{ lib , stdenv , fetchFromGitHub , requireFile , openal , curl , libogg , libvorbis , SDL2 , SDL2_image , zlib , clang , libtheora , unfree_assets ? false }: let pname = "keeperrl"; version = "alpha34"; free_src = fetchFromGitHub { owner = "miki151"; repo = pname; rev = version; sha256 = "sha256-0sww+ppctXvxMouclG3OdXpcNgrrOZJw9z8s2GhJ+IE="; }; assets = requireFile rec { name = "keeperrl_data_${version}.tar.gz"; message = '' This nix expression requires that the KeeperRL art assets are already part of the store. These can be obtained from a purchased copy of the game and found in the "data" directory. Make a tar archive of this directory with "tar czf ${name} data" Then add this archive to the nix store with "nix-prefetch-url file://\$PWD/${name}". ''; sha256 = "0115pxdzdyma2vicxgr0j21pp82gxdyrlj090s8ihp0b50f0nlll"; }; in stdenv.mkDerivation { inherit pname version; srcs = [ free_src ] ++ lib.optional unfree_assets assets; sourceRoot = free_src.name; postUnpack = lib.optionalString unfree_assets '' mv data $sourceRoot ''; buildInputs = [ openal curl libogg libvorbis libtheora SDL2 SDL2_image zlib clang ]; env.NIX_CFLAGS_COMPILE = toString [ "-I${SDL2.dev}/include/SDL2" ]; enableParallelBuilding = true; makeFlags = [ "OPT=true" "RELEASE=true" "DATA_DIR=$(out)/share" "ENABLE_LOCAL_USER_DIR=true" "NO_STEAMWORKS=true" ]; installPhase = '' install -Dm755 keeper $out/bin/keeper install -Dm755 appconfig.txt $out/share/appconfig.txt cp -r data_free $out/share cp -r data_contrib $out/share ${lib.optionalString unfree_assets "cp -r data $out/share"} ''; meta = with lib; { description = "A dungeon management rogue-like"; homepage = "https://keeperrl.com/"; license = licenses.gpl2; maintainers = with maintainers; [ onny ]; # TODO: Add OS X platforms = [ "i686-linux" "x86_64-linux" ]; }; }