{ stdenv, fetchurl, bison, flex, gettext, pkgconfig, SDL, libpng, libtheora , openal, popt, physfs, mesa, quesoglc, zip, unzip, which }: stdenv.mkDerivation rec { pname = "warzone2100"; version = "2.3.9"; name = "${pname}-${version}"; src = fetchurl { url = "mirror://sourceforge/${pname}/${name}.tar.gz"; sha256 = "1nvs4slnl75b64pf9gwcpbra56jzcbxyv83fis5pki69aavkp14y"; }; buildInputs = [ bison flex gettext pkgconfig SDL libpng libtheora openal popt physfs mesa quesoglc zip unzip ]; patchPhase = '' substituteInPlace lib/exceptionhandler/dumpinfo.cpp \ --replace "which %s" "${which}/bin/which %s" substituteInPlace lib/exceptionhandler/exceptionhandler.c \ --replace "which %s" "${which}/bin/which %s" ''; meta = { description = "A free RTS game, originally developed by Pumpkin Studios"; longDescription = '' Warzone 2100 is an open source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. ''; homepage = http://wz2100.net; license = [ "GPLv2+" ]; maintainers = with stdenv.lib.maintainers; [ astsmtl ]; platforms = with stdenv.lib.platforms; linux; }; }