diff options
author | Basile Henry <bjm.henry@gmail.com> | 2023-07-16 21:43:43 +0200 |
---|---|---|
committer | Basile Henry <bjm.henry@gmail.com> | 2023-07-20 21:07:23 +0200 |
commit | 6fc1dc08de8e63188888cb0dff0b28c53886181d (patch) | |
tree | 3effd95927716072273be813c6241168c0eebe91 | |
parent | 2014e8cad073d7c82d9b7681fa7dc8f8204f9ada (diff) | |
download | nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar.gz nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar.bz2 nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar.lz nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar.xz nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.tar.zst nixpkgs-6fc1dc08de8e63188888cb0dff0b28c53886181d.zip |
raylib: Fix audio
When upgrading from `4.2.0` to `4.5.0` in #243155 the audio fix was removed. This fix didn't apply properly any more, because the `cmake` build in `4.5.0` is producing shared objects with the wrong version in the name. The commit https://github.com/raysan5/raylib/commit/0d4db7ad7f6fd442ed165ebf8ab8b3f4033b04e7 which fixes the versioning issue does not appear to have made it into the `4.5.0` tag. Removing the audio fix did actually makes the project compile, however when running games built against `raylib`, no audio device was found.
-rw-r--r-- | pkgs/development/libraries/raylib/default.nix | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/pkgs/development/libraries/raylib/default.nix b/pkgs/development/libraries/raylib/default.nix index 7dbd272e436..5af34139f93 100644 --- a/pkgs/development/libraries/raylib/default.nix +++ b/pkgs/development/libraries/raylib/default.nix @@ -37,6 +37,21 @@ stdenv.mkDerivation (finalAttrs: { passthru.tests = [ raylib-games ]; + patches = [ + # Patch version in CMakeList to 4.5.0 + # Remove this when updating to a new revision + (fetchpatch { + url = "https://github.com/raysan5/raylib/commit/0d4db7ad7f6fd442ed165ebf8ab8b3f4033b04e7.patch"; + hash = "sha256-RGokbQAwJAZm2FU2VNwraE3xko8E+RLLFjUfDRXeKhA="; + }) + ]; + + # fix libasound.so/libpulse.so not being found + preFixup = '' + ${lib.optionalString alsaSupport "patchelf --add-needed ${alsa-lib}/lib/libasound.so $out/lib/libraylib.so.${finalAttrs.version}"} + ${lib.optionalString pulseSupport "patchelf --add-needed ${libpulseaudio}/lib/libpulse.so $out/lib/libraylib.so.${finalAttrs.version}"} + ''; + meta = with lib; { description = "A simple and easy-to-use library to enjoy videogames programming"; homepage = "https://www.raylib.com/"; |