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path: root/pkgs/games/quake3/ioquake/default.nix
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{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, libGL, openalSoft
, curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype
}:

stdenv.mkDerivation {
  pname = "ioquake3-git";
  version = "2019-05-29";

  src = fetchFromGitHub {
    owner = "ioquake";
    repo = "ioq3";
    rev = "350b8f9c7c88c002dccea4f0350f1919b86d3b4e";
    sha256 = "17qkqi22f2fyh6bnfcf1zz2lycgv08d6aw52sf0hqw7r3qq86d08";
  };

  nativeBuildInputs = [ which pkgconfig ];
  buildInputs = [
    SDL2 libGL openalSoft curl speex opusfile libogg libvorbis libopus libjpeg
    freetype mumble
  ];

  enableParallelBuilding = true;

  makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];

  installTargets = [ "copyfiles" ];

  installFlags = [ "COPYDIR=$(out)" ];

  preInstall = ''
    mkdir -p $out/baseq3
  '';

  meta = with stdenv.lib; {
    homepage = https://ioquake3.org/;
    description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
    license = licenses.gpl2;
    platforms = platforms.linux;
    maintainers = with maintainers; [ rvolosatovs eelco abbradar ];
  };
}