{ stdenv, fetchhg, cmake, SDL, mesa, fmod42416, openssl, sqlite, sqlite-amalgamation }: stdenv.mkDerivation { name = "zandronum-2.0"; src = fetchhg { url = "https://bitbucket.org/Torr_Samaho/zandronum"; rev = "2fc02c0"; sha256 = "1syzy0iphm6jj5wag3xyr2fx7vyg2cjcmijhvgw2rc67rww85pv2"; }; phases = [ "unpackPhase" "configurePhase" "buildPhase" "installPhase" ]; buildInputs = [ cmake SDL mesa fmod42416 openssl sqlite sqlite-amalgamation ]; preConfigure = '' cp ${sqlite-amalgamation}/* sqlite/ ''; cmakeFlags = [ "-DFMOD_LIBRARY=${fmod42416}/lib/libfmodex.so" ]; installPhase = '' mkdir -p $out/bin mkdir -p $out/share cp zandronum zandronum.pk3 skulltag_actors.pk3 liboutput_sdl.so $out/share cat > $out/bin/zandronum << EOF #!/bin/sh LD_LIBRARY_PATH=$out/share $out/share/zandronum "\$@" EOF chmod +x "$out/bin/zandronum" ''; meta = { homepage = http://zandronum.com/; description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software."; maintainer = [ stdenv.lib.maintainers.lassulus ]; }; }