a @ { xproto, libX11, libXrender , gmp, mesa, libjpeg, libpng , expat, gettext, perl , SDL, SDL_image, SDL_mixer, SDL_ttf , curl, sqlite , libogg, libvorbis, libcaca, csound, cunit, ... } : let buildInputs = with a; [ xproto libX11 gmp guile mesa libjpeg libpng expat gettext perl SDL SDL_image SDL_mixer SDL_ttf curl sqlite libogg libvorbis csound libXrender libcaca cunit ]; in rec { name = "liquidwar6-${meta.version}"; src = a.fetchurl { url = "mirror://gnu/liquidwar6/${name}.tar.gz"; sha256 = "1976nnl83d8wspjhb5d5ivdvdxgb8lp34wp54jal60z4zad581fn"; }; inherit buildInputs; configureFlags = []; /* doConfigure should be removed if not needed */ phaseNames = ["setVars" "doConfigure" "doMakeInstall"]; setVars = a.noDepEntry ('' export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I${a.SDL.dev}/include/SDL" ''); meta = { description = "Quick tactics game"; maintainers = [ a.lib.maintainers.raskin ]; platforms = with a.lib.platforms; linux; homepage = "http://www.gnu.org/software/liquidwar6/"; version = "0.6.3902"; updateWalker=true; }; }