summary refs log tree commit diff
path: root/devices/src/virtio/gpu/virtio_gfxstream_backend.rs
blob: aa02e15b3cb4d656e1281f4ce51131c128975714 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
// Copyright 2020 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

//! Implementation of a virtio-gpu protocol command processor for
//! API passthrough.

#![cfg(feature = "gfxstream")]

use std::cell::RefCell;
use std::collections::btree_map::Entry;
use std::collections::BTreeMap as Map;
use std::fs::File;
use std::mem::transmute;
use std::os::raw::{c_char, c_int, c_uchar, c_uint, c_void};
use std::panic;
use std::rc::Rc;
use std::usize;

use data_model::*;
use gpu_display::*;
use gpu_renderer::RendererFlags;
use resources::Alloc;
use sys_util::{error, GuestAddress, GuestMemory};
use vm_control::VmMemoryControlRequestSocket;

use super::protocol::GpuResponse;
pub use super::virtio_backend::{VirtioBackend, VirtioResource};
use crate::virtio::gpu::{Backend, DisplayBackend, VIRTIO_F_VERSION_1, VIRTIO_GPU_F_VIRGL};

// C definitions related to gfxstream
// In gfxstream, only write_fence is used
// (for synchronization of commands delivered)
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct GfxStreamRendererCallbacks {
    pub version: c_int,
    pub write_fence: unsafe extern "C" fn(cookie: *mut c_void, fence: u32),
}

// virtio-gpu-3d transfer-related structs (begin)
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct virgl_renderer_resource_create_args {
    pub handle: u32,
    pub target: u32,
    pub format: u32,
    pub bind: u32,
    pub width: u32,
    pub height: u32,
    pub depth: u32,
    pub array_size: u32,
    pub last_level: u32,
    pub nr_samples: u32,
    pub flags: u32,
}

#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct virgl_renderer_resource_info {
    pub handle: u32,
    pub virgl_format: u32,
    pub width: u32,
    pub height: u32,
    pub depth: u32,
    pub flags: u32,
    pub tex_id: u32,
    pub stride: u32,
    pub drm_fourcc: c_int,
}

#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct virgl_box {
    pub x: u32,
    pub y: u32,
    pub z: u32,
    pub w: u32,
    pub h: u32,
    pub d: u32,
}

#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct iovec {
    pub iov_base: *mut c_void,
    pub iov_len: usize,
}

// virtio-gpu-3d transfer-related structs (end)

#[link(name = "gfxstream_backend")]
extern "C" {

    // Function to globally init gfxstream backend's internal state, taking display/renderer
    // parameters.
    fn gfxstream_backend_init(
        display_width: u32,
        display_height: u32,
        display_type: u32,
        renderer_cookie: *mut c_void,
        renderer_flags: i32,
        renderer_callbacks: *mut GfxStreamRendererCallbacks,
    );

    // virtio-gpu-3d ioctl functions (begin)

    // In gfxstream, the resource create/transfer ioctls correspond to creating buffers for API
    // forwarding and the notification of new API calls forwarded by the guest, unless they
    // correspond to minigbm resource targets (PIPE_TEXTURE_2D), in which case they create globally
    // visible shared GL textures to support gralloc.
    fn pipe_virgl_renderer_poll();
    fn pipe_virgl_renderer_resource_create(
        args: *mut virgl_renderer_resource_create_args,
        iov: *mut iovec,
        num_iovs: u32,
    ) -> c_int;

    fn pipe_virgl_renderer_resource_unref(res_handle: u32);
    fn pipe_virgl_renderer_context_create(handle: u32, nlen: u32, name: *const c_char) -> c_int;
    fn pipe_virgl_renderer_context_destroy(handle: u32);
    fn pipe_virgl_renderer_transfer_read_iov(
        handle: u32,
        ctx_id: u32,
        level: u32,
        stride: u32,
        layer_stride: u32,
        box_: *mut virgl_box,
        offset: u64,
        iov: *mut iovec,
        iovec_cnt: c_int,
    ) -> c_int;
    fn pipe_virgl_renderer_transfer_write_iov(
        handle: u32,
        ctx_id: u32,
        level: c_int,
        stride: u32,
        layer_stride: u32,
        box_: *mut virgl_box,
        offset: u64,
        iovec: *mut iovec,
        iovec_cnt: c_uint,
    ) -> c_int;
    fn pipe_virgl_renderer_resource_attach_iov(
        res_handle: c_int,
        iov: *mut iovec,
        num_iovs: c_int,
    ) -> c_int;
    fn pipe_virgl_renderer_resource_detach_iov(
        res_handle: c_int,
        iov: *mut *mut iovec,
        num_iovs: *mut c_int,
    );
    fn pipe_virgl_renderer_create_fence(client_fence_id: c_int, ctx_id: u32) -> c_int;
    fn pipe_virgl_renderer_ctx_attach_resource(ctx_id: c_int, res_handle: c_int);
    fn pipe_virgl_renderer_ctx_detach_resource(ctx_id: c_int, res_handle: c_int);

    fn stream_renderer_flush_resource_and_readback(
        res_handle: u32,
        x: u32,
        y: u32,
        width: u32,
        height: u32,
        pixels: *mut c_uchar,
        max_bytes: u32,
    );
}

// Fence state stuff (begin)

struct FenceState {
    latest_fence: u32,
}
impl FenceState {
    pub fn write(&mut self, latest_fence: u32) {
        if latest_fence > self.latest_fence {
            self.latest_fence = latest_fence;
        }
    }
}

struct VirglCookie {
    fence_state: Rc<RefCell<FenceState>>,
}

extern "C" fn write_fence(cookie: *mut c_void, fence: u32) {
    assert!(!cookie.is_null());
    let cookie = unsafe { &*(cookie as *mut VirglCookie) };

    // Track the most recent fence.
    let mut fence_state = cookie.fence_state.borrow_mut();
    fence_state.write(fence);
}

const GFXSTREAM_RENDERER_CALLBACKS: &GfxStreamRendererCallbacks = &GfxStreamRendererCallbacks {
    version: 1,
    write_fence,
};

// Fence state stuff (end)

pub struct VirtioGfxStreamBackend {
    base: VirtioBackend,

    /// Mapping from resource ids to in-use GuestMemory.
    resources: Map<u32, Option<GuestMemory>>,

    /// All commands processed by this backend are synchronous
    /// and are either completed immediately or handled in a different layer,
    /// so we just need to keep track of the latest created fence
    /// and return that in fence_poll().
    fence_state: Rc<RefCell<FenceState>>,
}

impl VirtioGfxStreamBackend {
    pub fn new(
        display: GpuDisplay,
        display_width: u32,
        display_height: u32,
        _gpu_device_socket: VmMemoryControlRequestSocket,
        _pci_bar: Alloc,
    ) -> VirtioGfxStreamBackend {
        let fence_state = Rc::new(RefCell::new(FenceState { latest_fence: 0 }));
        let cookie: *mut VirglCookie = Box::into_raw(Box::new(VirglCookie {
            fence_state: Rc::clone(&fence_state),
        }));

        let renderer_flags: RendererFlags = RendererFlags::new().use_surfaceless(true);

        let display_rc_refcell = Rc::new(RefCell::new(display));

        let scanout_surface = match (display_rc_refcell.borrow_mut()).create_surface(
            None,
            display_width,
            display_height,
        ) {
            Ok(surface) => surface,
            Err(e) => {
                error!("Failed to create display surface: {}", e);
                0
            }
        };

        unsafe {
            gfxstream_backend_init(
                display_width,
                display_height,
                1, /* default to shmem display */
                cookie as *mut c_void,
                renderer_flags.into(),
                transmute(GFXSTREAM_RENDERER_CALLBACKS),
            );
        }

        VirtioGfxStreamBackend {
            base: VirtioBackend {
                display: Rc::clone(&display_rc_refcell),
                display_width,
                display_height,
                event_devices: Default::default(),
                scanout_resource_id: None,
                scanout_surface_id: Some(scanout_surface),
                cursor_resource_id: None,
                cursor_surface_id: None,
            },
            resources: Default::default(),
            fence_state,
        }
    }
}

impl Backend for VirtioGfxStreamBackend {
    /// Returns the number of capsets provided by the Backend.
    fn capsets() -> u32 {
        1
    }

    /// Returns the bitset of virtio features provided by the Backend.
    fn features() -> u64 {
        1 << VIRTIO_GPU_F_VIRGL | 1 << VIRTIO_F_VERSION_1
    }

    /// Returns the underlying Backend.
    fn build(
        possible_displays: &[DisplayBackend],
        display_width: u32,
        display_height: u32,
        _renderer_flags: RendererFlags,
        _event_devices: Vec<EventDevice>,
        gpu_device_socket: VmMemoryControlRequestSocket,
        pci_bar: Alloc,
    ) -> Option<Box<dyn Backend>> {
        let mut display_opt = None;
        for display in possible_displays {
            match display.build() {
                Ok(c) => {
                    display_opt = Some(c);
                    break;
                }
                Err(e) => error!("failed to open display: {}", e),
            };
        }

        let display = match display_opt {
            Some(d) => d,
            None => {
                error!("failed to open any displays");
                return None;
            }
        };

        Some(Box::new(VirtioGfxStreamBackend::new(
            display,
            display_width,
            display_height,
            gpu_device_socket,
            pci_bar,
        )))
    }

    /// Gets a reference to the display passed into `new`.
    fn display(&self) -> &Rc<RefCell<GpuDisplay>> {
        &self.base.display
    }

    /// Processes the internal `display` events and returns `true` if the main display was closed.
    fn process_display(&mut self) -> bool {
        self.base.process_display()
    }

    /// Gets the list of supported display resolutions as a slice of `(width, height)` tuples.
    fn display_info(&self) -> [(u32, u32); 1] {
        self.base.display_info()
    }

    /// Attaches the given input device to the given surface of the display (to allow for input
    /// from a X11 window for example).
    fn import_event_device(&mut self, event_device: EventDevice, scanout: u32) {
        self.base.import_event_device(event_device, scanout);
    }

    /// If supported, export the resource with the given id to a file.
    fn export_resource(&mut self, _id: u32) -> Option<File> {
        None
    }

    /// Creates a fence with the given id that can be used to determine when the previous command
    /// completed.
    fn create_fence(&mut self, ctx_id: u32, fence_id: u32) -> GpuResponse {
        unsafe {
            pipe_virgl_renderer_create_fence(fence_id as i32, ctx_id);
        }
        GpuResponse::OkNoData
    }

    /// Returns the id of the latest fence to complete.
    fn fence_poll(&mut self) -> u32 {
        unsafe {
            pipe_virgl_renderer_poll();
        }
        self.fence_state.borrow().latest_fence
    }

    fn create_resource_2d(
        &mut self,
        _id: u32,
        _width: u32,
        _height: u32,
        _format: u32,
    ) -> GpuResponse {
        // Not considered for gfxstream
        GpuResponse::ErrUnspec
    }

    /// Removes the guest's reference count for the given resource id.
    fn unref_resource(&mut self, id: u32) -> GpuResponse {
        match self.resources.remove(&id) {
            Some(_) => (),
            None => {
                return GpuResponse::ErrInvalidResourceId;
            }
        }

        unsafe {
            pipe_virgl_renderer_resource_unref(id);
        }

        GpuResponse::OkNoData
    }

    /// Sets the given resource id as the source of scanout to the display.
    fn set_scanout(&mut self, _scanout_id: u32, _resource_id: u32) -> GpuResponse {
        GpuResponse::OkNoData
    }

    /// Flushes the given rectangle of pixels of the given resource to the display.
    fn flush_resource(
        &mut self,
        id: u32,
        _x: u32,
        _y: u32,
        _width: u32,
        _height: u32,
    ) -> GpuResponse {
        // For now, always update the whole display.
        let mut display_ref = self.base.display.borrow_mut();

        let scanout_surface_id = match self.base.scanout_surface_id {
            Some(id) => id,
            _ => {
                error!("No scanout surface created for backend!");
                return GpuResponse::ErrInvalidResourceId;
            }
        };

        let fb = match display_ref.framebuffer_region(
            scanout_surface_id,
            0,
            0,
            self.base.display_width,
            self.base.display_height,
        ) {
            Some(fb) => fb,
            None => {
                panic!(
                    "failed to access framebuffer for surface {}",
                    scanout_surface_id
                );
            }
        };

        let fb_volatile_slice = fb.as_volatile_slice();
        let fb_begin = fb_volatile_slice.as_ptr() as *mut c_uchar;
        let fb_bytes = fb_volatile_slice.size() as usize;

        unsafe {
            stream_renderer_flush_resource_and_readback(
                id,
                0,
                0,
                self.base.display_width,
                self.base.display_height,
                fb_begin,
                fb_bytes as u32,
            );
        }

        display_ref.flip(scanout_surface_id);

        GpuResponse::OkNoData
    }

    /// Copes the given rectangle of pixels of the given resource's backing memory to the host side
    /// resource.
    fn transfer_to_resource_2d(
        &mut self,
        _id: u32,
        _x: u32,
        _y: u32,
        _width: u32,
        _height: u32,
        _src_offset: u64,
        _mem: &GuestMemory,
    ) -> GpuResponse {
        // Not considered for gfxstream
        GpuResponse::ErrInvalidResourceId
    }

    /// Attaches backing memory to the given resource, represented by a `Vec` of `(address, size)`
    /// tuples in the guest's physical address space.
    fn attach_backing(
        &mut self,
        id: u32,
        mem: &GuestMemory,
        vecs: Vec<(GuestAddress, usize)>,
    ) -> GpuResponse {
        match self.resources.get_mut(&id) {
            Some(entry) => {
                *entry = Some(mem.clone());
            }
            None => {
                return GpuResponse::ErrInvalidResourceId;
            }
        }

        let mut backing_iovecs: Vec<iovec> = Vec::new();

        for (addr, len) in vecs {
            let slice = mem.get_slice(addr.offset(), len as u64).unwrap();
            backing_iovecs.push(iovec {
                iov_base: slice.as_ptr() as *mut c_void,
                iov_len: len as usize,
            });
        }

        unsafe {
            pipe_virgl_renderer_resource_attach_iov(
                id as i32,
                backing_iovecs.as_mut_ptr() as *mut iovec,
                backing_iovecs.len() as i32,
            );
        }
        GpuResponse::OkNoData
    }

    /// Detaches any backing memory from the given resource, if there is any.
    fn detach_backing(&mut self, id: u32) -> GpuResponse {
        match self.resources.get_mut(&id) {
            Some(entry) => {
                *entry = None;
            }
            None => {
                return GpuResponse::ErrInvalidResourceId;
            }
        }

        unsafe {
            pipe_virgl_renderer_resource_detach_iov(
                id as i32,
                std::ptr::null_mut(),
                std::ptr::null_mut(),
            );
        }
        GpuResponse::OkNoData
    }

    fn update_cursor(&mut self, _id: u32, _x: u32, _y: u32) -> GpuResponse {
        // Not considered for gfxstream
        GpuResponse::OkNoData
    }

    fn move_cursor(&mut self, _x: u32, _y: u32) -> GpuResponse {
        // Not considered for gfxstream
        GpuResponse::OkNoData
    }

    fn get_capset_info(&self, index: u32) -> GpuResponse {
        if 0 != index {
            return GpuResponse::ErrUnspec;
        }
        GpuResponse::OkCapsetInfo {
            id: index,
            version: 1,
            size: 0,
        }
    }

    fn get_capset(&self, id: u32, _version: u32) -> GpuResponse {
        if 0 != id {
            return GpuResponse::ErrUnspec;
        }
        GpuResponse::OkCapset(Vec::new())
    }

    fn create_renderer_context(&mut self, id: u32) -> GpuResponse {
        unsafe {
            pipe_virgl_renderer_context_create(id, 1, std::ptr::null_mut());
        }
        GpuResponse::OkNoData
    }

    fn destroy_renderer_context(&mut self, id: u32) -> GpuResponse {
        unsafe {
            pipe_virgl_renderer_context_destroy(id);
        }
        GpuResponse::OkNoData
    }

    fn context_attach_resource(&mut self, ctx_id: u32, res_id: u32) -> GpuResponse {
        unsafe {
            pipe_virgl_renderer_ctx_attach_resource(ctx_id as i32, res_id as i32);
        }
        GpuResponse::OkNoData
    }

    fn context_detach_resource(&mut self, ctx_id: u32, res_id: u32) -> GpuResponse {
        unsafe {
            pipe_virgl_renderer_ctx_detach_resource(ctx_id as i32, res_id as i32);
        }
        GpuResponse::OkNoData
    }

    fn resource_create_3d(
        &mut self,
        id: u32,
        target: u32,
        format: u32,
        bind: u32,
        width: u32,
        height: u32,
        depth: u32,
        array_size: u32,
        last_level: u32,
        nr_samples: u32,
        flags: u32,
    ) -> GpuResponse {
        if id == 0 {
            return GpuResponse::ErrInvalidResourceId;
        }

        match self.resources.entry(id) {
            Entry::Vacant(slot) => {
                slot.insert(None /* no guest memory attached yet */);
            }
            Entry::Occupied(_) => {
                return GpuResponse::ErrInvalidResourceId;
            }
        }

        let mut create_args = virgl_renderer_resource_create_args {
            handle: id,
            target,
            format,
            bind,
            width,
            height,
            depth,
            array_size,
            last_level,
            nr_samples,
            flags,
        };

        unsafe {
            pipe_virgl_renderer_resource_create(
                &mut create_args as *mut virgl_renderer_resource_create_args,
                std::ptr::null_mut(),
                0,
            );
        }

        GpuResponse::OkNoData
    }

    fn transfer_to_resource_3d(
        &mut self,
        ctx_id: u32,
        res_id: u32,
        x: u32,
        y: u32,
        z: u32,
        width: u32,
        height: u32,
        depth: u32,
        level: u32,
        stride: u32,
        layer_stride: u32,
        offset: u64,
    ) -> GpuResponse {
        let mut transfer_box = virgl_box {
            x,
            y,
            z,
            w: width,
            h: height,
            d: depth,
        };

        unsafe {
            pipe_virgl_renderer_transfer_write_iov(
                res_id,
                ctx_id,
                level as i32,
                stride,
                layer_stride,
                &mut transfer_box as *mut virgl_box,
                offset,
                std::ptr::null_mut(),
                0,
            );
        }
        GpuResponse::OkNoData
    }

    fn transfer_from_resource_3d(
        &mut self,
        ctx_id: u32,
        res_id: u32,
        x: u32,
        y: u32,
        z: u32,
        width: u32,
        height: u32,
        depth: u32,
        level: u32,
        stride: u32,
        layer_stride: u32,
        offset: u64,
    ) -> GpuResponse {
        let mut transfer_box = virgl_box {
            x,
            y,
            z,
            w: width,
            h: height,
            d: depth,
        };

        unsafe {
            pipe_virgl_renderer_transfer_read_iov(
                res_id,
                ctx_id,
                level,
                stride,
                layer_stride,
                &mut transfer_box as *mut virgl_box,
                offset,
                std::ptr::null_mut(),
                0,
            );
        }
        GpuResponse::OkNoData
    }

    // Not considered for gfxstream
    fn submit_command(&mut self, _ctx_id: u32, _commands: &mut [u8]) -> GpuResponse {
        GpuResponse::ErrUnspec
    }

    // Not considered for gfxstream
    fn force_ctx_0(&mut self) {}
}