{ stdenv, fetchurl, cmake, freeglut, libGLU, libGL, glfw2, glew, libX11, xorgproto , libXi, libXmu }: stdenv.mkDerivation rec { pname = "chipmunk"; majorVersion = "7"; version = "${majorVersion}.0.1"; src = fetchurl { url = "https://chipmunk-physics.net/release/Chipmunk-${majorVersion}.x/Chipmunk-${version}.tgz"; sha256 = "0q4jwv1icz8spcjkp0v3bnygi6hq2zmnsgcxkwm8i2bxfxjb8m7y"; }; nativeBuildInputs = [ cmake ]; buildInputs = [ freeglut libGLU libGL glfw2 glew libX11 xorgproto libXi libXmu ]; postInstall = '' mkdir -p $out/bin cp demo/chipmunk_demos $out/bin ''; meta = with stdenv.lib; { description = "A fast and lightweight 2D game physics library"; homepage = http://chipmunk2d.net/; license = licenses.mit; platforms = platforms.unix; # supports Windows and MacOS as well, but those require more work }; }