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* treewide: name -> pname (easy cases) (#66585)volth2019-08-15
| | | | | | | | | treewide replacement of stdenv.mkDerivation rec { name = "*-${version}"; version = "*"; to pname
* ue4: mark as brokenRahul Gopinath2016-07-04
| | | | | The source code is no longer available as the repository https://github.com/EpicGames/UnrealEngine has been deleted.
* ue4: init at 4.10.2Brian McKenna2016-02-19
This builds Unreal Engine 4 and has a wrapper to start the editor. Sadly the application requires write access to a lot of paths. I have a hack to do a symlink tree under $HOME and it works well, the UE4Editor binary just needs to be not a symlink.