#!/bin/sh show_error() { if command -v zenity > /dev/null; then zenity --no-wrap --no-markup --error --title "OpenRA - @title@" --text "$1" 2>/dev/null else printf "$1\n" >&2 fi exit 1 } cd "@out@/lib/openra-@name@" # Check for missing assets assetsError='@assetsError@' if [ -n "$assetsError" -a ! -d "$HOME/.openra/Content/@name@" ]; then show_error "$assetsError" fi # Run the game mono --debug OpenRA.Game.exe Game.Mod=@name@ Engine.LaunchPath="@out@/bin/openra-@name@" Engine.ModSearchPaths="@out@/lib/openra-@name@/mods" "$@" # Show a crash dialog if something went wrong if [ $? -ne 0 -a $? -ne 1 ]; then show_error "OpenRA - @title@ has encountered a fatal error.\nPlease refer to the crash logs for more information.\n\nLog files are located in ~/.openra/Logs" fi