a : let s = import ./src-for-default.nix; buildInputs = with a; [ mesa SDL SDL_mixer SDL_image ]; in rec { src = a.fetchUrlFromSrcInfo s; inherit (s) name; inherit buildInputs; configureFlags = []; preBuild = a.fullDepEntry ('' sed -e "s@/usr/games@$out/bin@g" -i Makefile sed -e "s@/usr/@$out/@g" -i Makefile export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I${a.SDL}/include/SDL" '') ["minInit" "addInputs" "doUnpack"]; /* doConfigure should be removed if not needed */ phaseNames = ["preBuild" "doMakeInstall"]; meta = { description = "A physics-based game"; maintainers = [ a.lib.maintainers.raskin ]; platforms = a.lib.platforms.linux; }; }