{ stdenv , lib , addOpenGLRunpath , buildPythonPackage , fetchFromGitHub , cmake , cython , numpy , six , nose , mako , config , cudaSupport ? config.cudaSupport , cudaPackages ? { } , openclSupport ? true, ocl-icd, clblas }: buildPythonPackage rec { pname = "libgpuarray"; version = "0.7.6"; src = fetchFromGitHub { owner = "Theano"; repo = "libgpuarray"; rev = "v${version}"; sha256 = "0ksil18c9ign4xrv5k323flhvdy6wdxh8szdd3nivv31jc3zsdri"; }; # requires a GPU doCheck = false; configurePhase = "cmakeConfigurePhase"; libraryPath = lib.makeLibraryPath ( lib.optionals cudaSupport (with cudaPackages; [ cudatoolkit.lib cudatoolkit.out ]) ++ lib.optionals openclSupport ([ clblas ] ++ lib.optional (!stdenv.isDarwin) ocl-icd) ); preBuild = '' make -j$NIX_BUILD_CORES make install export NIX_CFLAGS_COMPILE="-L $out/lib -I $out/include $NIX_CFLAGS_COMPILE" cd .. ''; postFixup = '' rm $out/lib/libgpuarray-static.a '' + lib.optionalString (!stdenv.isDarwin) '' function fixRunPath { p=$(patchelf --print-rpath $1) patchelf --set-rpath "$p:$libraryPath" $1 } fixRunPath $out/lib/libgpuarray.so '' + lib.optionalString cudaSupport '' addOpenGLRunpath $out/lib/libgpuarray.so ''; propagatedBuildInputs = [ numpy six mako ]; nativeBuildInputs = [ cmake ] ++ lib.optionals cudaSupport [ addOpenGLRunpath ]; buildInputs = [ cython nose ]; meta = with lib; { homepage = "https://github.com/Theano/libgpuarray"; description = "Library to manipulate tensors on GPU."; license = licenses.free; maintainers = with maintainers; [ artuuge ]; platforms = platforms.unix; }; }