{ stdenv, fetchgit, cmake, perl , alsaLib, libevdev, libopus, libudev, SDL2 , ffmpeg, pkgconfig, xorg, libvdpau, libpulseaudio, libcec , curl, expat, avahi, enet, libuuid }: stdenv.mkDerivation rec { name = "moonlight-embedded-${version}"; version = "2.2.1"; # fetchgit used to ensure submodules are available src = fetchgit { url = "git://github.com/irtimmer/moonlight-embedded"; rev = "refs/tags/v${version}"; sha256 = "0m1114dsz44rvq402b4v5ib2cwj2vbasir0l8vi0q5iymwmsvxj4"; }; outputs = [ "out" "doc" ]; nativeBuildInputs = [ cmake perl ]; buildInputs = [ alsaLib libevdev libopus libudev SDL2 ffmpeg pkgconfig xorg.libxcb libvdpau libpulseaudio libcec xorg.libpthreadstubs curl expat avahi enet libuuid ]; meta = with stdenv.lib; { description = "Open source implementation of NVIDIA's GameStream"; homepage = https://github.com/irtimmer/moonlight-embedded; license = licenses.gpl3; maintainers = [ maintainers.globin ]; platforms = platforms.linux; }; }