{ lib, stdenv, fetchFromGitHub, libX11, libXext, makeWrapper, ncurses, cmake }: stdenv.mkDerivation rec { # The Self wrapper stores source in $XDG_DATA_HOME/self or ~/.local/share/self # so that it can be written to when using the Self transposer. Running 'Self' # after installation runs without an image. You can then build a Self image with: # $ cd ~/.local/share/self/objects # $ Self # > 'worldBuilder.self' _RunScript # # This image can later be started with: # $ Self -s myimage.snap # pname = "self"; version = "2017.1"; src = fetchFromGitHub { owner = "russellallen"; repo = pname; rev = version; sha256 = "C/1Q6yFmoXx2F97xuvkm8DxFmmvuBS7uYZOxq/CRNog="; }; nativeBuildInputs = [ cmake makeWrapper ]; buildInputs = [ ncurses libX11 libXext ]; selfWrapper = ./self; installPhase = '' mkdir -p "$out"/bin cp ./vm/Self "$out"/bin/Self.wrapped mkdir -p "$out"/share/self cp -r ../objects "$out"/share/self/ makeWrapper $selfWrapper $out/bin/Self \ --set SELF_ROOT "$out" ''; meta = with lib; { description = "A prototype-based dynamic object-oriented programming language, environment, and virtual machine"; homepage = "https://selflanguage.org/"; license = licenses.bsd3; maintainers = [ maintainers.doublec ]; platforms = platforms.linux; }; }