{ lib, stdenv, fetchurl, SDL, ncurses, libtcod, makeDesktopItem }: stdenv.mkDerivation rec { pname = "brogue"; version = "1.7.5"; src = fetchurl { url = "https://sites.google.com/site/broguegame/brogue-${version}-linux-amd64.tbz2"; sha256 = "0i042zb3axjf0cpgpdh8hvfn66dbfizidyvw0iymjk2n760z2kx7"; }; prePatch = '' sed -i Makefile -e 's,LIBTCODDIR=.*,LIBTCODDIR=${libtcod},g' \ -e 's,sdl-config,${SDL.dev}/bin/sdl-config,g' sed -i src/platform/tcod-platform.c -e "s,fonts/font,$out/share/brogue/fonts/font,g" make clean rm -rf src/libtcod* ''; buildInputs = [ SDL ncurses libtcod ]; desktopItem = makeDesktopItem { name = "brogue"; desktopName = "Brogue"; genericName = "Roguelike"; comment = "Brave the Dungeons of Doom!"; icon = "brogue"; exec = "brogue"; categories = "Game;AdventureGame;"; terminal = "false"; }; installPhase = '' install -m 555 -D bin/brogue $out/bin/brogue install -m 444 -D ${desktopItem}/share/applications/brogue.desktop $out/share/applications/brogue.desktop install -m 444 -D bin/brogue-icon.png $out/share/icons/hicolor/256x256/apps/brogue.png mkdir -p $out/share/brogue cp -r bin/fonts $out/share/brogue/ ''; # fix crash; shouldn’t be a security risk because it’s an offline game hardeningDisable = [ "stackprotector" "fortify" ]; meta = with lib; { description = "A roguelike game"; homepage = "https://sites.google.com/site/broguegame/"; license = licenses.agpl3; maintainers = [ maintainers.skeidel ]; platforms = [ "x86_64-linux" ]; }; }