# Nixpkgs/NixOS properties. Generalize the problem of delayable (not yet # evaluable) properties like mkIf. let lib = import ./default.nix; in with { inherit (builtins) head tail; }; with import ./trivial.nix; with import ./lists.nix; with import ./misc.nix; with import ./attrsets.nix; rec { inherit (lib) typeOf; # Tell that nothing is defined. When properties are evaluated, this type # is used to remove an entry. Thus if your property evaluation semantic # implies that you have to mute the content of an attribute, then your # property should produce this value. isNotdef = attrs: (typeOf attrs) == "notdef"; mkNotdef = {_type = "notdef";}; # General property type, it has a property attribute and a content # attribute. The property attribute refer to an attribute set which # contains a _type attribute and a list of functions which are used to # evaluate this property. The content attribute is used to stack property # on top of each other. # # The optional functions which may be contained in the property attribute # are: # - onDelay: run on a copied property. # - onGlobalDelay: run on all copied properties. # - onEval: run on an evaluated property. # - onGlobalEval: run on a list of property stack on top of their values. isProperty = attrs: (typeOf attrs) == "property"; mkProperty = p@{property, content, ...}: p // { _type = "property"; }; # Go through the stack of properties and apply the function `op' on all # property and call the function `nul' on the final value which is not a # property. The stack is traversed in reversed order. The `op' function # should expect a property with a content which have been modified. # # Warning: The `op' function expects only one argument in order to avoid # calls to mkProperties as the argument is already a valid property which # contains the result of the folding inside the content attribute. foldProperty = op: nul: attrs: if isProperty attrs then op (attrs // { content = foldProperty op nul attrs.content; }) else nul attrs; # Simple function which can be used as the `op' argument of the # foldProperty function. Properties that you don't want to handle can be # ignored with the `id' function. `isSearched' is a function which should # check the type of a property and return a boolean value. `thenFun' and # `elseFun' are functions which behave as the `op' argument of the # foldProperty function. foldFilter = isSearched: thenFun: elseFun: attrs: if isSearched attrs.property then thenFun attrs else elseFun attrs; # Move properties from the current attribute set to the attribute # contained in this attribute set. This trigger property handlers called # `onDelay' and `onGlobalDelay'. delayProperties = attrs: let cleanAttrs = rmProperties attrs; in if isProperty attrs then lib.mapAttrs (a: v: lib.addErrorContext "while moving properties on the attribute `${a}'." ( triggerPropertiesGlobalDelay a ( triggerPropertiesDelay a ( copyProperties attrs v )))) cleanAttrs else attrs; # Call onDelay functions. triggerPropertiesDelay = name: attrs: let callOnDelay = p@{property, ...}: lib.addErrorContext "while calling a onDelay function." ( if property ? onDelay then property.onDelay name p else p ); in foldProperty callOnDelay id attrs; # Call onGlobalDelay functions. triggerPropertiesGlobalDelay = name: attrs: let globalDelayFuns = uniqListExt { getter = property: property._type; inputList = foldProperty (p@{property, content, ...}: if property ? onGlobalDelay then [ property ] ++ content else content ) (a: []) attrs; }; callOnGlobalDelay = property: content: lib.addErrorContext "while calling a onGlobalDelay function." ( property.onGlobalDelay name content ); in fold callOnGlobalDelay attrs globalDelayFuns; # Expect a list of values which may have properties and return the same # list of values where all properties have been evaluated and where all # ignored values are removed. This trigger property handlers called # `onEval' and `onGlobalEval'. evalProperties = valList: if valList != [] then filter (x: !isNotdef x) ( lib.addErrorContext "while evaluating properties an attribute." ( triggerPropertiesGlobalEval ( map triggerPropertiesEval valList ))) else valList; # Call onEval function triggerPropertiesEval = val: foldProperty (p@{property, ...}: lib.addErrorContext "while calling a onEval function." ( if property ? onEval then property.onEval p else p ) ) id val; # Call onGlobalEval function triggerPropertiesGlobalEval = valList: let globalEvalFuns = uniqListExt { getter = property: property._type; inputList = fold (attrs: list: foldProperty (p@{property, content, ...}: if property ? onGlobalEval then [ property ] ++ content else content ) (a: list) attrs ) [] valList; }; callOnGlobalEval = property: valList: lib.addErrorContext "while calling a onGlobalEval function." ( property.onGlobalEval valList ); in fold callOnGlobalEval valList globalEvalFuns; # Remove all properties on top of a value and return the value. rmProperties = foldProperty (p@{content, ...}: content) id; # Copy properties defined on a value on another value. copyProperties = attrs: newAttrs: foldProperty id (x: newAttrs) attrs; /* If. ThenElse. Always. */ # create "if" statement that can be delayed on sets until a "then-else" or # "always" set is reached. When an always set is reached the condition # is ignore. # Create a "If" property which only contains a condition. isIf = attrs: (typeOf attrs) == "if"; mkIf = condition: content: mkProperty { property = { _type = "if"; onGlobalDelay = onIfGlobalDelay; onEval = onIfEval; inherit condition; }; inherit content; }; # Create a "ThenElse" property which contains choices which can choosed by # the evaluation of an "If" statement. isThenElse = attrs: (typeOf attrs) == "then-else"; mkThenElse = attrs: assert attrs ? thenPart && attrs ? elsePart; mkProperty { property = { _type = "then-else"; onEval = val: throw "Missing mkIf statement."; inherit (attrs) thenPart elsePart; }; content = mkNotdef; }; # Create an "Always" property remove ignore all "If" statement. isAlways = attrs: (typeOf attrs) == "always"; mkAlways = value: mkProperty { property = { _type = "always"; onEval = p@{content, ...}: content; inherit value; }; content = mkNotdef; }; # Remove all "If" statement defined on a value. rmIf = foldProperty ( foldFilter isIf ({content, ...}: content) id ) id; # Evaluate the "If" statements when either "ThenElse" or "Always" # statement is encounter. Otherwise it remove multiple If statement and # replace them by one "If" staement where the condition is the list of all # conditions joined with a "and" operation. onIfGlobalDelay = name: content: let # extract if statements and non-if statements and repectively put them # in the attribute list and attrs. ifProps = foldProperty (foldFilter (p: isIf p || isThenElse p || isAlways p) # then, push the codition inside the list list (p@{property, content, ...}: { inherit (content) attrs; list = [property] ++ content.list; } ) # otherwise, add the propertie. (p@{property, content, ...}: { inherit (content) list; attrs = p // { content = content.attrs; }; } ) ) (attrs: { list = []; inherit attrs; }) content; # compute the list of if statements. evalIf = content: condition: list: if list == [] then mkIf condition content else let p = head list; in # evaluate the condition. if isThenElse p then if condition then copyProperties content p.thenPart else copyProperties content p.elsePart # ignore the condition. else if isAlways p then copyProperties content p.value # otherwise (isIf) else evalIf content (condition && p.condition) (tail list); in evalIf ifProps.attrs true ifProps.list; # Evaluate the condition of the "If" statement to either get the value or # to ignore the value. onIfEval = p@{property, content, ...}: if property.condition then content else mkNotdef; /* mkOverride */ # Create an "Override" statement which allow the user to define # prioprities between values. The default priority is 100 and the lowest # priorities are kept. The template argument must reproduce the same # attribute set hierachy to override leaves of the hierarchy. isOverride = attrs: (typeOf attrs) == "override"; mkOverride = priority: template: content: mkProperty { property = { _type = "override"; onDelay = onOverrideDelay; onGlobalEval = onOverrideGlobalEval; inherit priority template; }; inherit content; }; # Sugar to override the default value of the option by making a new # default value based on the configuration. mkDefaultValue = content: mkOverride 1000 {} content; # Make the template traversal in function of the property traversal. If # the template define a non-empty attribute set, then the property is # copied only on all mentionned attributes inside the template. # Otherwise, the property is kept on all sub-attribute definitions. onOverrideDelay = name: p@{property, content, ...}: let inherit (property) template; in if isAttrs template && template != {} then if hasAttr name template then p // { property = p.property // { template = builtins.getAttr name template; }; } # Do not override the attribute \name\ else content # Override values defined inside the attribute \name\. else p; # Ignore all values which have a higher value of the priority number. onOverrideGlobalEval = valList: let defaultPrio = 100; inherit (builtins) lessThan; getPrioVal = foldProperty (foldFilter isOverride (p@{property, content, ...}: if content ? priority && lessThan content.priority property.priority then content else content // { inherit (property) priority; } ) (p@{property, content, ...}: content // { value = p // { content = content.value; }; } ) ) (value: { inherit value; }); addDefaultPrio = x: if x ? priority then x else x // { priority = defaultPrio; }; prioValList = map (x: addDefaultPrio (getPrioVal x)) valList; higherPrio = if prioValList == [] then defaultPrio else fold (x: min: if lessThan x.priority min then x.priority else min ) (head prioValList).priority (tail prioValList); in map (x: if x.priority == higherPrio then x.value else mkNotdef ) prioValList; }