Commit message (Collapse) | Author | Age | |
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* | steam: use 64-bit libva | Jonathan Ringer | 2020-01-23 |
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* | steam.chroot: add at-spi2-core | Jonathan Ringer | 2019-12-30 |
| | | | | Needed by CrossCode | ||
* | steam: refer to unaliased gtk3 and gdk-pixbuf | edef | 2019-11-23 |
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* | steam: use 32bit version of libva | Jonathan Ringer | 2019-11-16 |
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* | steam: Add libva to chrootenv | Andreas Baldeau | 2019-11-09 |
| | | | | | | | | After the newest update Steam itself complained about missing files and would not start: * libva.so.2 * libva-x11.so.2 | ||
* | steam: don't use at-spi2-atk alias | worldofpeace | 2019-10-19 |
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* | steam: add at_spi2_atk to chrootenv | Martin Weinelt | 2019-10-19 |
| | | | | This is required for the new Stellaris 2.4 series launcher | ||
* | steam: fix for screeps | Herwig Hochleitner | 2019-08-12 |
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* | steam: add /lib32 and /lib64 to ldpath in chroot | Herwig Hochleitner | 2019-08-12 |
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* | steam chrootenv: add lsb-release | davidak | 2019-08-09 |
| | | | | | Fixes issue with operating system detection sh: lsb_release: command not found | ||
* | gdk-pixbuf: rename from gdk_pixbuf | worldofpeace | 2019-07-22 |
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* | Merge staging-next into staging | Frederik Rietdijk | 2019-06-18 |
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| * | treewide: remove unused variables (#63177) | volth | 2019-06-16 |
| | | | | | | | | | | | | * treewide: remove unused variables * making ofborg happy | ||
* | | treewide: mesa_noglu, mesa_drivers, libGL_driver -> mesa | Matthew Bauer | 2019-06-17 |
|/ | | | | Just use mesa for these to be more clear. Move these to aliases.nix | ||
* | steam: add extraLibraries argument | Nikolay Amiantov | 2019-05-25 |
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* | steam: provide pidof and lsusb for Steam VR | David McFarland | 2019-05-20 |
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* | steam: fix steamrt trying to use a missing setup.sh (#59326) | Brian McKenna | 2019-04-15 |
| | | | | | | | I was getting the following error after a Steam update: internal error: /steamrt/setup.sh is missing, this runtime is invalid or corrupted The script is used to put things on PATH but it doesn't seem we need to do that. | ||
* | treewide: use runtimeShell instead of stdenv.shell whenever possible | Jörg Thalheim | 2019-02-26 |
| | | | | | | | | | Whenever we create scripts that are installed to $out, we must use runtimeShell in order to get the shell that can be executed on the machine we create the package for. This is relevant for cross-compiling. The only use case for stdenv.shell are scripts that are executed as part of the build system. Usages in checkPhase are borderline however to decrease the likelyhood of people copying the wrong examples, I decided to use runtimeShell as well. | ||
* | steam: move defaults to package file | Jan Malakhovski | 2019-02-03 |
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* | Workaround for issue #44254 (Steam cannot connect to friends network) (#44602) | Matthew Harm Bekkema | 2018-11-10 |
| | | | | | | * steam: Set TZ to detected timezone on startup Workaround for issue #44254 (Steam cannot connect to friends network) | ||
* | steam: Add python3 to runtime for steam play / proton | Philipp Steinpass | 2018-08-31 |
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* | steam: add optional extraProfile | ajs124 | 2018-06-03 |
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* | steam: add libGL to the environment | Nikolay Amiantov | 2018-03-26 |
| | | | | Also remove duplicate libGLU. | ||
* | steam: add dependencies for Surviving Mars | Nikolay Amiantov | 2018-03-20 |
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* | steam: improvements for native runtime | Nikolay Amiantov | 2018-03-16 |
| | | | | | | | | | | * Update dependencies using steam-native-runtime from Arch Linux as a reference. * Remove native-only Steam Runtime, just use installed libraries instead. * Mark native-only Steam as broken (due to segfault inside D-Bus). Seems it was already broken for a long time. Doesn't apply to steam-run. * Some cleanups for chrootenv. | ||
* | treewide: s/xlibs/xorg/g (#36889) | volth | 2018-03-13 |
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* | steam: don't add zoneinfo manually | Nikolay Amiantov | 2018-03-11 |
| | | | | We already have this done for FHS environments in general. | ||
* | steam: Check for NixOS, improve error message | wchresta | 2017-12-31 |
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* | steam: add wrapper testing for libGL | wchresta | 2017-12-30 |
| | | | | | | | | | NixOS: Failing to set hardware.opengl.driSupport32Bit will lead to a confusing error message about missing libGL.so.1. We include a wrapper around the steam bin to test for working 32bit opengl with glxinfo. When failing, we display a proper warning hinting towards the option. Fixes: #19518 | ||
* | steam: add /steamrt/run.sh | Nikolay Amiantov | 2017-11-11 |
| | | | | | | | This is needed for Steam Beta which expects run.sh to print runtime library paths. Fixes #31384. | ||
* | steam-chrootenv: add iana-etc, fixes #25443 | David Izquierdo | 2017-11-10 |
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* | steam-run-native: init | Nikolay Amiantov | 2017-10-16 |
| | | | | | Refactor Steam so that native steam-run can be built as a free package and expose it so that Hydra builds needed i686 packages. | ||
* | steam: Get rid of newStdcpp option, always on | Sarah Brofeldt | 2017-09-10 |
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* | steam: Added extraPkgs option to chroot env. | Itai Zukerman | 2017-06-02 |
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* | steam: move libpciaccess as non-runtime dependencies | Philipp Steinpass | 2017-04-11 |
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* | steam: Add /etc/{localtime,zoneinfo}. | Moritz Ulrich | 2016-11-08 |
| | | | | | | Some games (in my case Stardew Valley) require at least something in /etc/localtime. The actual file linked there doesn't matter as long as it's some valid timezone. | ||
* | steam: add xkeyboardconfig | Nikolay Amiantov | 2016-11-05 |
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* | steam: Some games use Mono | Svein Ove Aas | 2016-09-11 |
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* | steam: fix primus with new libstdc++ and add to steam-run | Nikolay Amiantov | 2016-07-11 |
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* | steam-run: refactor, remove unneeded files and dependencies | Nikolay Amiantov | 2016-05-26 |
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* | steam: add xdg_utils to chrootenv | Nikolay Amiantov | 2016-04-08 |
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* | steam-run: add derivation | Nikolay Amiantov | 2016-04-03 |
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* | useOldCXXAbi: Change into a setup hook | Eelco Dolstra | 2016-04-01 |
| | | | | Stdenv adapters considered weird. | ||
* | steam: use old C++ ABI for primus | Nikolay Amiantov | 2016-03-31 |
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* | steam: actually propagate flags to the runtime, now from chrootenv wrapper | Nikolay Amiantov | 2016-01-27 |
| | | | | | | | | | | Example: instead of (steamPackages.override { newStdcpp = true; }).steam-chrootenv (which wasn't working anyway) you now do just: steam.override { newStdcpp = true; } | ||
* | steamPackages.steam-chrootenv: install desktop file | Nikolay Amiantov | 2015-12-04 |
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* | steam: fix license agreement dialog | Nikolay Amiantov | 2015-11-12 |
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* | fhs-env: symlink /usr/lib to libs for the main architecture | Nikolay Amiantov | 2015-11-11 |
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* | steam-fonts: use for chrootenv | Nikolay Amiantov | 2015-10-15 |
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* | steam-chrootenv: added corefonts | Nikolay Amiantov | 2015-10-15 |
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