{ lib , stdenv , fetchFromGitHub , fetchsvn , cmake , pkg-config , makeWrapper , SDL2 , glew , openal , OpenAL , libvorbis , libogg , curl , freetype , libjpeg , libpng , harfbuzz , mcpp , wiiuse , angelscript , libopenglrecorder , sqlite , Cocoa , IOKit , libsamplerate }: let assets = fetchsvn { url = "https://svn.code.sf.net/p/supertuxkart/code/stk-assets"; rev = "18464"; sha256 = "1a84j3psl4cxzkn5ynakpjill7i2f9ki2p729bpmbrvg8fki95aa"; name = "stk-assets"; }; # List of bundled libraries in stk-code/lib to keep # Those are the libraries that cannot be replaced # with system packages. bundledLibraries = [ # Bullet 2.87 is incompatible (bullet 2.79 needed whereas 2.87 is packaged) # The api changed in a lot of classes, too much work to adapt "bullet" # Upstream Libenet doesn't yet support IPv6, # So we will use the bundled libenet which # has been fixed to support it. "enet" # Internal library of STK, nothing to do about it "graphics_engine" # Internal library of STK, nothing to do about it "graphics_utils" # This irrlicht is bundled with cmake # whereas upstream irrlicht still uses # archaic Makefiles, too complicated to switch to. "irrlicht" # Not packaged to this date "libsquish" # Not packaged to this date "sheenbidi" # Not packaged to this date "tinygettext" # Not packaged to this date (needed on Darwin) "mojoal" ]; in stdenv.mkDerivation rec { pname = "supertuxkart"; version = "1.3"; src = fetchFromGitHub { owner = "supertuxkart"; repo = "stk-code"; rev = version; sha256 = "1llyxkdc4m9gnjxqaxlpwvv3ayvpw2bfjzfkkrljaxhznq811g0l"; }; postPatch = '' # Deletes all bundled libs in stk-code/lib except those # That couldn't be replaced with system packages find lib -maxdepth 1 -type d | egrep -v "^lib$|${(lib.concatStringsSep "|" bundledLibraries)}" | xargs -n1 -L1 -r -I{} rm -rf {} # Allow building with system-installed wiiuse on Darwin substituteInPlace CMakeLists.txt \ --replace 'NOT (APPLE OR HAIKU)) AND USE_SYSTEM_WIIUSE' 'NOT (HAIKU)) AND USE_SYSTEM_WIIUSE' ''; nativeBuildInputs = [ cmake pkg-config makeWrapper ]; buildInputs = [ SDL2 glew libvorbis libogg freetype curl libjpeg libpng harfbuzz mcpp wiiuse angelscript sqlite ] ++ lib.optional (stdenv.hostPlatform.isWindows || stdenv.hostPlatform.isLinux) libopenglrecorder ++ lib.optional stdenv.hostPlatform.isLinux openal ++ lib.optionals stdenv.hostPlatform.isDarwin [ OpenAL IOKit Cocoa libsamplerate ]; cmakeFlags = [ "-DBUILD_RECORDER=${if (stdenv.hostPlatform.isWindows || stdenv.hostPlatform.isLinux) then "ON" else "OFF"}" "-DUSE_SYSTEM_ANGELSCRIPT=ON" "-DCHECK_ASSETS=OFF" "-DUSE_SYSTEM_WIIUSE=ON" "-DOpenGL_GL_PREFERENCE=GLVND" ]; # Extract binary from built app bundle postInstall = lib.optionalString stdenv.hostPlatform.isDarwin '' mkdir $out/bin mv $out/{supertuxkart.app/Contents/MacOS,bin}/supertuxkart rm -rf $out/supertuxkart.app ''; # Obtain the assets directly from the fetched store path, to avoid duplicating assets across multiple engine builds preFixup = '' wrapProgram $out/bin/supertuxkart \ --set-default SUPERTUXKART_ASSETS_DIR "${assets}" \ --set-default SUPERTUXKART_DATADIR "$out/share/supertuxkart" \ ''; meta = with lib; { description = "A Free 3D kart racing game"; longDescription = '' SuperTuxKart is a Free 3D kart racing game, with many tracks, characters and items for you to try, similar in spirit to Mario Kart. ''; homepage = "https://supertuxkart.net/"; license = licenses.gpl2Plus; maintainers = with maintainers; [ pyrolagus peterhoeg ]; platforms = with platforms; unix; changelog = "https://github.com/supertuxkart/stk-code/blob/${version}/CHANGELOG.md"; }; }