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* * "ensureDir" -> "mkdir -p". "ensureDir" is a rather pointlessEelco Dolstra2012-01-18
| | | | | | function, so obsolete it. svn path=/nixpkgs/branches/stdenv-updates/; revision=31644
* * ioquake: updated to 1.34rc3.Eelco Dolstra2008-06-14
| | | | | | | | | * rss-glx: fixed the build. * Removed the OpenGL wrapper stuff, it's no longer needed (thanks to the RUNPATH you just need to put the appropriate libGL.so in the LD_LIBRARY_PATH). svn path=/nixpkgs/trunk/; revision=12093
* * Renamed orig-glibc -> orig-libc in some places, and in others, useEelco Dolstra2006-10-27
| | | | | | | the new $NIX_GCC/nix-support/dynamic-linker file to locate the dynamic linker directly (don't hardcode ld-linux.so.2). svn path=/nixpkgs/trunk/; revision=6873
* * Get the Unreal Tournament 2004 demo to work with the new scheme forEelco Dolstra2006-01-30
| | | | | | handling OpenGL. svn path=/nixpkgs/trunk/; revision=4616
* * "." -> "source".Eelco Dolstra2005-12-05
| | | | svn path=/nixpkgs/trunk/; revision=4335
* * Unreal Tournament 2004 Demo. Also a binary-only component.Eelco Dolstra2004-06-09
An interesting complication is that we have to change the ELF type of the executable from `Linux' to `SVR4', otherwise the `ld-linux.so.2' trick to override the glibc used doesn't work (apparently `Linux' is not a recognised ELF type!). UT doesn't work with software Mesa, so right now we impurily use `/usr/lib/libGL.so'. I cannot really test whether it works with hardware Mesa, since it barfs with an error about missing OpenGL extensions. But that's probably because I'm testing this on an iBook over an SSH connection to a Linux machine. svn path=/nixpkgs/trunk/; revision=1047