACE_POS_X: u32 = 0;
+pub const PIPE_TEX_FACE_NEG_X: u32 = 1;
+pub const PIPE_TEX_FACE_POS_Y: u32 = 2;
+pub const PIPE_TEX_FACE_NEG_Y: u32 = 3;
+pub const PIPE_TEX_FACE_POS_Z: u32 = 4;
+pub const PIPE_TEX_FACE_NEG_Z: u32 = 5;
+pub const PIPE_TEX_FACE_MAX: u32 = 6;
+pub const PIPE_TEX_WRAP_REPEAT: u32 = 0;
+pub const PIPE_TEX_WRAP_CLAMP: u32 = 1;
+pub const PIPE_TEX_WRAP_CLAMP_TO_EDGE: u32 = 2;
+pub const PIPE_TEX_WRAP_CLAMP_TO_BORDER: u32 = 3;
+pub const PIPE_TEX_WRAP_MIRROR_REPEAT: u32 = 4;
+pub const PIPE_TEX_WRAP_MIRROR_CLAMP: u32 = 5;
+pub const PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: u32 = 6;
+pub const PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: u32 = 7;
+pub const PIPE_TEX_MIPFILTER_NEAREST: u32 = 0;
+pub const PIPE_TEX_MIPFILTER_LINEAR: u32 = 1;
+pub const PIPE_TEX_MIPFILTER_NONE: u32 = 2;
+pub const PIPE_TEX_FILTER_NEAREST: u32 = 0;
+pub const PIPE_TEX_FILTER_LINEAR: u32 = 1;
+pub const PIPE_TEX_COMPARE_NONE: u32 = 0;
+pub const PIPE_TEX_COMPARE_R_TO_TEXTURE: u32 = 1;
+pub const PIPE_CLEAR_DEPTH: u32 = 1;
+pub const PIPE_CLEAR_STENCIL: u32 = 2;
+pub const PIPE_CLEAR_COLOR0: u32 = 4;
+pub const PIPE_CLEAR_COLOR1: u32 = 8;
+pub const PIPE_CLEAR_COLOR2: u32 = 16;
+pub const PIPE_CLEAR_COLOR3: u32 = 32;
+pub const PIPE_CLEAR_COLOR4: u32 = 64;
+pub const PIPE_CLEAR_COLOR5: u32 = 128;
+pub const PIPE_CLEAR_COLOR6: u32 = 256;
+pub const PIPE_CLEAR_COLOR7: u32 = 512;
+pub const PIPE_CLEAR_COLOR: u32 = 1020;
+pub const PIPE_CLEAR_DEPTHSTENCIL: u32 = 3;
+pub const PIPE_BARRIER_MAPPED_BUFFER: u32 = 1;
+pub const PIPE_BIND_DEPTH_STENCIL: u32 = 1;
+pub const PIPE_BIND_RENDER_TARGET: u32 = 2;
+pub const PIPE_BIND_BLENDABLE: u32 = 4;
+pub const PIPE_BIND_SAMPLER_VIEW: u32 = 8;
+pub const PIPE_BIND_VERTEX_BUFFER: u32 = 16;
+pub const PIPE_BIND_INDEX_BUFFER: u32 = 32;
+pub const PIPE_BIND_CONSTANT_BUFFER: u32 = 64;
+pub const PIPE_BIND_DISPLAY_TARGET: u32 = 256;
+pub const PIPE_BIND_TRANSFER_WRITE: u32 = 512;
+pub const PIPE_BIND_TRANSFER_READ: u32 = 1024;
+pub const PIPE_BIND_STREAM_OUTPUT: u32 = 2048;
+pub const PIPE_BIND_CURSOR: u32 = 65536;
+pub const PIPE_BIND_CUSTOM: u32 = 131072;
+pub const PIPE_BIND_GLOBAL: u32 = 262144;
+pub const PIPE_BIND_SHADER_RESOURCE: u32 = 524288;
+pub const PIPE_BIND_COMPUTE_RESOURCE: u32 = 1048576;
+pub const PIPE_BIND_COMMAND_ARGS_BUFFER: u32 = 2097152;
+pub const PIPE_BIND_SCANOUT: u32 = 16384;
+pub const PIPE_BIND_SHARED: u32 = 32768;
+pub const PIPE_BIND_LINEAR: u32 = 2097152;
+pub const PIPE_RESOURCE_FLAG_MAP_PERSISTENT: u32 = 1;
+pub const PIPE_RESOURCE_FLAG_MAP_COHERENT: u32 = 2;
+pub const PIPE_RESOURCE_FLAG_DRV_PRIV: u32 = 65536;
+pub const PIPE_RESOURCE_FLAG_ST_PRIV: u32 = 16777216;
+pub const PIPE_USAGE_DEFAULT: u32 = 0;
+pub const PIPE_USAGE_IMMUTABLE: u32 = 1;
+pub const PIPE_USAGE_DYNAMIC: u32 = 2;
+pub const PIPE_USAGE_STREAM: u32 = 3;
+pub const PIPE_USAGE_STAGING: u32 = 4;
+pub const PIPE_SHADER_VERTEX: u32 = 0;
+pub const PIPE_SHADER_FRAGMENT: u32 = 1;
+pub const PIPE_SHADER_GEOMETRY: u32 = 2;
+pub const PIPE_SHADER_TESS_CTRL: u32 = 3;
+pub const PIPE_SHADER_TESS_EVAL: u32 = 4;
+pub const PIPE_SHADER_COMPUTE: u32 = 5;
+pub const PIPE_SHADER_TYPES: u32 = 6;
+pub const PIPE_PRIM_POINTS: u32 = 0;
+pub const PIPE_PRIM_LINES: u32 = 1;
+pub const PIPE_PRIM_LINE_LOOP: u32 = 2;
+pub const PIPE_PRIM_LINE_STRIP: u32 = 3;
+pub const PIPE_PRIM_TRIANGLES: u32 = 4;
+pub const PIPE_PRIM_TRIANGLE_STRIP: u32 = 5;
+pub const PIPE_PRIM_TRIANGLE_FAN: u32 = 6;
+pub const PIPE_PRIM_QUADS: u32 = 7;
+pub const PIPE_PRIM_QUAD_STRIP: u32 = 8;
+pub const PIPE_PRIM_POLYGON: u32 = 9;
+pub const PIPE_PRIM_LINES_ADJACENCY: u32 = 10;
+pub const PIPE_PRIM_LINE_STRIP_ADJACENCY: u32 = 11;
+pub const PIPE_PRIM_TRIANGLES_ADJACENCY: u32 = 12;
+pub const PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: u32 = 13;
+pub const PIPE_PRIM_PATCHES: u32 = 14;
+pub const PIPE_PRIM_MAX: u32 = 15;
+pub const PIPE_TESS_SPACING_FRACTIONAL_ODD: u32 = 0;
+pub const PIPE_TESS_SPACING_FRACTIONAL_EVEN: u32 = 1;
+pub const PIPE_TESS_SPACING_EQUAL: u32 = 2;
+pub const PIPE_QUERY_OCCLUSION_COUNTER: u32 = 0;
+pub const PIPE_QUERY_OCCLUSION_PREDICATE: u32 = 1;
+pub const PIPE_QUERY_TIMESTAMP: u32 = 2;
+pub const PIPE_QUERY_TIMESTAMP_DISJOINT: u32 = 3;
+pub const PIPE_QUERY_TIME_ELAPSED: u32 = 4;
+pub const PIPE_QUERY_PRIMITIVES_GENERATED: u32 = 5;
+pub const PIPE_QUERY_PRIMITIVES_EMITTED: u32 = 6;
+pub const PIPE_QUERY_SO_STATISTICS: u32 = 7;
+pub const PIPE_QUERY_SO_OVERFLOW_PREDICATE: u32 = 8;
+pub const PIPE_QUERY_GPU_FINISHED: u32 = 9;
+pub const PIPE_QUERY_PIPELINE_STATISTICS: u32 = 10;
+pub const PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE: u32 = 11;
+pub const PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE: u32 = 12;
+pub const PIPE_QUERY_TYPES: u32 = 13;
+pub const PIPE_QUERY_DRIVER_SPECIFIC: u32 = 256;
+pub const PIPE_RENDER_COND_WAIT: u32 = 0;
+pub const PIPE_RENDER_COND_NO_WAIT: u32 = 1;
+pub const PIPE_RENDER_COND_BY_REGION_WAIT: u32 = 2;
+pub const PIPE_RENDER_COND_BY_REGION_NO_WAIT: u32 = 3;
+pub const PIPE_SPRITE_COORD_UPPER_LEFT: u32 = 0;
+pub const PIPE_SPRITE_COORD_LOWER_LEFT: u32 = 1;
+pub const PIPE_SWIZZLE_RED: u32 = 0;
+pub const PIPE_SWIZZLE_GREEN: u32 = 1;
+pub const PIPE_SWIZZLE_BLUE: u32 = 2;
+pub const PIPE_SWIZZLE_ALPHA: u32 = 3;
+pub const PIPE_SWIZZLE_ZERO: u32 = 4;
+pub const PIPE_SWIZZLE_ONE: u32 = 5;
+pub const PIPE_TIMEOUT_INFINITE: i32 = -1;
+pub const PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50: u32 = 1;
+pub const PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600: u32 = 2;
+pub type boolean = ::std::os::raw::c_uchar;
+pub const PIPE_OK: pipe_error = 0;
+/// < Generic error
+pub const PIPE_ERROR: pipe_error = -1;
+pub const PIPE_ERROR_BAD_INPUT: pipe_error = -2;
+pub const PIPE_ERROR_OUT_OF_MEMORY: pipe_error = -3;
+pub const PIPE_ERROR_RETRY: pipe_error = -4;
+/// Gallium error codes.
 ///
 /// - A zero value always means success.
 /// - A negative value always means failure.
-/// - The meaning of a positive value is function dependent. 
- pub type pipe_error = i32 ; pub const PIPE_BUFFER : pipe_texture_target = 0 ; pub const PIPE_TEXTURE_1D : pipe_texture_target = 1 ; pub const PIPE_TEXTURE_2D : pipe_texture_target = 2 ; pub const PIPE_TEXTURE_3D : pipe_texture_target = 3 ; pub const PIPE_TEXTURE_CUBE : pipe_texture_target = 4 ; pub const PIPE_TEXTURE_RECT : pipe_texture_target = 5 ; pub const PIPE_TEXTURE_1D_ARRAY : pipe_texture_target = 6 ; pub const PIPE_TEXTURE_2D_ARRAY : pipe_texture_target = 7 ; pub const PIPE_TEXTURE_CUBE_ARRAY : pipe_texture_target = 8 ; pub const PIPE_MAX_TEXTURE_TYPES : pipe_texture_target = 9 ; 
- /// Texture types.
-/// See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D 
- pub type pipe_texture_target = u32 ; 
- /// Resource contents read back (or accessed directly) at transfer
-/// create time. 
- pub const PIPE_TRANSFER_READ : pipe_transfer_usage = 1 ; 
- /// Resource contents will be written back at transfer_unmap
-/// time (or modified as a result of being accessed directly). 
- pub const PIPE_TRANSFER_WRITE : pipe_transfer_usage = 2 ; 
- /// Read/modify/write 
- pub const PIPE_TRANSFER_READ_WRITE : pipe_transfer_usage = 3 ; 
- /// The transfer should map the texture storage directly. The driver may
+/// - The meaning of a positive value is function dependent.
+pub type pipe_error = i32;
+pub const PIPE_BUFFER: pipe_texture_target = 0;
+pub const PIPE_TEXTURE_1D: pipe_texture_target = 1;
+pub const PIPE_TEXTURE_2D: pipe_texture_target = 2;
+pub const PIPE_TEXTURE_3D: pipe_texture_target = 3;
+pub const PIPE_TEXTURE_CUBE: pipe_texture_target = 4;
+pub const PIPE_TEXTURE_RECT: pipe_texture_target = 5;
+pub const PIPE_TEXTURE_1D_ARRAY: pipe_texture_target = 6;
+pub const PIPE_TEXTURE_2D_ARRAY: pipe_texture_target = 7;
+pub const PIPE_TEXTURE_CUBE_ARRAY: pipe_texture_target = 8;
+pub const PIPE_MAX_TEXTURE_TYPES: pipe_texture_target = 9;
+/// Texture types.
+/// See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D
+pub type pipe_texture_target = u32;
+/// Resource contents read back (or accessed directly) at transfer
+/// create time.
+pub const PIPE_TRANSFER_READ: pipe_transfer_usage = 1;
+/// Resource contents will be written back at transfer_unmap
+/// time (or modified as a result of being accessed directly).
+pub const PIPE_TRANSFER_WRITE: pipe_transfer_usage = 2;
+/// Read/modify/write
+pub const PIPE_TRANSFER_READ_WRITE: pipe_transfer_usage = 3;
+/// The transfer should map the texture storage directly. The driver may
 /// return NULL if that isn't possible, and the state tracker needs to cope
 /// with that and use an alternative path without this flag.
 ///
 /// E.g. the state tracker could have a simpler path which maps textures and
 /// does read/modify/write cycles on them directly, and a more complicated
-/// path which uses minimal read and write transfers. 
- pub const PIPE_TRANSFER_MAP_DIRECTLY : pipe_transfer_usage = 4 ; 
- /// Discards the memory within the mapped region.
+/// path which uses minimal read and write transfers.
+pub const PIPE_TRANSFER_MAP_DIRECTLY: pipe_transfer_usage = 4;
+/// Discards the memory within the mapped region.
 ///
 /// It should not be used with PIPE_TRANSFER_READ.
 ///
 /// See also:
-/// - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. 
- pub const PIPE_TRANSFER_DISCARD_RANGE : pipe_transfer_usage = 256 ; 
- /// Fail if the resource cannot be mapped immediately.
+/// - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
+pub const PIPE_TRANSFER_DISCARD_RANGE: pipe_transfer_usage = 256;
+/// Fail if the resource cannot be mapped immediately.
 ///
 /// See also:
 /// - Direct3D's D3DLOCK_DONOTWAIT flag.
 /// - Mesa3D's MESA_MAP_NOWAIT_BIT flag.
-/// - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. 
- pub const PIPE_TRANSFER_DONTBLOCK : pipe_transfer_usage = 512 ; 
- /// Do not attempt to synchronize pending operations on the resource when mapping.
+/// - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
+pub const PIPE_TRANSFER_DONTBLOCK: pipe_transfer_usage = 512;
+/// Do not attempt to synchronize pending operations on the resource when mapping.
 ///
 /// It should not be used with PIPE_TRANSFER_READ.
 ///
 /// See also:
 /// - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
 /// - Direct3D's D3DLOCK_NOOVERWRITE flag.
-/// - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. 
- pub const PIPE_TRANSFER_UNSYNCHRONIZED : pipe_transfer_usage = 1024 ; 
- /// Written ranges will be notified later with
+/// - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
+pub const PIPE_TRANSFER_UNSYNCHRONIZED: pipe_transfer_usage = 1024;
+/// Written ranges will be notified later with
 /// pipe_context::transfer_flush_region.
 ///
 /// It should not be used with PIPE_TRANSFER_READ.
 ///
 /// See also:
 /// - pipe_context::transfer_flush_region
-/// - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. 
- pub const PIPE_TRANSFER_FLUSH_EXPLICIT : pipe_transfer_usage = 2048 ; 
- /// Discards all memory backing the resource.
+/// - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
+pub const PIPE_TRANSFER_FLUSH_EXPLICIT: pipe_transfer_usage = 2048;
+/// Discards all memory backing the resource.
 ///
 /// It should not be used with PIPE_TRANSFER_READ.
 ///
@@ -70,218 +278,329 @@ pub const _POSIX_PIPE_BUF : u32 = 512 ; pub const PIPE_BUF : u32 = 4096 ; pub co
 /// - Direct3D's D3DLOCK_DISCARD flag.
 /// - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
 /// - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
-/// - D3D10's D3D10_MAP_WRITE_DISCARD flag. 
- pub const PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE : pipe_transfer_usage = 4096 ; 
- /// Allows the resource to be used for rendering while mapped.
+/// - D3D10's D3D10_MAP_WRITE_DISCARD flag.
+pub const PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE: pipe_transfer_usage = 4096;
+/// Allows the resource to be used for rendering while mapped.
 ///
 /// PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
 /// the resource.
 ///
 /// If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
-/// must be called to ensure the device can see what the CPU has written. 
- pub const PIPE_TRANSFER_PERSISTENT : pipe_transfer_usage = 8192 ; 
- /// If PERSISTENT is set, this ensures any writes done by the device are
+/// must be called to ensure the device can see what the CPU has written.
+pub const PIPE_TRANSFER_PERSISTENT: pipe_transfer_usage = 8192;
+/// If PERSISTENT is set, this ensures any writes done by the device are
 /// immediately visible to the CPU and vice versa.
 ///
 /// PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
-/// the resource. 
- pub const PIPE_TRANSFER_COHERENT : pipe_transfer_usage = 16384 ; 
- /// Transfer object usage flags 
- pub type pipe_transfer_usage = u32 ; pub const PIPE_FLUSH_END_OF_FRAME : pipe_flush_flags = 1 ; 
- /// Flags for the flush function. 
- pub type pipe_flush_flags = u32 ; pub const PIPE_CAP_NPOT_TEXTURES : pipe_cap = 1 ; pub const PIPE_CAP_TWO_SIDED_STENCIL : pipe_cap = 2 ; pub const PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS : pipe_cap = 4 ; pub const PIPE_CAP_ANISOTROPIC_FILTER : pipe_cap = 5 ; pub const PIPE_CAP_POINT_SPRITE : pipe_cap = 6 ; pub const PIPE_CAP_MAX_RENDER_TARGETS : pipe_cap = 7 ; pub const PIPE_CAP_OCCLUSION_QUERY : pipe_cap = 8 ; pub const PIPE_CAP_QUERY_TIME_ELAPSED : pipe_cap = 9 ; pub const PIPE_CAP_TEXTURE_SHADOW_MAP : pipe_cap = 10 ; pub const PIPE_CAP_TEXTURE_SWIZZLE : pipe_cap = 11 ; pub const PIPE_CAP_MAX_TEXTURE_2D_LEVELS : pipe_cap = 12 ; pub const PIPE_CAP_MAX_TEXTURE_3D_LEVELS : pipe_cap = 13 ; pub const PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS : pipe_cap = 14 ; pub const PIPE_CAP_TEXTURE_MIRROR_CLAMP : pipe_cap = 25 ; pub const PIPE_CAP_BLEND_EQUATION_SEPARATE : pipe_cap = 28 ; pub const PIPE_CAP_SM3 : pipe_cap = 29 ; pub const PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS : pipe_cap = 30 ; pub const PIPE_CAP_PRIMITIVE_RESTART : pipe_cap = 31 ; 
- /// blend enables and write masks per rendertarget 
- pub const PIPE_CAP_INDEP_BLEND_ENABLE : pipe_cap = 33 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_INDEP_BLEND_FUNC : pipe_cap = 34 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS : pipe_cap = 36 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT : pipe_cap = 37 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT : pipe_cap = 38 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER : pipe_cap = 39 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER : pipe_cap = 40 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_DEPTH_CLIP_DISABLE : pipe_cap = 41 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_SHADER_STENCIL_EXPORT : pipe_cap = 42 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_INSTANCEID : pipe_cap = 43 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR : pipe_cap = 44 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_FRAGMENT_COLOR_CLAMPED : pipe_cap = 45 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MIXED_COLORBUFFER_FORMATS : pipe_cap = 46 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_SEAMLESS_CUBE_MAP : pipe_cap = 47 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE : pipe_cap = 48 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MIN_TEXEL_OFFSET : pipe_cap = 50 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_TEXEL_OFFSET : pipe_cap = 51 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_CONDITIONAL_RENDER : pipe_cap = 52 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_BARRIER : pipe_cap = 53 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS : pipe_cap = 55 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS : pipe_cap = 56 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME : pipe_cap = 57 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS : pipe_cap = 59 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_COLOR_UNCLAMPED : pipe_cap = 60 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_COLOR_CLAMPED : pipe_cap = 61 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_GLSL_FEATURE_LEVEL : pipe_cap = 62 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION : pipe_cap = 63 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_USER_VERTEX_BUFFERS : pipe_cap = 64 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY : pipe_cap = 65 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY : pipe_cap = 66 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY : pipe_cap = 67 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_COMPUTE : pipe_cap = 68 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_USER_INDEX_BUFFERS : pipe_cap = 69 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_USER_CONSTANT_BUFFERS : pipe_cap = 70 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT : pipe_cap = 71 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_START_INSTANCE : pipe_cap = 72 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_QUERY_TIMESTAMP : pipe_cap = 73 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_MULTISAMPLE : pipe_cap = 74 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT : pipe_cap = 75 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_CUBE_MAP_ARRAY : pipe_cap = 76 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_BUFFER_OBJECTS : pipe_cap = 77 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT : pipe_cap = 78 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_TEXCOORD : pipe_cap = 79 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER : pipe_cap = 80 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_QUERY_PIPELINE_STATISTICS : pipe_cap = 81 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK : pipe_cap = 82 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE : pipe_cap = 83 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_VIEWPORTS : pipe_cap = 84 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_ENDIANNESS : pipe_cap = 85 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MIXED_FRAMEBUFFER_SIZES : pipe_cap = 86 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_VS_LAYER_VIEWPORT : pipe_cap = 87 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES : pipe_cap = 88 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS : pipe_cap = 89 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS : pipe_cap = 90 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_GATHER_SM5 : pipe_cap = 91 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT : pipe_cap = 92 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_FAKE_SW_MSAA : pipe_cap = 93 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_QUERY_LOD : pipe_cap = 94 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET : pipe_cap = 95 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET : pipe_cap = 96 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_SAMPLE_SHADING : pipe_cap = 97 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TEXTURE_GATHER_OFFSETS : pipe_cap = 98 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION : pipe_cap = 99 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_VERTEX_STREAMS : pipe_cap = 100 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_DRAW_INDIRECT : pipe_cap = 101 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_TGSI_FS_FINE_DERIVATIVE : pipe_cap = 102 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VENDOR_ID : pipe_cap = 103 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_DEVICE_ID : pipe_cap = 104 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_ACCELERATED : pipe_cap = 105 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VIDEO_MEMORY : pipe_cap = 106 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_UMA : pipe_cap = 107 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_CONDITIONAL_RENDER_INVERTED : pipe_cap = 108 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE : pipe_cap = 109 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_SAMPLER_VIEW_TARGET : pipe_cap = 110 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_CLIP_HALFZ : pipe_cap = 111 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_VERTEXID_NOBASE : pipe_cap = 112 ; 
- /// different blend funcs per rendertarget 
- pub const PIPE_CAP_POLYGON_OFFSET_CLAMP : pipe_cap = 113 ; 
- /// Implementation capabilities/limits which are queried through
-/// pipe_screen::get_param() 
- pub type pipe_cap = u32 ; pub const PIPE_ENDIAN_LITTLE : pipe_endian = 0 ; pub const PIPE_ENDIAN_BIG : pipe_endian = 1 ; pub const PIPE_ENDIAN_NATIVE : pipe_endian = 0 ; pub type pipe_endian = u32 ; pub const PIPE_CAPF_MAX_LINE_WIDTH : pipe_capf = 0 ; pub const PIPE_CAPF_MAX_LINE_WIDTH_AA : pipe_capf = 1 ; pub const PIPE_CAPF_MAX_POINT_WIDTH : pipe_capf = 2 ; pub const PIPE_CAPF_MAX_POINT_WIDTH_AA : pipe_capf = 3 ; pub const PIPE_CAPF_MAX_TEXTURE_ANISOTROPY : pipe_capf = 4 ; pub const PIPE_CAPF_MAX_TEXTURE_LOD_BIAS : pipe_capf = 5 ; pub const PIPE_CAPF_GUARD_BAND_LEFT : pipe_capf = 6 ; pub const PIPE_CAPF_GUARD_BAND_TOP : pipe_capf = 7 ; pub const PIPE_CAPF_GUARD_BAND_RIGHT : pipe_capf = 8 ; pub const PIPE_CAPF_GUARD_BAND_BOTTOM : pipe_capf = 9 ; 
- /// Implementation limits which are queried through
-/// pipe_screen::get_paramf() 
- pub type pipe_capf = u32 ; pub const PIPE_SHADER_CAP_MAX_INSTRUCTIONS : pipe_shader_cap = 0 ; pub const PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS : pipe_shader_cap = 1 ; pub const PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS : pipe_shader_cap = 2 ; pub const PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS : pipe_shader_cap = 3 ; pub const PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH : pipe_shader_cap = 4 ; pub const PIPE_SHADER_CAP_MAX_INPUTS : pipe_shader_cap = 5 ; pub const PIPE_SHADER_CAP_MAX_OUTPUTS : pipe_shader_cap = 6 ; pub const PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE : pipe_shader_cap = 7 ; pub const PIPE_SHADER_CAP_MAX_CONST_BUFFERS : pipe_shader_cap = 8 ; pub const PIPE_SHADER_CAP_MAX_TEMPS : pipe_shader_cap = 9 ; pub const PIPE_SHADER_CAP_MAX_PREDS : pipe_shader_cap = 10 ; pub const PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED : pipe_shader_cap = 11 ; pub const PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR : pipe_shader_cap = 12 ; pub const PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR : pipe_shader_cap = 13 ; pub const PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR : pipe_shader_cap = 14 ; pub const PIPE_SHADER_CAP_INDIRECT_CONST_ADDR : pipe_shader_cap = 15 ; pub const PIPE_SHADER_CAP_SUBROUTINES : pipe_shader_cap = 16 ; pub const PIPE_SHADER_CAP_INTEGERS : pipe_shader_cap = 17 ; pub const PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS : pipe_shader_cap = 18 ; pub const PIPE_SHADER_CAP_PREFERRED_IR : pipe_shader_cap = 19 ; pub const PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED : pipe_shader_cap = 20 ; pub const PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS : pipe_shader_cap = 21 ; pub const PIPE_SHADER_CAP_DOUBLES : pipe_shader_cap = 22 ; pub type pipe_shader_cap = u32 ; pub const PIPE_SHADER_IR_TGSI : pipe_shader_ir = 0 ; pub const PIPE_SHADER_IR_LLVM : pipe_shader_ir = 1 ; pub const PIPE_SHADER_IR_NATIVE : pipe_shader_ir = 2 ; 
- /// Shader intermediate representation. 
- pub type pipe_shader_ir = u32 ; pub const PIPE_COMPUTE_CAP_IR_TARGET : pipe_compute_cap = 0 ; pub const PIPE_COMPUTE_CAP_GRID_DIMENSION : pipe_compute_cap = 1 ; pub const PIPE_COMPUTE_CAP_MAX_GRID_SIZE : pipe_compute_cap = 2 ; pub const PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE : pipe_compute_cap = 3 ; pub const PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK : pipe_compute_cap = 4 ; pub const PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE : pipe_compute_cap = 5 ; pub const PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE : pipe_compute_cap = 6 ; pub const PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE : pipe_compute_cap = 7 ; pub const PIPE_COMPUTE_CAP_MAX_INPUT_SIZE : pipe_compute_cap = 8 ; pub const PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE : pipe_compute_cap = 9 ; pub const PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY : pipe_compute_cap = 10 ; pub const PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS : pipe_compute_cap = 11 ; pub const PIPE_COMPUTE_CAP_IMAGES_SUPPORTED : pipe_compute_cap = 12 ; 
- /// Compute-specific implementation capability.  They can be queried
-/// using pipe_screen::get_compute_param. 
- pub type pipe_compute_cap = u32 ; 
- /// Query result for PIPE_QUERY_SO_STATISTICS. 
- # [ repr ( C ) ] # [ derive ( Debug , Copy , Clone ) ] pub struct pipe_query_data_so_statistics { pub num_primitives_written : u64 , pub primitives_storage_needed : u64 , } 
- /// Query result for PIPE_QUERY_TIMESTAMP_DISJOINT. 
- # [ repr ( C ) ] # [ derive ( Debug , Copy , Clone ) ] pub struct pipe_query_data_timestamp_disjoint { pub frequency : u64 , pub disjoint : boolean , } 
- /// Query result for PIPE_QUERY_PIPELINE_STATISTICS. 
- # [ repr ( C ) ] # [ derive ( Debug , Copy , Clone ) ] pub struct pipe_query_data_pipeline_statistics { 
- /// < Num vertices read by the vertex fetcher. 
- pub ia_vertices : u64 , 
- /// < Num primitives read by the vertex fetcher. 
- pub ia_primitives : u64 , 
- /// < Num vertex shader invocations. 
- pub vs_invocations : u64 , 
- /// < Num geometry shader invocations. 
- pub gs_invocations : u64 , 
- /// < Num primitives output by a geometry shader. 
- pub gs_primitives : u64 , 
- /// < Num primitives sent to the rasterizer. 
- pub c_invocations : u64 , 
- /// < Num primitives that were rendered. 
- pub c_primitives : u64 , 
- /// < Num pixel shader invocations. 
- pub ps_invocations : u64 , 
- /// < Num hull shader invocations. 
- pub hs_invocations : u64 , 
- /// < Num domain shader invocations. 
- pub ds_invocations : u64 , 
- /// < Num compute shader invocations. 
- pub cs_invocations : u64 , } 
- /// Query result (returned by pipe_context::get_query_result). 
- # [ repr ( C ) ] # [ derive ( Copy , Clone ) ] pub union pipe_query_result { pub b : boolean , pub u64 : u64 , pub so_statistics : pipe_query_data_so_statistics , pub timestamp_disjoint : pipe_query_data_timestamp_disjoint , pub pipeline_statistics : pipe_query_data_pipeline_statistics , _bindgen_union_align : [ u64 ; 11usize ] , } # [ repr ( C ) ] # [ derive ( Copy , Clone ) ] pub union pipe_color_union { pub f : [ f32 ; 4usize ] , pub i : [ :: std :: os :: raw :: c_int ; 4usize ] , pub ui : [ :: std :: os :: raw :: c_uint ; 4usize ] , _bindgen_union_align : [ u32 ; 4usize ] , } # [ repr ( C ) ] # [ derive ( Debug , Copy , Clone ) ] pub struct pipe_driver_query_info { pub name : * const :: std :: os :: raw :: c_char , pub query_type : :: std :: os :: raw :: c_uint , pub max_value : u64 , pub uses_byte_units : boolean , }
\ No newline at end of file
+/// the resource.
+pub const PIPE_TRANSFER_COHERENT: pipe_transfer_usage = 16384;
+/// Transfer object usage flags
+pub type pipe_transfer_usage = u32;
+pub const PIPE_FLUSH_END_OF_FRAME: pipe_flush_flags = 1;
+/// Flags for the flush function.
+pub type pipe_flush_flags = u32;
+pub const PIPE_CAP_NPOT_TEXTURES: pipe_cap = 1;
+pub const PIPE_CAP_TWO_SIDED_STENCIL: pipe_cap = 2;
+pub const PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: pipe_cap = 4;
+pub const PIPE_CAP_ANISOTROPIC_FILTER: pipe_cap = 5;
+pub const PIPE_CAP_POINT_SPRITE: pipe_cap = 6;
+pub const PIPE_CAP_MAX_RENDER_TARGETS: pipe_cap = 7;
+pub const PIPE_CAP_OCCLUSION_QUERY: pipe_cap = 8;
+pub const PIPE_CAP_QUERY_TIME_ELAPSED: pipe_cap = 9;
+pub const PIPE_CAP_TEXTURE_SHADOW_MAP: pipe_cap = 10;
+pub const PIPE_CAP_TEXTURE_SWIZZLE: pipe_cap = 11;
+pub const PIPE_CAP_MAX_TEXTURE_2D_LEVELS: pipe_cap = 12;
+pub const PIPE_CAP_MAX_TEXTURE_3D_LEVELS: pipe_cap = 13;
+pub const PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: pipe_cap = 14;
+pub const PIPE_CAP_TEXTURE_MIRROR_CLAMP: pipe_cap = 25;
+pub const PIPE_CAP_BLEND_EQUATION_SEPARATE: pipe_cap = 28;
+pub const PIPE_CAP_SM3: pipe_cap = 29;
+pub const PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: pipe_cap = 30;
+pub const PIPE_CAP_PRIMITIVE_RESTART: pipe_cap = 31;
+/// blend enables and write masks per rendertarget
+pub const PIPE_CAP_INDEP_BLEND_ENABLE: pipe_cap = 33;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_INDEP_BLEND_FUNC: pipe_cap = 34;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: pipe_cap = 36;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: pipe_cap = 37;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: pipe_cap = 38;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: pipe_cap = 39;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: pipe_cap = 40;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_DEPTH_CLIP_DISABLE: pipe_cap = 41;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_SHADER_STENCIL_EXPORT: pipe_cap = 42;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_INSTANCEID: pipe_cap = 43;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: pipe_cap = 44;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_FRAGMENT_COLOR_CLAMPED: pipe_cap = 45;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MIXED_COLORBUFFER_FORMATS: pipe_cap = 46;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_SEAMLESS_CUBE_MAP: pipe_cap = 47;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: pipe_cap = 48;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MIN_TEXEL_OFFSET: pipe_cap = 50;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_TEXEL_OFFSET: pipe_cap = 51;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_CONDITIONAL_RENDER: pipe_cap = 52;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_BARRIER: pipe_cap = 53;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: pipe_cap = 55;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: pipe_cap = 56;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: pipe_cap = 57;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: pipe_cap = 59;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_COLOR_UNCLAMPED: pipe_cap = 60;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_COLOR_CLAMPED: pipe_cap = 61;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_GLSL_FEATURE_LEVEL: pipe_cap = 62;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: pipe_cap = 63;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_USER_VERTEX_BUFFERS: pipe_cap = 64;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: pipe_cap = 65;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: pipe_cap = 66;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: pipe_cap = 67;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_COMPUTE: pipe_cap = 68;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_USER_INDEX_BUFFERS: pipe_cap = 69;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_USER_CONSTANT_BUFFERS: pipe_cap = 70;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: pipe_cap = 71;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_START_INSTANCE: pipe_cap = 72;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_QUERY_TIMESTAMP: pipe_cap = 73;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_MULTISAMPLE: pipe_cap = 74;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: pipe_cap = 75;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_CUBE_MAP_ARRAY: pipe_cap = 76;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_BUFFER_OBJECTS: pipe_cap = 77;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: pipe_cap = 78;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_TEXCOORD: pipe_cap = 79;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: pipe_cap = 80;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_QUERY_PIPELINE_STATISTICS: pipe_cap = 81;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: pipe_cap = 82;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: pipe_cap = 83;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_VIEWPORTS: pipe_cap = 84;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_ENDIANNESS: pipe_cap = 85;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: pipe_cap = 86;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: pipe_cap = 87;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: pipe_cap = 88;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: pipe_cap = 89;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: pipe_cap = 90;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_GATHER_SM5: pipe_cap = 91;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: pipe_cap = 92;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_FAKE_SW_MSAA: pipe_cap = 93;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_QUERY_LOD: pipe_cap = 94;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: pipe_cap = 95;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: pipe_cap = 96;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_SAMPLE_SHADING: pipe_cap = 97;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TEXTURE_GATHER_OFFSETS: pipe_cap = 98;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: pipe_cap = 99;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_VERTEX_STREAMS: pipe_cap = 100;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_DRAW_INDIRECT: pipe_cap = 101;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: pipe_cap = 102;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VENDOR_ID: pipe_cap = 103;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_DEVICE_ID: pipe_cap = 104;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_ACCELERATED: pipe_cap = 105;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VIDEO_MEMORY: pipe_cap = 106;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_UMA: pipe_cap = 107;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_CONDITIONAL_RENDER_INVERTED: pipe_cap = 108;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: pipe_cap = 109;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_SAMPLER_VIEW_TARGET: pipe_cap = 110;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_CLIP_HALFZ: pipe_cap = 111;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_VERTEXID_NOBASE: pipe_cap = 112;
+/// different blend funcs per rendertarget
+pub const PIPE_CAP_POLYGON_OFFSET_CLAMP: pipe_cap = 113;
+/// Implementation capabilities/limits which are queried through
+/// pipe_screen::get_param()
+pub type pipe_cap = u32;
+pub const PIPE_ENDIAN_LITTLE: pipe_endian = 0;
+pub const PIPE_ENDIAN_BIG: pipe_endian = 1;
+pub const PIPE_ENDIAN_NATIVE: pipe_endian = 0;
+pub type pipe_endian = u32;
+pub const PIPE_CAPF_MAX_LINE_WIDTH: pipe_capf = 0;
+pub const PIPE_CAPF_MAX_LINE_WIDTH_AA: pipe_capf = 1;
+pub const PIPE_CAPF_MAX_POINT_WIDTH: pipe_capf = 2;
+pub const PIPE_CAPF_MAX_POINT_WIDTH_AA: pipe_capf = 3;
+pub const PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: pipe_capf = 4;
+pub const PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: pipe_capf = 5;
+pub const PIPE_CAPF_GUARD_BAND_LEFT: pipe_capf = 6;
+pub const PIPE_CAPF_GUARD_BAND_TOP: pipe_capf = 7;
+pub const PIPE_CAPF_GUARD_BAND_RIGHT: pipe_capf = 8;
+pub const PIPE_CAPF_GUARD_BAND_BOTTOM: pipe_capf = 9;
+/// Implementation limits which are queried through
+/// pipe_screen::get_paramf()
+pub type pipe_capf = u32;
+pub const PIPE_SHADER_CAP_MAX_INSTRUCTIONS: pipe_shader_cap = 0;
+pub const PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: pipe_shader_cap = 1;
+pub const PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: pipe_shader_cap = 2;
+pub const PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: pipe_shader_cap = 3;
+pub const PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: pipe_shader_cap = 4;
+pub const PIPE_SHADER_CAP_MAX_INPUTS: pipe_shader_cap = 5;
+pub const PIPE_SHADER_CAP_MAX_OUTPUTS: pipe_shader_cap = 6;
+pub const PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: pipe_shader_cap = 7;
+pub const PIPE_SHADER_CAP_MAX_CONST_BUFFERS: pipe_shader_cap = 8;
+pub const PIPE_SHADER_CAP_MAX_TEMPS: pipe_shader_cap = 9;
+pub const PIPE_SHADER_CAP_MAX_PREDS: pipe_shader_cap = 10;
+pub const PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: pipe_shader_cap = 11;
+pub const PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: pipe_shader_cap = 12;
+pub const PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: pipe_shader_cap = 13;
+pub const PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: pipe_shader_cap = 14;
+pub const PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: pipe_shader_cap = 15;
+pub const PIPE_SHADER_CAP_SUBROUTINES: pipe_shader_cap = 16;
+pub const PIPE_SHADER_CAP_INTEGERS: pipe_shader_cap = 17;
+pub const PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: pipe_shader_cap = 18;
+pub const PIPE_SHADER_CAP_PREFERRED_IR: pipe_shader_cap = 19;
+pub const PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: pipe_shader_cap = 20;
+pub const PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: pipe_shader_cap = 21;
+pub const PIPE_SHADER_CAP_DOUBLES: pipe_shader_cap = 22;
+pub type pipe_shader_cap = u32;
+pub const PIPE_SHADER_IR_TGSI: pipe_shader_ir = 0;
+pub const PIPE_SHADER_IR_LLVM: pipe_shader_ir = 1;
+pub const PIPE_SHADER_IR_NATIVE: pipe_shader_ir = 2;
+/// Shader intermediate representation.
+pub type pipe_shader_ir = u32;
+pub const PIPE_COMPUTE_CAP_IR_TARGET: pipe_compute_cap = 0;
+pub const PIPE_COMPUTE_CAP_GRID_DIMENSION: pipe_compute_cap = 1;
+pub const PIPE_COMPUTE_CAP_MAX_GRID_SIZE: pipe_compute_cap = 2;
+pub const PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE: pipe_compute_cap = 3;
+pub const PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK: pipe_compute_cap = 4;
+pub const PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: pipe_compute_cap = 5;
+pub const PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: pipe_compute_cap = 6;
+pub const PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: pipe_compute_cap = 7;
+pub const PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: pipe_compute_cap = 8;
+pub const PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: pipe_compute_cap = 9;
+pub const PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY: pipe_compute_cap = 10;
+pub const PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: pipe_compute_cap = 11;
+pub const PIPE_COMPUTE_CAP_IMAGES_SUPPORTED: pipe_compute_cap = 12;
+/// Compute-specific implementation capability.  They can be queried
+/// using pipe_screen::get_compute_param.
+pub type pipe_compute_cap = u32;
+/// Query result for PIPE_QUERY_SO_STATISTICS.
+#[repr(C)]
+#[derive(Debug, Copy, Clone)]
+pub struct pipe_query_data_so_statistics {
+    pub num_primitives_written: u64,
+    pub primitives_storage_needed: u64,
+}
+/// Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
+#[repr(C)]
+#[derive(Debug, Copy, Clone)]
+pub struct pipe_query_data_timestamp_disjoint {
+    pub frequency: u64,
+    pub disjoint: boolean,
+}
+/// Query result for PIPE_QUERY_PIPELINE_STATISTICS.
+#[repr(C)]
+#[derive(Debug, Copy, Clone)]
+pub struct pipe_query_data_pipeline_statistics {
+    /// < Num vertices read by the vertex fetcher.
+    pub ia_vertices: u64,
+    /// < Num primitives read by the vertex fetcher.
+    pub ia_primitives: u64,
+    /// < Num vertex shader invocations.
+    pub vs_invocations: u64,
+    /// < Num geometry shader invocations.
+    pub gs_invocations: u64,
+    /// < Num primitives output by a geometry shader.
+    pub gs_primitives: u64,
+    /// < Num primitives sent to the rasterizer.
+    pub c_invocations: u64,
+    /// < Num primitives that were rendered.
+    pub c_primitives: u64,
+    /// < Num pixel shader invocations.
+    pub ps_invocations: u64,
+    /// < Num hull shader invocations.
+    pub hs_invocations: u64,
+    /// < Num domain shader invocations.
+    pub ds_invocations: u64,
+    /// < Num compute shader invocations.
+    pub cs_invocations: u64,
+}
+/// Query result (returned by pipe_context::get_query_result).
+#[repr(C)]
+#[derive(Copy, Clone)]
+pub union pipe_query_result {
+    pub b: boolean,
+    pub u64: u64,
+    pub so_statistics: pipe_query_data_so_statistics,
+    pub timestamp_disjoint: pipe_query_data_timestamp_disjoint,
+    pub pipeline_statistics: pipe_query_data_pipeline_statistics,
+    _bindgen_union_align: [u64; 11usize],
+}
+#[repr(C)]
+#[derive(Copy, Clone)]
+pub union pipe_color_union {
+    pub f: [f32; 4usize],
+    pub i: [::std::os::raw::c_int; 4usize],
+    pub ui: [::std::os::raw::c_uint; 4usize],
+    _bindgen_union_align: [u32; 4usize],
+}
+#[repr(C)]
+#[derive(Debug, Copy, Clone)]
+pub struct pipe_driver_query_info {
+    pub name: *const ::std::os::raw::c_char,
+    pub query_type: ::std::os::raw::c_uint,
+    pub max_value: u64,
+    pub uses_byte_units: boolean,
+}