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authorzowoq <59103226+zowoq@users.noreply.github.com>2021-01-20 09:25:11 +1000
committerzowoq <59103226+zowoq@users.noreply.github.com>2021-01-20 10:53:10 +1000
commit6d986d2e8d7eff1cdb67e73ea70a27dcc4c24a1e (patch)
tree4eb5de23fd8633f3ae206efee703bcf43d416423
parent759a2cd563283f4f262bb54f480bae0e34e5d1d4 (diff)
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SDL_gfx: use spaces for indentation
-rw-r--r--pkgs/development/libraries/SDL_gfx/default.nix34
1 files changed, 17 insertions, 17 deletions
diff --git a/pkgs/development/libraries/SDL_gfx/default.nix b/pkgs/development/libraries/SDL_gfx/default.nix
index 3696e485ad7..606820120dc 100644
--- a/pkgs/development/libraries/SDL_gfx/default.nix
+++ b/pkgs/development/libraries/SDL_gfx/default.nix
@@ -17,23 +17,23 @@ stdenv.mkDerivation rec {
   meta = with stdenv.lib; {
     description = "SDL graphics drawing primitives and support functions";
 
-    longDescription =
-      '' The SDL_gfx library evolved out of the SDL_gfxPrimitives code
-	 which provided basic drawing routines such as lines, circles or
-	 polygons and SDL_rotozoom which implemented a interpolating
-	 rotozoomer for SDL surfaces.
-
-	 The current components of the SDL_gfx library are:
-
-	    * Graphic Primitives (SDL_gfxPrimitves.h)
-	    * Rotozoomer (SDL_rotozoom.h)
-	    * Framerate control (SDL_framerate.h)
-	    * MMX image filters (SDL_imageFilter.h)
-	    * Custom Blit functions (SDL_gfxBlitFunc.h)
-
-	 The library is backwards compatible to the above mentioned
-         code. Its is written in plain C and can be used in C++ code.
-       '';
+    longDescription = ''
+      The SDL_gfx library evolved out of the SDL_gfxPrimitives code
+      which provided basic drawing routines such as lines, circles or
+      polygons and SDL_rotozoom which implemented a interpolating
+      rotozoomer for SDL surfaces.
+
+      The current components of the SDL_gfx library are:
+
+        * Graphic Primitives (SDL_gfxPrimitves.h)
+        * Rotozoomer (SDL_rotozoom.h)
+        * Framerate control (SDL_framerate.h)
+        * MMX image filters (SDL_imageFilter.h)
+        * Custom Blit functions (SDL_gfxBlitFunc.h)
+
+      The library is backwards compatible to the above mentioned
+      code. Its is written in plain C and can be used in C++ code.
+    '';
 
     homepage = "https://sourceforge.net/projects/sdlgfx/";
     license = licenses.zlib;