{ godot, lib }: # https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html#building-export-templates godot.overrideAttrs (oldAttrs: rec { pname = "godot-export-templates"; sconsFlags = "target=release platform=x11 tools=no"; installPhase = '' # The godot export command expects the export templates at # .../share/godot/templates/3.2.3.stable with 3.2.3 being the godot version. mkdir -p "$out/share/godot/templates/${oldAttrs.version}.stable" cp bin/godot.x11.opt.64 $out/share/godot/templates/${oldAttrs.version}.stable/linux_x11_64_release ''; outputs = [ "out" ]; meta.description = "Free and Open Source 2D and 3D game engine (export templates)"; meta.maintainers = with lib.maintainers; [ twey jojosch ]; })