{ stdenv , lib , fetchFromGitHub , scons , pkg-config , udev , libX11 , libXcursor , libXinerama , libXrandr , libXrender , libpulseaudio , libXi , libXext , libXfixes , freetype , openssl , alsa-lib , libGLU , zlib , yasm , withUdev ? true }: let options = { touch = libXi != null; pulseaudio = false; udev = withUdev; }; in stdenv.mkDerivation rec { pname = "godot"; version = "3.4.2"; src = fetchFromGitHub { owner = "godotengine"; repo = "godot"; rev = "${version}-stable"; sha256 = "sha256-RVXBFTHiI2yAkXWlHNa/jL8svQgqtsml6RuykhL1qa4="; }; nativeBuildInputs = [ pkg-config ]; buildInputs = [ scons udev libX11 libXcursor libXinerama libXrandr libXrender libXi libXext libXfixes freetype openssl alsa-lib libpulseaudio libGLU zlib yasm ]; patches = [ ./pkg_config_additions.patch ./dont_clobber_environment.patch ]; enableParallelBuilding = true; sconsFlags = "target=release_debug platform=x11"; preConfigure = '' sconsFlags+=" ${ lib.concatStringsSep " " (lib.mapAttrsToList (k: v: "${k}=${builtins.toJSON v}") options) }" ''; outputs = [ "out" "dev" "man" ]; installPhase = '' mkdir -p "$out/bin" cp bin/godot.* $out/bin/godot mkdir "$dev" cp -r modules/gdnative/include $dev mkdir -p "$man/share/man/man6" cp misc/dist/linux/godot.6 "$man/share/man/man6/" mkdir -p "$out"/share/{applications,icons/hicolor/scalable/apps} cp misc/dist/linux/org.godotengine.Godot.desktop "$out/share/applications/" cp icon.svg "$out/share/icons/hicolor/scalable/apps/godot.svg" cp icon.png "$out/share/icons/godot.png" substituteInPlace "$out/share/applications/org.godotengine.Godot.desktop" \ --replace "Exec=godot" "Exec=$out/bin/godot" ''; meta = with lib; { homepage = "https://godotengine.org"; description = "Free and Open Source 2D and 3D game engine"; license = licenses.mit; platforms = [ "i686-linux" "x86_64-linux" ]; maintainers = with maintainers; [ twey ]; }; }