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-rw-r--r--pkgs/development/dotnet-modules/patches/monodevelop-fsharpbinding.addin-xml.patch88
1 files changed, 88 insertions, 0 deletions
diff --git a/pkgs/development/dotnet-modules/patches/monodevelop-fsharpbinding.addin-xml.patch b/pkgs/development/dotnet-modules/patches/monodevelop-fsharpbinding.addin-xml.patch
new file mode 100644
index 00000000000..a3b2f87f378
--- /dev/null
+++ b/pkgs/development/dotnet-modules/patches/monodevelop-fsharpbinding.addin-xml.patch
@@ -0,0 +1,88 @@
+--- fsharpbinding-a09c818/monodevelop/MonoDevelop.FSharpBinding/FSharpBinding.addin.xml.orig.old	2015-06-03 19:53:00.116849746 +0100
++++ fsharpbinding-a09c818/monodevelop/MonoDevelop.FSharpBinding/FSharpBinding.addin.xml.orig	2015-06-03 19:56:30.112579384 +0100
+@@ -130,6 +130,11 @@
+   <!-- New projects will be created with this targets file. -->
+   <Extension path="/MonoDevelop/ProjectModel/MSBuildItemTypes">
+     <!--  If FSharp 3.1 is available, use it. Note XS looks for the first DotNetProject node under 'Extension' -->
++	<Condition id="MSBuildTargetIsAvailable" target="$(FSharpTargetsPath)" >
++        <DotNetProject language="F#" extension="fsproj" guid="{f2a71f9b-5d33-465a-a702-920d77279786}" import="$(FSharpTargetsPath)"  resourceHandler="MonoDevelop.FSharp.FSharpResourceIdBuilder"/>
++	</Condition>
++
++    <!--  If FSharp 3.1 is available, use it. Note XS looks for the first DotNetProject node under 'Extension' -->
+ 	<Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" >
+       <DotNetProject language="F#" extension="fsproj" guid="{f2a71f9b-5d33-465a-a702-920d77279786}" import="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets"  resourceHandler="MonoDevelop.FSharp.FSharpResourceIdBuilder"/>
+ 	</Condition>
+@@ -182,14 +187,7 @@
+     <ProjectTemplate id="FSharpConsoleProject" file="Templates/FSharpConsoleProject.xpt.xml"/>
+     <ProjectTemplate id="FSharpLibraryProject" file="Templates/FSharpLibraryProject.xpt.xml"/>
+     <!-- Only include the tutorial project if an F# 3.0 or 3.1 target is available as this includes F# 3.0 specific features -->
+-	<ComplexCondition>
+-		<Or>
+-			<Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" />
+-			<Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
+-		</Or>
+ 		<ProjectTemplate id="FSharpTutorialProject" file="Templates/FSharpTutorialProject.xpt.xml"/>
+-	</ComplexCondition>
+-
+     <ProjectTemplate id="FSharpGtkProject" file="Templates/FSharpGtkProject.xpt.xml"/>
+     <ProjectTemplate id="FSharpNUnitLibraryProject" file="Templates/FSharpNUnitLibraryProject.xpt.xml"/>
+   </Extension>
+@@ -267,13 +265,7 @@
+   <!-- F# interactive -->
+ 
+   <Extension path="/MonoDevelop/Ide/Pads">
+-    <ComplexCondition>
+-      <Or>
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" />
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
+-      </Or>
+       <Pad id="MonoDevelop.FSharp.FSharpInteractivePad" defaultPlacement="Bottom" _label="F# Interactive" icon="md-project" class="MonoDevelop.FSharp.FSharpInteractivePad" />
+-    </ComplexCondition>
+   </Extension>
+ 
+   <Extension path = "/MonoDevelop/Ide/Pads/ProjectPad">
+@@ -281,11 +273,6 @@
+   </Extension>
+ 
+   <Extension path="/MonoDevelop/Ide/Commands">
+-    <ComplexCondition>
+-      <Or>
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" />
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
+-      </Or>
+       <Category _name = "F# Integration" id="F# Integration">
+         <Command id="MonoDevelop.FSharp.FSharpCommands.ShowFSharpInteractive"
+             _label = "F# Interactive"
+@@ -330,32 +317,19 @@
+             macShortcut="Meta|Control|C"
+             shortcut="Ctrl|Alt|C" />
+       </Category>
+-    </ComplexCondition>
+   </Extension>
+ 
+   <Extension path = "/MonoDevelop/SourceEditor2/ContextMenu/Editor">
+-    <ComplexCondition>
+-      <Or>
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" />
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
+-      </Or>
+       <SeparatorItem id = "FSharpInteractiveStart" />
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendSelection" />
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendLine" />
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendReferences" />
+-    </ComplexCondition>
+   </Extension>
+ 
+   <Extension path = "/MonoDevelop/Ide/MainMenu/Edit">
+-    <ComplexCondition>
+-      <Or>
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" />
+-        <Condition id="MSBuildTargetIsAvailable" target="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.1\Framework\v4.0\Microsoft.FSharp.Targets" />
+-      </Or>
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendSelection" />
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendLine" />
+       <CommandItem id = "MonoDevelop.FSharp.FSharpCommands.SendReferences" />
+-    </ComplexCondition>
+   </Extension>
+ 
+   <!--- F# Android -->