{ stdenv, callPackage, fetchurl, python27 , pkgconfig, spidermonkey_31, boost, icu, libxml2, libpng , libjpeg, zlib, curl, libogg, libvorbis, enet, miniupnpc , openal, mesa, xproto, libX11, libXcursor, nspr, SDL, SDL2 , gloox, nvidia-texture-tools , withEditor ? true, wxGTK ? null }: assert withEditor -> wxGTK != null; let version = "0.0.19"; releaseType = "alpha"; zeroadData = callPackage ./data.nix { inherit version releaseType; }; archForPremake = if stdenv.lib.hasPrefix "x86_64-" stdenv.system then "x64" else if stdenv.lib.hasPrefix "i686-" stdenv.system then "x32" else "ERROR"; in stdenv.mkDerivation rec { name = "0ad-${version}"; src = fetchurl { url = "http://releases.wildfiregames.com/0ad-${version}-${releaseType}-unix-build.tar.xz"; sha256 = "1cwvhg30i6axm7y5b62qyjwf1j8gwa5fgc13xsga3gzdphmjchrd"; }; buildInputs = [ zeroadData python27 pkgconfig spidermonkey_31 boost icu libxml2 libpng libjpeg zlib curl libogg libvorbis enet miniupnpc openal mesa xproto libX11 libXcursor nspr SDL SDL2 gloox nvidia-texture-tools ] ++ stdenv.lib.optional withEditor wxGTK; NIX_CFLAGS_COMPILE = [ "-I${xproto}/include/X11" "-I${libX11}/include/X11" "-I${libXcursor}/include/X11" "-I${SDL}/include/SDL" "-I${SDL2}/include/SDL2" ]; patchPhase = '' sed -i 's/MOZJS_MINOR_VERSION/false \&\& MOZJS_MINOR_VERSION/' source/scriptinterface/ScriptTypes.h ''; configurePhase = '' # Delete shipped libraries which we don't need. rm -rf libraries/source/{enet,miniupnpc,nvtt,spidermonkey} # Build shipped premake. make -C build/premake/premake4/build/gmake.unix # Run premake. pushd build/premake ./premake4/bin/release/premake4 \ --file="premake4.lua" \ --outpath="../workspaces/gcc/" \ --platform=${archForPremake} \ --os=linux \ --with-system-nvtt \ --with-system-enet \ --with-system-miniupnpc \ --with-system-mozjs31 \ ${ if withEditor then "--atlas" else "" } \ --collada \ --bindir="$out"/bin \ --libdir="$out"/lib/0ad \ --datadir="$out"/share/0ad \ --without-tests \ gmake popd ''; buildPhase = '' # Build bundled fcollada. make -C libraries/source/fcollada/src # Build 0ad. make -C build/workspaces/gcc verbose=1 ''; installPhase = '' # Copy executables. mkdir -p "$out"/bin cp binaries/system/pyrogenesis "$out"/bin/0ad ((${ toString withEditor })) && cp binaries/system/ActorEditor "$out"/bin/ # Copy l10n data. mkdir -p "$out"/share/0ad cp -r binaries/data/l10n "$out"/share/0ad/ # Copy libraries. mkdir -p "$out"/lib/0ad cp binaries/system/libCollada.so "$out"/lib/0ad/ ((${ toString withEditor })) && cp binaries/system/libAtlasUI.so "$out"/lib/0ad/ # Create links to data files. ln -s -t "$out"/share/0ad "${zeroadData}"/share/0ad/* # Copy icon. mkdir -p "$out"/share/icons cp build/resources/0ad.png "$out"/share/icons/ # Copy/fix desktop item. mkdir -p "$out"/share/applications while read LINE; do if [[ $LINE = "Exec=0ad" ]]; then echo "Exec=$out/bin/pyrogenesis" elif [[ $LINE = "Icon=0ad" ]]; then echo "Icon=$out/share/icons/0ad.png" else echo "$LINE" fi done "$out"/share/applications/0ad.desktop ''; meta = with stdenv.lib; { description = "A free, open-source game of ancient warfare"; homepage = "http://wildfiregames.com/0ad/"; license = with licenses; [ gpl2 lgpl21 mit cc-by-sa-30 licenses.zlib # otherwise masked by pkgs.zlib ]; platforms = [ "x86_64-linux" "i686-linux" ]; }; }