From cda148062a26178ebd3d660ebd091b1789d232c9 Mon Sep 17 00:00:00 2001 From: Matthew Glazar Date: Fri, 3 May 2019 01:00:21 -0700 Subject: microsoft_gsl: 2017-02-13 -> 2.0.0 GSL now has an official release. Upgrade microsoft_gsl to the latest release (made August 20, 2018). --- pkgs/development/libraries/microsoft_gsl/default.nix | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'pkgs/development/libraries/microsoft_gsl') diff --git a/pkgs/development/libraries/microsoft_gsl/default.nix b/pkgs/development/libraries/microsoft_gsl/default.nix index c4c4d8e3a57..0902c6b37c8 100644 --- a/pkgs/development/libraries/microsoft_gsl/default.nix +++ b/pkgs/development/libraries/microsoft_gsl/default.nix @@ -1,4 +1,4 @@ -{ stdenv, fetchgit, cmake +{ stdenv, fetchgit, catch, cmake }: let @@ -6,18 +6,18 @@ let in stdenv.mkDerivation rec { name = "microsoft_gsl-${version}"; - version = "2017-02-13"; + version = "2.0.0"; src = fetchgit { url = "https://github.com/Microsoft/GSL.git"; - rev = "3819df6e378ffccf0e29465afe99c3b324c2aa70"; - sha256 = "03d17mnx6n175aakin313308q14wzvaa9pd0m1yfk6ckhha4qf35"; + rev = "v${version}"; + sha256 = "1kxfca9ik934nkzyn34ingkyvwpc09li81cg1yc6vqcrdw51l4ri"; }; # build phase just runs the unit tests, so skip it if # we're doing a cross build - nativeBuildInputs = [ cmake ]; + nativeBuildInputs = [ catch cmake ]; buildPhase = if nativeBuild then "make" else "true"; installPhase = '' -- cgit 1.4.1