summary refs log tree commit diff
path: root/doc/languages-frameworks/android.section.md
diff options
context:
space:
mode:
Diffstat (limited to 'doc/languages-frameworks/android.section.md')
-rw-r--r--doc/languages-frameworks/android.section.md346
1 files changed, 346 insertions, 0 deletions
diff --git a/doc/languages-frameworks/android.section.md b/doc/languages-frameworks/android.section.md
new file mode 100644
index 00000000000..28128ead663
--- /dev/null
+++ b/doc/languages-frameworks/android.section.md
@@ -0,0 +1,346 @@
+# Android {#android}
+
+The Android build environment provides three major features and a number of
+supporting features.
+
+## Deploying an Android SDK installation with plugins {#deploying-an-android-sdk-installation-with-plugins}
+
+The first use case is deploying the SDK with a desired set of plugins or subsets
+of an SDK.
+
+```nix
+with import <nixpkgs> {};
+
+let
+  androidComposition = androidenv.composeAndroidPackages {
+    toolsVersion = "26.1.1";
+    platformToolsVersion = "30.0.5";
+    buildToolsVersions = [ "30.0.3" ];
+    includeEmulator = false;
+    emulatorVersion = "30.3.4";
+    platformVersions = [ "28" "29" "30" ];
+    includeSources = false;
+    includeSystemImages = false;
+    systemImageTypes = [ "google_apis_playstore" ];
+    abiVersions = [ "armeabi-v7a" "arm64-v8a" ];
+    cmakeVersions = [ "3.10.2" ];
+    includeNDK = true;
+    ndkVersions = ["22.0.7026061"];
+    useGoogleAPIs = false;
+    useGoogleTVAddOns = false;
+    includeExtras = [
+      "extras;google;gcm"
+    ];
+  };
+in
+androidComposition.androidsdk
+```
+
+The above function invocation states that we want an Android SDK with the above
+specified plugin versions. By default, most plugins are disabled. Notable
+exceptions are the tools, platform-tools and build-tools sub packages.
+
+The following parameters are supported:
+
+* `toolsVersion`, specifies the version of the tools package to use
+* `platformsToolsVersion` specifies the version of the `platform-tools` plugin
+* `buildToolsVersions` specifies the versions of the `build-tools` plugins to
+  use.
+* `includeEmulator` specifies whether to deploy the emulator package (`false`
+  by default). When enabled, the version of the emulator to deploy can be
+  specified by setting the `emulatorVersion` parameter.
+* `cmakeVersions` specifies which CMake versions should be deployed.
+* `includeNDK` specifies that the Android NDK bundle should be included.
+  Defaults to: `false`.
+* `ndkVersions` specifies the NDK versions that we want to use. These are linked
+  under the `ndk` directory of the SDK root, and the first is linked under the
+  `ndk-bundle` directory.
+* `ndkVersion` is equivalent to specifying one entry in `ndkVersions`, and
+  `ndkVersions` overrides this parameter if provided.
+* `includeExtras` is an array of identifier strings referring to arbitrary
+  add-on packages that should be installed.
+* `platformVersions` specifies which platform SDK versions should be included.
+
+For each platform version that has been specified, we can apply the following
+options:
+
+* `includeSystemImages` specifies whether a system image for each platform SDK
+  should be included.
+* `includeSources` specifies whether the sources for each SDK version should be
+  included.
+* `useGoogleAPIs` specifies that for each selected platform version the
+  Google API should be included.
+* `useGoogleTVAddOns` specifies that for each selected platform version the
+  Google TV add-on should be included.
+
+For each requested system image we can specify the following options:
+
+* `systemImageTypes` specifies what kind of system images should be included.
+  Defaults to: `default`.
+* `abiVersions` specifies what kind of ABI version of each system image should
+  be included. Defaults to: `armeabi-v7a`.
+
+Most of the function arguments have reasonable default settings.
+
+You can specify license names:
+
+* `extraLicenses` is a list of license names.
+  You can get these names from repo.json or `querypackages.sh licenses`. The SDK
+  license (`android-sdk-license`) is accepted for you if you set accept_license
+  to true. If you are doing something like working with preview SDKs, you will
+  want to add `android-sdk-preview-license` or whichever license applies here.
+
+Additionally, you can override the repositories that composeAndroidPackages will
+pull from:
+
+* `repoJson` specifies a path to a generated repo.json file. You can generate this
+  by running `generate.sh`, which in turn will call into `mkrepo.rb`.
+* `repoXmls` is an attribute set containing paths to repo XML files. If specified,
+  it takes priority over `repoJson`, and will trigger a local build writing out a
+  repo.json to the Nix store based on the given repository XMLs.
+
+```nix
+repoXmls = {
+  packages = [ ./xml/repository2-1.xml ];
+  images = [
+    ./xml/android-sys-img2-1.xml
+    ./xml/android-tv-sys-img2-1.xml
+    ./xml/android-wear-sys-img2-1.xml
+    ./xml/android-wear-cn-sys-img2-1.xml
+    ./xml/google_apis-sys-img2-1.xml
+    ./xml/google_apis_playstore-sys-img2-1.xml
+  ];
+  addons = [ ./xml/addon2-1.xml ];
+};
+```
+
+When building the above expression with:
+
+```bash
+$ nix-build
+```
+
+The Android SDK gets deployed with all desired plugin versions.
+
+We can also deploy subsets of the Android SDK. For example, to only the
+`platform-tools` package, you can evaluate the following expression:
+
+```nix
+with import <nixpkgs> {};
+
+let
+  androidComposition = androidenv.composeAndroidPackages {
+    # ...
+  };
+in
+androidComposition.platform-tools
+```
+
+## Using predefined Android package compositions {#using-predefined-android-package-compositions}
+
+In addition to composing an Android package set manually, it is also possible
+to use a predefined composition that contains all basic packages for a specific
+Android version, such as version 9.0 (API-level 28).
+
+The following Nix expression can be used to deploy the entire SDK with all basic
+plugins:
+
+```nix
+with import <nixpkgs> {};
+
+androidenv.androidPkgs_9_0.androidsdk
+```
+
+It is also possible to use one plugin only:
+
+```nix
+with import <nixpkgs> {};
+
+androidenv.androidPkgs_9_0.platform-tools
+```
+
+## Building an Android application {#building-an-android-application}
+
+In addition to the SDK, it is also possible to build an Ant-based Android
+project and automatically deploy all the Android plugins that a project
+requires.
+
+
+```nix
+with import <nixpkgs> {};
+
+androidenv.buildApp {
+  name = "MyAndroidApp";
+  src = ./myappsources;
+  release = true;
+
+  # If release is set to true, you need to specify the following parameters
+  keyStore = ./keystore;
+  keyAlias = "myfirstapp";
+  keyStorePassword = "mykeystore";
+  keyAliasPassword = "myfirstapp";
+
+  # Any Android SDK parameters that install all the relevant plugins that a
+  # build requires
+  platformVersions = [ "24" ];
+
+  # When we include the NDK, then ndk-build is invoked before Ant gets invoked
+  includeNDK = true;
+}
+```
+
+Aside from the app-specific build parameters (`name`, `src`, `release` and
+keystore parameters), the `buildApp {}` function supports all the function
+parameters that the SDK composition function (the function shown in the
+previous section) supports.
+
+This build function is particularly useful when it is desired to use
+[Hydra](https://nixos.org/hydra): the Nix-based continuous integration solution
+to build Android apps. An Android APK gets exposed as a build product and can be
+installed on any Android device with a web browser by navigating to the build
+result page.
+
+## Spawning emulator instances {#spawning-emulator-instances}
+
+For testing purposes, it can also be quite convenient to automatically generate
+scripts that spawn emulator instances with all desired configuration settings.
+
+An emulator spawn script can be configured by invoking the `emulateApp {}`
+function:
+
+```nix
+with import <nixpkgs> {};
+
+androidenv.emulateApp {
+  name = "emulate-MyAndroidApp";
+  platformVersion = "28";
+  abiVersion = "x86"; # armeabi-v7a, mips, x86_64
+  systemImageType = "google_apis_playstore";
+}
+```
+
+Additional flags may be applied to the Android SDK's emulator through the runtime environment variable `$NIX_ANDROID_EMULATOR_FLAGS`.
+
+It is also possible to specify an APK to deploy inside the emulator
+and the package and activity names to launch it:
+
+```nix
+with import <nixpkgs> {};
+
+androidenv.emulateApp {
+  name = "emulate-MyAndroidApp";
+  platformVersion = "24";
+  abiVersion = "armeabi-v7a"; # mips, x86, x86_64
+  systemImageType = "default";
+  useGoogleAPIs = false;
+  app = ./MyApp.apk;
+  package = "MyApp";
+  activity = "MainActivity";
+}
+```
+
+In addition to prebuilt APKs, you can also bind the APK parameter to a
+`buildApp {}` function invocation shown in the previous example.
+
+## Notes on environment variables in Android projects {#notes-on-environment-variables-in-android-projects}
+
+* `ANDROID_SDK_ROOT` should point to the Android SDK. In your Nix expressions, this should be
+  `${androidComposition.androidsdk}/libexec/android-sdk`. Note that `ANDROID_HOME` is deprecated,
+  but if you rely on tools that need it, you can export it too.
+* `ANDROID_NDK_ROOT` should point to the Android NDK, if you're doing NDK development.
+  In your Nix expressions, this should be `${ANDROID_SDK_ROOT}/ndk-bundle`.
+
+If you are running the Android Gradle plugin, you need to export GRADLE_OPTS to override aapt2
+to point to the aapt2 binary in the Nix store as well, or use a FHS environment so the packaged
+aapt2 can run. If you don't want to use a FHS environment, something like this should work:
+
+```nix
+let
+  buildToolsVersion = "30.0.3";
+
+  # Use buildToolsVersion when you define androidComposition
+  androidComposition = <...>;
+in
+pkgs.mkShell rec {
+  ANDROID_SDK_ROOT = "${androidComposition.androidsdk}/libexec/android-sdk";
+  ANDROID_NDK_ROOT = "${ANDROID_SDK_ROOT}/ndk-bundle";
+
+  # Use the same buildToolsVersion here
+  GRADLE_OPTS = "-Dorg.gradle.project.android.aapt2FromMavenOverride=${ANDROID_SDK_ROOT}/build-tools/${buildToolsVersion}/aapt2";
+}
+```
+
+If you are using cmake, you need to add it to PATH in a shell hook or FHS env profile.
+The path is suffixed with a build number, but properly prefixed with the version.
+So, something like this should suffice:
+
+```nix
+let
+  cmakeVersion = "3.10.2";
+
+  # Use cmakeVersion when you define androidComposition
+  androidComposition = <...>;
+in
+pkgs.mkShell rec {
+  ANDROID_SDK_ROOT = "${androidComposition.androidsdk}/libexec/android-sdk";
+  ANDROID_NDK_ROOT = "${ANDROID_SDK_ROOT}/ndk-bundle";
+
+  # Use the same cmakeVersion here
+  shellHook = ''
+    export PATH="$(echo "$ANDROID_SDK_ROOT/cmake/${cmakeVersion}".*/bin):$PATH"
+  '';
+}
+```
+
+Note that running Android Studio with ANDROID_SDK_ROOT set will automatically write a
+`local.properties` file with `sdk.dir` set to $ANDROID_SDK_ROOT if one does not already
+exist. If you are using the NDK as well, you may have to add `ndk.dir` to this file.
+
+An example shell.nix that does all this for you is provided in examples/shell.nix.
+This shell.nix includes a shell hook that overwrites local.properties with the correct
+sdk.dir and ndk.dir values. This will ensure that the SDK and NDK directories will
+both be correct when you run Android Studio inside nix-shell.
+
+## Notes on improving build.gradle compatibility {#notes-on-improving-build.gradle-compatibility}
+
+Ensure that your buildToolsVersion and ndkVersion match what is declared in androidenv.
+If you are using cmake, make sure its declared version is correct too.
+
+Otherwise, you may get cryptic errors from aapt2 and the Android Gradle plugin warning
+that it cannot install the build tools because the SDK directory is not writeable.
+
+```gradle
+android {
+    buildToolsVersion "30.0.3"
+    ndkVersion = "22.0.7026061"
+    externalNativeBuild {
+        cmake {
+            version "3.10.2"
+        }
+    }
+}
+
+```
+
+## Querying the available versions of each plugin {#querying-the-available-versions-of-each-plugin}
+
+repo.json provides all the options in one file now.
+
+A shell script in the `pkgs/development/mobile/androidenv/` subdirectory can be used to retrieve all
+possible options:
+
+```bash
+./querypackages.sh packages
+```
+
+The above command-line instruction queries all package versions in repo.json.
+
+## Updating the generated expressions {#updating-the-generated-expressions}
+
+repo.json is generated from XML files that the Android Studio package manager uses.
+To update the expressions run the `generate.sh` script that is stored in the
+`pkgs/development/mobile/androidenv/` subdirectory:
+
+```bash
+./generate.sh
+```