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* Make VolatileSlice ABI-compatible with iovecChirantan Ekbote2020-05-25
* devices: gpu: random cleanupGurchetan Singh2020-05-22
* devices: gpu: modify resource v2Gurchetan Singh2020-03-23
* gpu_renderer: disable debug callback on armDavid Stevens2020-03-23
* gpu_renderer: add virglrenderer logging callbackDavid Stevens2020-03-10
* gpu_renderer: fix fd leak on export failureDavid Stevens2019-10-24
* virtio-gpu: handle VIRTIO_GPU_CMD_RESOURCE_CREATE_V2Gurchetan Singh2019-10-01
* virtio-gpu: handle VIRTIO_GPU_CMD_ALLOCATION_METADATAGurchetan Singh2019-10-01
* crosvm: add 'virtio-gpu-next' feature flagGurchetan Singh2019-10-01
* gpu_renderer: update bindingsGurchetan Singh2019-10-01
* gpu_renderer: move capset3 out of VMMGurchetan Singh2019-09-20
* devices: gpu: remove BackedBuffer/GpuRendererResource distinctionGurchetan Singh2019-08-20
* gpu_renderer: remove EGL related functionsGurchetan Singh2019-08-20
* gpu_renderer: use GBM inside virglrendererGurchetan Singh2019-08-20
* gpu_renderer: update bindingsGurchetan Singh2019-08-15
* gpu_renderer: Make eglDebugMessageControlKHR usage optional.David Riley2019-08-01
* gpu_display: add X11 backendZach Reizner2019-07-25
* devices: gpu: advertise support for capset 3Gurchetan Singh2019-07-16
* virtio-gpu: Allocate buffers with shared bind flag using gbm.David Riley2019-07-03
* gpu_renderer: update virglrenderer bindingsDavid Riley2019-07-03
* devices: virtio: add bindings to a new capsetGurchetan Singh2019-07-03
* gpu_renderer: make Box3 less error prone with constructorZach Reizner2019-06-24
* eliminate usage of uninitializedZach Reizner2019-05-23
* crosvm: add license blurb to all filesStephen Barber2019-04-24
* gpu: replace deprecated ATOMIC_BOOL_INITDaniel Verkamp2019-04-19
* clippy: Iterate without calling .iter()David Tolnay2019-04-18
* devices: gpu: Only allocate scanout buffers via minigbm.David Riley2019-04-17
* gpu_renderer: update virglrenderer bindingsDavid Riley2019-04-17
* edition: Remove extern crate linesDavid Tolnay2019-04-15
* edition: Update gpu_buffer, gpu_display, gpu_renderer to 2018 editionDavid Tolnay2019-04-08
* edition: Update absolute paths to 2018 styleDavid Tolnay2019-03-13
* gpu_renderer: Enable DRM_FORMAT_RGB565 format.Lepton Wu2019-03-13
* error: Consistently use Display instead of error description()David Tolnay2019-03-02
* gpu: Remove unused importDavid Tolnay2019-02-20
* gpu_renderer: switch to using virgl initializationDavid Riley2019-02-04
* gpu_renderer: update virglrenderer bindingsDavid Riley2019-01-31
* gpu_renderer: Include VIRGL_ constants for generated bindings.David Riley2019-01-31
* toolchain: Update to Rust 1.31.0David Tolnay2018-12-13
* devices: allow virtio-wayland to use virtgpu resourcesZach Reizner2018-12-11
* gpu_renderer: cargo fmt epoxy_egl.rs, which is hugeZach Reizner2018-10-09
* cargo fmt all source codeZach Reizner2018-10-09
* gpu: add force_ctx_0 calls prior to each gpu commandDavid Riley2018-07-30
* gpu: add support for fencesDavid Riley2018-07-30
* gpu: hold image with resourceDavid Riley2018-07-30
* gpu: import buffers for rendering from minigbmDavid Riley2018-07-30
* gpu_renderer: update virglrenderer bindingsDavid Riley2018-07-30
* gpu_renderer: add virglrenderer bindingsZach Reizner2018-07-20