From 0bfffbc5e19f1a16c19f3cec5272174555006869 Mon Sep 17 00:00:00 2001 From: Matthew Bauer Date: Mon, 25 Jun 2018 22:18:23 -0400 Subject: xcode: add xcodePlatform to system This give us a little bit more control over what target we are using. Eventually we can target other things like WatchOS or MacOS. --- pkgs/os-specific/darwin/xcode/sdk-pkgs.nix | 71 ++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 pkgs/os-specific/darwin/xcode/sdk-pkgs.nix (limited to 'pkgs/os-specific/darwin/xcode/sdk-pkgs.nix') diff --git a/pkgs/os-specific/darwin/xcode/sdk-pkgs.nix b/pkgs/os-specific/darwin/xcode/sdk-pkgs.nix new file mode 100644 index 00000000000..d5ed21cd9e2 --- /dev/null +++ b/pkgs/os-specific/darwin/xcode/sdk-pkgs.nix @@ -0,0 +1,71 @@ +{ lib, hostPlatform, targetPlatform +, clang-unwrapped +, binutils-unwrapped +, runCommand +, stdenv +, wrapBintoolsWith +, wrapCCWith +, buildIosSdk, targetIosSdkPkgs +, xcode +}: + +let + +minSdkVersion = "9.0"; + +iosPlatformArch = { parsed, ... }: { + "armv7a" = "armv7"; + "aarch64" = "arm64"; + "x86_64" = "x86_64"; +}.${parsed.cpu.name}; + +in + +rec { + sdk = rec { + name = "ios-sdk"; + type = "derivation"; + outPath = xcode + "/Contents/Developer/Platforms/${platform}.platform/Developer/SDKs/${platform}${version}.sdk"; + + platform = targetPlatform.xcodePlatform; + version = targetPlatform.sdkVer; + }; + + binutils = wrapBintoolsWith { + libc = targetIosSdkPkgs.libraries; + bintools = binutils-unwrapped; + extraBuildCommands = '' + echo "-arch ${iosPlatformArch targetPlatform}" >> $out/nix-support/libc-ldflags + ''; + }; + + clang = (wrapCCWith { + cc = clang-unwrapped; + bintools = binutils; + libc = targetIosSdkPkgs.libraries; + extraBuildCommands = '' + tr '\n' ' ' < $out/nix-support/cc-cflags > cc-cflags.tmp + mv cc-cflags.tmp $out/nix-support/cc-cflags + echo "-target ${targetPlatform.config} -arch ${iosPlatformArch targetPlatform}" >> $out/nix-support/cc-cflags + echo "-isystem ${sdk}/usr/include -isystem ${sdk}/usr/include/c++/4.2.1/ -stdlib=libstdc++" >> $out/nix-support/cc-cflags + '' + stdenv.lib.optionalString (sdk.platform == "iPhoneSimulator") '' + echo "-mios-simulator-version-min=${minSdkVersion}" >> $out/nix-support/cc-cflags + '' + stdenv.lib.optionalString (sdk.platform == "iPhoneOS") '' + echo "-miphoneos-version-min=${minSdkVersion}" >> $out/nix-support/cc-cflags + ''; + }) // { + inherit sdk; + }; + + libraries = let sdk = buildIosSdk; in runCommand "libSystem-prebuilt" { + passthru = { + inherit sdk; + }; + } '' + if ! [ -d ${sdk} ]; then + echo "You must have version ${sdk.version} of the ${sdk.platform} sdk installed at ${sdk}" >&2 + exit 1 + fi + ln -s ${sdk}/usr $out + ''; +} -- cgit 1.4.1