// Copyright 2018 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use sys_util::pagesize; use crate::address_allocator::AddressAllocator; use crate::gpu_allocator::{self, GpuMemoryAllocator}; use crate::{Alloc, Error, Result}; /// Manages allocating system resources such as address space and interrupt numbers. /// /// # Example - Use the `SystemAddress` builder. /// /// ``` /// # use resources::{Alloc, MmioType, SystemAllocator}; /// if let Ok(mut a) = SystemAllocator::builder() /// .add_io_addresses(0x1000, 0x10000) /// .add_high_mmio_addresses(0x10000000, 0x10000000) /// .add_low_mmio_addresses(0x30000000, 0x10000) /// .create_allocator(5, false) { /// assert_eq!(a.allocate_irq(), Some(5)); /// assert_eq!(a.allocate_irq(), Some(6)); /// assert_eq!( /// a.mmio_allocator(MmioType::High) /// .allocate( /// 0x100, /// Alloc::PciBar { bus: 0, dev: 0, func: 0, bar: 0 }, /// "bar0".to_string() /// ), /// Ok(0x10000000) /// ); /// assert_eq!( /// a.mmio_allocator(MmioType::High) /// .get(&Alloc::PciBar { bus: 0, dev: 0, func: 0, bar: 0 }), /// Some(&(0x10000000, 0x100, "bar0".to_string())) /// ); /// } /// ``` /// MMIO address Type /// Low: address allocated from low_address_space /// High: address allocated from high_address_space pub enum MmioType { Low, High, } #[derive(Debug)] pub struct SystemAllocator { io_address_space: Option, high_mmio_address_space: AddressAllocator, low_mmio_address_space: AddressAllocator, gpu_allocator: Option>, next_irq: u32, next_anon_id: usize, } impl SystemAllocator { /// Creates a new `SystemAllocator` for managing addresses and irq numvers. /// Can return `None` if `base` + `size` overflows a u64 or if alignment isn't a power /// of two. /// /// * `io_base` - The starting address of IO memory. /// * `io_size` - The size of IO memory. /// * `high_base` - The starting address of high MMIO space. /// * `high_size` - The size of high MMIO space. /// * `low_base` - The starting address of low MMIO space. /// * `low_size` - The size of low MMIO space. /// * `create_gpu_allocator` - If true, enable gpu memory allocation. /// * `first_irq` - The first irq number to give out. fn new( io_base: Option, io_size: Option, high_base: u64, high_size: u64, low_base: u64, low_size: u64, create_gpu_allocator: bool, first_irq: u32, ) -> Result { let page_size = pagesize() as u64; Ok(SystemAllocator { io_address_space: if let (Some(b), Some(s)) = (io_base, io_size) { Some(AddressAllocator::new(b, s, Some(0x400))?) } else { None }, high_mmio_address_space: AddressAllocator::new(high_base, high_size, Some(page_size))?, low_mmio_address_space: AddressAllocator::new(low_base, low_size, Some(page_size))?, gpu_allocator: if create_gpu_allocator { gpu_allocator::create_gpu_memory_allocator().map_err(Error::CreateGpuAllocator)? } else { None }, next_irq: first_irq, next_anon_id: 0, }) } /// Returns a `SystemAllocatorBuilder` that can create a new `SystemAllocator`. pub fn builder() -> SystemAllocatorBuilder { SystemAllocatorBuilder::new() } /// Reserves the next available system irq number. pub fn allocate_irq(&mut self) -> Option { if let Some(irq_num) = self.next_irq.checked_add(1) { self.next_irq = irq_num; Some(irq_num - 1) } else { None } } /// Gets an allocator to be used for IO memory. pub fn io_allocator(&mut self) -> Option<&mut AddressAllocator> { self.io_address_space.as_mut() } /// Gets an allocator to be used for MMIO allocation. /// MmioType::Low: low mmio allocator /// MmioType::High: high mmio allocator pub fn mmio_allocator(&mut self, mmio_type: MmioType) -> &mut AddressAllocator { match mmio_type { MmioType::Low => &mut self.low_mmio_address_space, MmioType::High => &mut self.high_mmio_address_space, } } /// Gets an allocator to be used for GPU memory. pub fn gpu_memory_allocator(&self) -> Option<&dyn GpuMemoryAllocator> { self.gpu_allocator.as_ref().map(|v| v.as_ref()) } /// Gets a unique anonymous allocation pub fn get_anon_alloc(&mut self) -> Alloc { self.next_anon_id += 1; Alloc::Anon(self.next_anon_id) } } /// Used to build a system address map for use in creating a `SystemAllocator`. pub struct SystemAllocatorBuilder { io_base: Option, io_size: Option, low_mmio_base: Option, low_mmio_size: Option, high_mmio_base: Option, high_mmio_size: Option, } impl SystemAllocatorBuilder { pub fn new() -> Self { SystemAllocatorBuilder { io_base: None, io_size: None, low_mmio_base: None, low_mmio_size: None, high_mmio_base: None, high_mmio_size: None, } } pub fn add_io_addresses(mut self, base: u64, size: u64) -> Self { self.io_base = Some(base); self.io_size = Some(size); self } pub fn add_low_mmio_addresses(mut self, base: u64, size: u64) -> Self { self.low_mmio_base = Some(base); self.low_mmio_size = Some(size); self } pub fn add_high_mmio_addresses(mut self, base: u64, size: u64) -> Self { self.high_mmio_base = Some(base); self.high_mmio_size = Some(size); self } pub fn create_allocator( &self, first_irq: u32, gpu_allocation: bool, ) -> Result { SystemAllocator::new( self.io_base, self.io_size, self.high_mmio_base.ok_or(Error::MissingHighMMIOAddresses)?, self.high_mmio_size.ok_or(Error::MissingHighMMIOAddresses)?, self.low_mmio_base.ok_or(Error::MissingLowMMIOAddresses)?, self.low_mmio_size.ok_or(Error::MissingLowMMIOAddresses)?, gpu_allocation, first_irq, ) } }