{ lib, stdenv, fetchurl, p7zip, cmake , SDL2, openal, fluidsynth, soundfont-fluid, bzip2, zlib, libjpeg, game-music-emu , libsndfile, mpg123 }: stdenv.mkDerivation rec { pname = "zdoom"; majorVersion = "2.8"; version = "${majorVersion}.1"; src = fetchurl { url = "https://zdoom.org/files/zdoom/${majorVersion}/zdoom-${version}-src.7z"; sha256 = "0453fqrh9l00xwphfxni5qkf9y134n3s1mr1dvi5cbkxcva7j8bq"; }; nativeBuildInputs = [ p7zip cmake ]; buildInputs = [ SDL2 openal fluidsynth bzip2 zlib libjpeg game-music-emu libsndfile mpg123 ]; cmakeFlags = [ "-DFORCE_INTERNAL_GME=OFF" "-DGME_INCLUDE_DIR=${game-music-emu}/include" "-DGME_LIBRARIES=${game-music-emu}/lib/libgme.so" ]; sourceRoot = "."; NIX_CFLAGS_LINK = [ "-lopenal" "-lfluidsynth" ]; preConfigure = '' sed -i \ -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \ -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \ src/sound/music_fluidsynth_mididevice.cpp ''; installPhase = '' install -Dm755 zdoom "$out/lib/zdoom/zdoom" for i in *.pk3; do install -Dm644 "$i" "$out/lib/zdoom/$i" done mkdir -p $out/bin ln -s $out/lib/zdoom/zdoom $out/bin/zdoom ''; meta = with lib; { homepage = "http://zdoom.org/"; description = "Enhanced port of the official DOOM source code"; # Doom source license, MAME license license = licenses.unfreeRedistributable; platforms = platforms.linux; maintainers = with maintainers; [ lassulus ]; }; }