summary refs log tree commit diff
path: root/pkgs/applications/audio/vgmstream/default.nix
diff options
context:
space:
mode:
Diffstat (limited to 'pkgs/applications/audio/vgmstream/default.nix')
-rw-r--r--pkgs/applications/audio/vgmstream/default.nix33
1 files changed, 33 insertions, 0 deletions
diff --git a/pkgs/applications/audio/vgmstream/default.nix b/pkgs/applications/audio/vgmstream/default.nix
new file mode 100644
index 00000000000..a3518f23984
--- /dev/null
+++ b/pkgs/applications/audio/vgmstream/default.nix
@@ -0,0 +1,33 @@
+{ stdenv, lib, fetchFromGitHub, cmake, pkg-config
+, mpg123, ffmpeg, libvorbis, libao, jansson
+}:
+stdenv.mkDerivation rec {
+  pname   = "vgmstream";
+  version = "r1050-3448-g77cc431b";
+
+  src = fetchFromGitHub {
+    owner  = "vgmstream";
+    repo   = "vgmstream";
+    rev    = version;
+    sha256 = "030q02c9li14by7vm00gn6v3m4dxxmfwiy9iyz3xsgzq1i7pqc1d";
+  };
+
+  nativeBuildInputs = [ cmake pkg-config ];
+
+  buildInputs = [ mpg123 ffmpeg libvorbis libao jansson ];
+
+  # There's no nice way to build the audacious plugin without a circular dependency
+  cmakeFlags = [ "-DBUILD_AUDACIOUS=OFF" ];
+
+  preConfigure = ''
+    echo "#define VERSION \"${version}\"" > cli/version.h
+  '';
+
+  meta = with lib; {
+    description = "A library for playback of various streamed audio formats used in video games";
+    homepage    = "https://vgmstream.org";
+    maintainers = with maintainers; [ zane ];
+    license     = with licenses; isc;
+    platforms   = with platforms; unix;
+  };
+}