| Commit message (Collapse) | Author | Age |
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I don't think it is a good idea to hardcode this patch in nixpkgs as it is likely that
a patch provided by a user will conflict with this patch. This is for instance the case
with the patch "single_tagset" (http://dwm.suckless.org/patches/single_tagset).
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It worked quite bad when the game resolution was different than the
current.
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svn path=/nixpkgs/trunk/; revision=31301
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svn path=/nixpkgs/trunk/; revision=28137
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svn path=/nixpkgs/trunk/; revision=22171
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svn path=/nixpkgs/trunk/; revision=20441
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So, I move what I had in postPatch to prePatch, which is run with or without 'patches'.
svn path=/nixpkgs/trunk/; revision=20440
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svn path=/nixpkgs/trunk/; revision=20437
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<45219fb00901110456i6f21db35tbd1894eaea2146ff@mail.gmail.com>:
* nixpkgs-ccrypt-1.7-new.patch
* nixpkgs-cmake-add-ccmake.patch
* nixpkgs-cpufrequtils-005-new.patch
* nixpkgs-dwm-5.1-fix.patch
* nixpkgs-freeimage-3.11.0-new.patch
* nixpkgs-proxychains-3.1-new.patch
* nixpkgs-psi-to-0.12.patch
* nixpkgs-skype-to-2.0.0.72.patch
* nixpkgs-truecrypt-6.1a-fix.patch
* nixpkgs-vxl-1.11.0-new.patch
* nixpkgs-xkb-popular-esperanto-symbols.patch
* nixpkgs-xorg-via-video-fix.patch
svn path=/nixpkgs/trunk/; revision=13751
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svn path=/nixpkgs/trunk/; revision=12687
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