{ lib , stdenv , fetchFromGitHub , fetchpatch , libgamemode32 , meson , ninja , pkg-config , dbus , inih , systemd , appstream }: stdenv.mkDerivation rec { pname = "gamemode"; version = "1.6.1"; src = fetchFromGitHub { owner = "FeralInteractive"; repo = pname; rev = version; sha256 = "sha256-P00OnZiPZyxBu9zuG+3JNorXHBhJZy+cKPjX+duZrJ0="; }; outputs = [ "out" "dev" "lib" "man" "static" ]; patches = [ # Run executables from PATH instead of /usr/bin # See https://github.com/FeralInteractive/gamemode/pull/323 (fetchpatch { url = "https://github.com/FeralInteractive/gamemode/commit/be44b7091baa33be6dda60392e4c06c2f398ee72.patch"; sha256 = "TlDUETs4+N3pvrVd0FQGlGmC+6ByhJ2E7gKXa7suBtE="; }) # Fix loading shipped config when using a prefix other than /usr # See https://github.com/FeralInteractive/gamemode/pull/324 (fetchpatch { url = "https://github.com/FeralInteractive/gamemode/commit/b29aa903ce5acc9141cfd3960c98ccb047eca872.patch"; sha256 = "LwBzBJQ7dfm2mFVSOSPjJP+skgV5N6h77i66L1Sq+ZM="; }) # Add @libraryPath@ template variable to fix loading the PRELOAD library ./preload-nix-workaround.patch ]; postPatch = '' substituteInPlace data/gamemoderun \ --subst-var-by libraryPath ${lib.makeLibraryPath ([ (placeholder "lib") ] ++ lib.optionals (stdenv.hostPlatform.system == "x86_64-linux") [ # Support wrapping 32bit applications on a 64bit linux system libgamemode32 ])} ''; nativeBuildInputs = [ meson ninja pkg-config ]; buildInputs = [ dbus inih systemd ]; mesonFlags = [ # libexec is just a way to package binaries without including them # in PATH. It doesn't make sense to install them to $lib # (the default behaviour in the meson hook). "--libexecdir=${placeholder "out"}/libexec" "-Dwith-systemd-user-unit-dir=lib/systemd/user" ]; doCheck = true; checkInputs = [ appstream ]; # Move static libraries to $static so $lib only contains dynamic libraries. postInstall = '' moveToOutput lib/*.a "$static" ''; # Add $lib/lib to gamemoded & gamemode-simulate-game's rpath since # they use dlopen to load libgamemode. Can't use makeWrapper since # it would break the security wrapper in the NixOS module. postFixup = '' for bin in "$out/bin/gamemoded" "$out/bin/gamemode-simulate-game"; do patchelf --set-rpath "$lib/lib:$(patchelf --print-rpath "$bin")" "$bin" done ''; meta = with lib; { description = "Optimise Linux system performance on demand"; homepage = "https://github.com/FeralInteractive/GameMode"; license = licenses.bsd3; maintainers = with maintainers; [ kira-bruneau ]; platforms = platforms.linux; }; }